Antonio Nash v2.0


Captain-Electric

 

Posted

Looks like Antonio Nash, the guy who handed out missions to up and coming mutants in AP, got an upgrade in appearance. Also, he's gonna give out episode 2 of Pandora's Box. No idea if he's still the contact of the old mutant starter missions in Ouro, though.


 

Posted

Nope, none of the old Atlas (or Galaxy) missions are available via Ouro...


... because they sucked


But good news that the contacts are being re-used rather than forgotten. Maybe the City Rep will get an update too at some point.


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
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I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

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Originally Posted by Zombie Man View Post
No, because they weren't really arcs.

And they sucked.
Ahh, good, my work here is already done Ta Z-man


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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by Zombie Man View Post
No, because they weren't really arcs.

And they sucked.
Def not disagreeing. Glad they're gone, myself. I just thought that they put 'em in Ouro for the people that did enjoy them, like they do with all old content that gets replaced.

Also hoping someday the rest of these important officials in the FBSA get an update. Especially Azuria and the City Rep.


 

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Quote:
Originally Posted by Zombie Man View Post
No, because they weren't really arcs.

And they sucked.
I still vastly prefer the old arcs over the new ones, for the simple reason of volume. I make a lot of lowbie characters, and running through Matthew Habshy's verbose arc that expects me to care about what's going on for the umpteenth time just isn't gonna' happen. Sure, the old missions might not have been great, but they served to introduce various enemy groups, and there were five of them. Plus, even with the running around for plaques, they weren't as padded. I HATE street hunts, and the new arcs are pretty much 90% that.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
I still vastly prefer the old arcs over the new ones, for the simple reason of volume. I make a lot of lowbie characters, and running through Matthew Habshy's verbose arc that expects me to care about what's going on for the umpteenth time just isn't gonna' happen. Sure, the old missions might not have been great, but they served to introduce various enemy groups, and there were five of them. Plus, even with the running around for plaques, they weren't as padded. I HATE street hunts, and the new arcs are pretty much 90% that.
I only dislike street hunts when they become actual hunts. The ones in the intro arcs don't really qualify... Here you get sent to locations where the enemies you need to defeat are the only ones around. There's no effort in these 'hunts' at all.

Hunts only become bad when you are required to defeat a ridiculous number of enemies in locations where they hardly spawn. (I'm looking at you, Carnies! Who the heck thought it was a good idea to have to hunt down so many Carnies in a location where they spawn in ony 2 places, and usually with other groups?)


-This Space Intentionally Left Blank.-

 

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Originally Posted by OneWhoBinds View Post
Who the heck thought it was a good idea to have to hunt down so many Carnies in a location where they spawn in only 2 places, and usually with other groups?
That would be Jack.

Or at least I presume it was. That kind of stuff was all the rage when he was in charge. We haven't seen any more of it since Posi and now War Witch have taken over.


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Originally Posted by OneWhoBinds View Post
I only dislike street hunts when they become actual hunts. The ones in the intro arcs don't really qualify... Here you get sent to locations where the enemies you need to defeat are the only ones around. There's no effort in these 'hunts' at all.
I dislike that even more, actually. Yes, regular hunts are a pain, but at least they don't give me flashbacks of playing Lineage II, in the sense that enemies don't spawn on top of me. I HATE the standard MMO fare of enemies standing 50 feet away from each other doing nothing and constantly respawning like I'm there to grind levels. I know WHY they did it, but I still vastly prefer instance.

And besides, sending me to a location across town to defeat all of three enemies is just wasting my time in travel.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
I dislike that even more
What a surprise.


 

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The 'original' missions of the 5 origins contact could very easily be summed up into a new Kings Row arc, hoping that KR is indeed the next revamp on the list, since it would be logical to rebuild the legacy 'arcs' from 1 to 50 in order.

All of the original Atlas Park/Galaxy missions and almost all of the KR missions were one-offs and not arcs. It would be relatively easy to pull out the basic gist of those missions, excluding the sweepers and fedexes, into one, good Kings Row zone-arc. A basic get-to-know-your-factions arc helping the PPD put out 'fires.'

And that Kings Row arc could incorporate the AP and KR Safeguards.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

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Quote:
Originally Posted by Samuel_Tow View Post
I still vastly prefer the old arcs over the new ones, for the simple reason of volume. I make a lot of lowbie characters, and running through Matthew Habshy's verbose arc that expects me to care about what's going on for the umpteenth time just isn't gonna' happen. Sure, the old missions might not have been great, but they served to introduce various enemy groups, and there were five of them. Plus, even with the running around for plaques, they weren't as padded. I HATE street hunts, and the new arcs are pretty much 90% that.
I dislike my dialogue being filled in for me. I have run Twinshots arc only once and never again because of this. I don't even RP, but it still irks me that no matter who or what my character is, they're basically a total boob.

"I am one of the first Incarnates. I battled across the fields of Cimerora in my youth, alongside the heroes you will all one day become. Cast into the sea and buried in my last battle, I have slept for an age until I awoke again, ready to reclaim my power and stand with you in battle once m-OMG TWINSHOT Y U FOOL ME LMAO!"

Obviously Twinshot is the tutorial arc (which pops up when you don't really need one anymore), but it's the same with Habashy; you end up with a lot of dialogue that's just nothing like you and you don't have a choice.


Chairman of the Charity of Pain; accepting donations of blood and guts.

Prophet of the Creamy Truth; "If it's empty, fill it with cream."

 

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Quote:
Originally Posted by Zombie Man View Post
The 'original' missions of the 5 origins contact could very easily be summed up into a new Kings Row arc, hoping that KR is indeed the next revamp on the list, since it would be logical to rebuild the legacy 'arcs' from 1 to 50 in order.

All of the original Atlas Park/Galaxy missions and almost all of the KR missions were one-offs and not arcs. It would be relatively easy to pull out the basic gist of those missions, excluding the sweepers and fedexes, into one, good Kings Row zone-arc. A basic get-to-know-your-factions arc helping the PPD put out 'fires.'

And that Kings Row arc could incorporate the AP and KR Safeguards.
That's not a bad idea, actually. Anything to add more content to the low levels so there isn't all of ONE storyline to run over and over again. And we really DO need to be introduced to most of those arcs. The tutorial and the beginning levels seem to have been designed for returning players, since they have a "you should know this already" vibe to them. We should already know who these factions are, so let's just cut to the chase and go fight them.

Having an arc that introduces us to at least some of them, like the Vahzilok, the Lost, the 5th Column and so forth, would be a great boon. The game has been losing a lot of its "mystery" over the years as writers forget how some lore pieces were supposed to be secrets revealed later in the levels. We've lost a lot of our mysteries and really gained very little, since there seems to be precious little behind most of the new factions introduced.

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Originally Posted by khorak_EU View Post
Obviously Twinshot is the tutorial arc (which pops up when you don't really need one anymore), but it's the same with Habashy; you end up with a lot of dialogue that's just nothing like you and you don't have a choice.
I've heard Twinshot and Graves described as being geared towards total rookies, which is why it's OK for us to be stupid and inept. This, however, runs into the problem of concept assumption, because a character of a very low power level does not need to be inexperienced. Even if we assume the character first developed powers shortly before starting the game (thus excluding those who HAD powers but lost and regained them), you can still have experienced characters. A grizzled old cop who got shot with a magic gun and developed super strength from it, for instance, or a very intelligent scientist who's just now starting to churn out technology which creates legitimate super powers.

"Weak" is not the same as "stupid" or "young," and making the assumption that it is is a mistake.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I still vastly prefer the old arcs over the new ones, for the simple reason of volume. I make a lot of lowbie characters, and running through Matthew Habshy's verbose arc that expects me to care about what's going on for the umpteenth time just isn't gonna' happen. Sure, the old missions might not have been great, but they served to introduce various enemy groups, and there were five of them. Plus, even with the running around for plaques, they weren't as padded. I HATE street hunts, and the new arcs are pretty much 90% that.
Gotta agree with Sam on this. I never run the lowbie content anymore, too much clicking through verbiage and not nearly enough caving in enemy skulls in missions.

Just intro me to villain groups and step aside please.


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