Dual Blade Stalkers: Combos vs Assassination Rings
Well not having them memorized is a bit of a problem, but a quick tip to help you out.
Build Up -> AS starts 2 combos.
So did you use Build Up? if Yes, Assassins Blades is next in a combo.
EDIT: Oh nothing against the idea, but I think this was pointed out when the Stalker changes were in Beta and there was some technical limitation interfering with making any kind of change.
Is there a reason they can't just change the color of the Stalker AS to red instead of orange thus differentiating it from Dual Blades combos?
your = Belonging to you.
you're = Contraction meaning "You are."
Ur = The name of an ancient Mesopotamian city.
ur = This is not a word.
Not that that would help colorblind people much.
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
The specific color doesn't matter. Just something that makes them obviously different.
your = Belonging to you.
you're = Contraction meaning "You are."
Ur = The name of an ancient Mesopotamian city.
ur = This is not a word.
So, with the changes to stalkers not too long ago, I've been taking a few of mine out for more of a spin. I've kept playing them, mind you, but with the whole "AS useful out of hide" bit, they're a lot more fun now. Build up some stacks, see the ring pop up around your AS, smack something down nice and hard, keep going.
There's one place this gets to be a small problem though. Not the mechanic - still works wonderfully. Just the visual indicator. Namely, Dual Blades.
There's an issue with dual blades and combos - aside from a bug with this issue that restricts Sweep to affecting a single target. (Already mentioned to the devs.) Dual Blades really is most effective when making use of combos - and having the visual indicator of "oh, this is next" is handy.
However, when you've got three Assassination stacks up, it uses the *exact same* indicator - an orange ring around AS. Given that (a) AS is used in some combos, and (b) some chains can bring up two powers - and (c) using the *wrong* power will break a combo, this can be a bit of a problem.
Suggestion - after all that buildup is just to make either the combo indicator or the "3 stacks bulit up, use AS" indicator different, either by color or other visual indicator.
(And no, hopping between characters as I do, I don't have the combos specific to a DB stalker memorized.)