What is the Ultimate SS?Fire Brute Build for AE Farming?
Wait, there's more than one SS/FA build?
Put this together really quick. It has enough recharge for perma hasten. Softcaps fire def so you can bind all your inspirations to turn into reds and not have to worry about purple inspirations. On my version of MIDS after i updated it the incarnate tab no longer says "on/off" so I dont know if it will show those but for alpha/ spiritual obviously. Interface/reactive. Destiny/Ageless. Judgement/Pyronic. and if you choose to use lore/Phantoms with the non target-able support which gives a massive recharge and recovery bonus. Pyronic over Ion for its faster animation. With ageless T4 and consume you shouldn't have endurance issues. It's an expensive build but you asked for the best. Besides, purples and pvp procs are considerably cheaper than they used to be. Also realize most people would cry foul over not slotting healing flames at all for health but first, it does get some health bonus from spiritual (33%) and second, at least when i play, healing flames gets used very little as my health rarely drops very low. Healing flames will still give you back 40 something percent currently.
Hmm, only other things are every main attack for farming has a damage proc which may be worth dirt once the proc changes happen in i24. And this build is more suited for PL'ing. A build meant for ticket farming doesnt need so much. Not going to mention maps for farming/PL'ing as its taboo and we dont talk about it.
Edit/ Scratch the Incarnate issues. Didnt realize the latest version put tabs below fitness for chosen incarnate slots.
Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Jab
- (A) Stagger - Accuracy/Recharge
- (46) Stagger - Endurance/Stun
- (48) Stagger - Accuracy/Endurance
- (A) Aegis - Resistance/Endurance
- (7) Aegis - Resistance/Recharge
- (9) Aegis - Endurance/Recharge
- (11) Aegis - Resistance/Endurance/Recharge
- (15) Aegis - Resistance
- (48) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Obliteration - Chance for Smashing Damage
- (3) Obliteration - Accuracy/Damage/Endurance/Recharge
- (3) Obliteration - Damage
- (5) Obliteration - Damage/Recharge
- (5) Obliteration - Accuracy/Recharge
- (7) Eradication - Chance for Energy Damage
- (A) Luck of the Gambler - Recharge Speed
- (A) Aegis - Resistance/Endurance
- (11) Aegis - Resistance/Recharge
- (13) Aegis - Endurance/Recharge
- (13) Aegis - Resistance/Endurance/Recharge
- (15) Aegis - Resistance
- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (A) Aegis - Resistance/Recharge
- (37) Aegis - Resistance/Endurance
- (37) Aegis - Endurance/Recharge
- (37) Aegis - Resistance/Endurance/Recharge
- (40) Aegis - Resistance
- (A) Stagger - Accuracy/Recharge
- (50) Stagger - Endurance/Stun
- (50) Stagger - Accuracy/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
- (17) Aegis - Resistance/Endurance
- (19) Aegis - Resistance/Recharge
- (19) Aegis - Endurance/Recharge
- (27) Aegis - Resistance/Endurance/Recharge
- (27) Aegis - Resistance
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense
- (A) Aegis - Resistance/Endurance
- (34) Aegis - Resistance/Recharge
- (36) Aegis - Endurance/Recharge
- (36) Aegis - Resistance/Endurance/Recharge
- (36) Aegis - Resistance
- (A) Obliteration - Chance for Smashing Damage
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (23) Obliteration - Damage/Recharge
- (25) Obliteration - Accuracy/Recharge
- (25) Eradication - Chance for Energy Damage
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Armageddon - Chance for Fire Damage
- (29) Armageddon - Damage/Endurance
- (29) Armageddon - Accuracy/Recharge
- (31) Armageddon - Accuracy/Damage/Recharge
- (31) Armageddon - Damage/Recharge
- (31) Fury of the Gladiator - Chance for Res Debuff
- (A) Empty
- (A) Superior Brute's Fury - Recharge/Fury Bonus
- (33) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
- (33) Superior Brute's Fury - Accuracy/Endurance/Recharge
- (33) Superior Brute's Fury - Accuracy/Damage/Recharge
- (34) Superior Brute's Fury - Accuracy/Damage
- (34) Force Feedback - Chance for +Recharge
- (A) Recharge Reduction IO
- (A) Absolute Amazement - Chance for ToHit Debuff
- (39) Absolute Amazement - Endurance/Stun
- (39) Absolute Amazement - Accuracy/Recharge
- (39) Absolute Amazement - Accuracy/Stun/Recharge
- (40) Absolute Amazement - Stun/Recharge
- (A) Positron's Blast - Chance of Damage(Energy)
- (42) Positron's Blast - Accuracy/Damage/Endurance
- (42) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Recharge
- (43) Positron's Blast - Damage/Endurance
- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Accuracy/Recharge
- (46) Ragnarok - Damage/Endurance
- (46) Positron's Blast - Chance of Damage(Energy)
- (A) Maelstrom's Fury - Accuracy/Damage
- (48) Maelstrom's Fury - Damage/Endurance
- (50) Maelstrom's Fury - Damage/Recharge
- (A) Range IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 4: Swift
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (40) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - Chance for +End
- (43) Performance Shifter - EndMod
- (43) Endurance Modification IO
------------
Set Bonus Totals:
- 10% DamageBuff(Smashing)
- 10% DamageBuff(Lethal)
- 10% DamageBuff(Fire)
- 10% DamageBuff(Cold)
- 10% DamageBuff(Energy)
- 10% DamageBuff(Negative)
- 10% DamageBuff(Toxic)
- 10% DamageBuff(Psionic)
- 8.5% Defense(Melee)
- 11% Defense(Smashing)
- 11% Defense(Lethal)
- 33.82% Defense(Fire)
- 33.82% Defense(Cold)
- 6% Defense(Energy)
- 6% Defense(Negative)
- 6% Defense(Psionic)
- 6% Defense(Ranged)
- 31.63% Defense(AoE)
- 72% Enhancement(Accuracy)
- 86.25% Enhancement(RechargeTime)
- 5% SpeedFlying
- 44.98 HP (3%) HitPoints
- 5% JumpHeight
- 5% SpeedJumping
- MezResist(Stunned) 4.4%
- 14.5% (0.24 End/sec) Recovery
- 20% (1.25 HP/sec) Regeneration
- 9.14% Resistance(Fire)
- 9.14% Resistance(Cold)
- 37% SpeedRunning
- 12.5% XPDebtProtection
- 1 Null
Put this together really quick. It has enough recharge for perma hasten. Softcaps fire def so you can bind all your inspirations to turn into reds and not have to worry about purple inspirations. On my version of MIDS after i updated it the incarnate tab no longer says "on/off" so I dont know if it will show those but for alpha/ spiritual obviously. Interface/reactive. Destiny/Ageless. Judgement/Pyronic. and if you choose to use lore/Phantoms with the non target-able support which gives a massive recharge and recovery bonus. Pyronic over Ion for its faster animation. With ageless T4 and consume you shouldn't have endurance issues. It's an expensive build but you asked for the best. Besides, purples and pvp procs are considerably cheaper than they used to be.
Hmm, only other things are every main attack for farming has a damage proc which may be worth dirt once the proc changes happen in i24. And this build is more suited for PL'ing. A build meant for ticket farming doesnt need so much. Not going to mention maps for farming/PL'ing as its taboo and we dont talk about it. Villain Plan by Mids' Villain Designer 1.956 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Super Strength Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Jab
Level 1: Brawl
Level 1: Sprint
Level 4: Swift
------------ Set Bonus Totals:
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I can't seem to pick Mu Epic Pool sets with the build for some reason...
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
If you want Mu Mastery it does. Heroes can't get that pool unless they switch to Red and run the arc to unlock it.
Also, though you didn't ask... I think that someone new to the game should really avoid farming and PLing for a good while until they have a better handle on many different aspects of the game. Farming and PLing can promote early burn-out through getting characters to the cap and/or earning inf fast enough to make content feel stale. Don't force yourself into boredom before you've even begun!
If you want Mu Mastery it does. Heroes can't get that pool unless they switch to Red and run the arc to unlock it.
Also, though you didn't ask... I think that someone new to the game should really avoid farming and PLing for a good while until they have a better handle on many different aspects of the game. Farming and PLing can promote early burn-out through getting characters to the cap and/or earning inf fast enough to make content feel stale. Don't force yourself into boredom before you've even begun! |
Then you need your character to reach at least level 20. (Although if you just want to run the patron arc and then switch back, I'd wait to do this until level 35, when the patron missions open up.)
After level 20, enemies will start occasionally dropping 'Tips.' These are one-shot missions with a little more story to them, and each tip comes with a moral choice (which dictate the particulars of the mission you run.) For a Blue Side to Red Side shift, you are going to want to run Vigilante missions at first. After ten missions of one alignment (please note, you can only do 5 tip missions in a 20 hour period) a special Morality mission will drop (which doesn't seem to count for or against your regular tip mission count.) Completing this mission will change (or affirm) your alignment.
Now that your character is a vigilante, you can go to the Rogue Isles. There you need to start the process over, but you will only get one choice (Villain) of morality drops. 10 more tip missions and a Villain Morality mission will drop. Complete that, and you are now a villain.
So this will take you four days to make the shift. Do note that, if you have any Hero Merits, you should spend them BEFORE you start this process. Otherwise, you will lose them when you switch to Vigilante.
Once you have unlocked the Patron Power Pools, just repeat the process (this time going to Rogue, then returning to Paragon city and moving to Hero) to switch back.
-This Space Intentionally Left Blank.-
Well... first you need to have access to the 'Going Rogue' system (VIP players have it automatically, Premium players will need to buy it.)
Then you need your character to reach at least level 20. (Although if you just want to run the patron arc and then switch back, I'd wait to do this until level 35, when the patron missions open up.) After level 20, enemies will start occasionally dropping 'Tips.' These are one-shot missions with a little more story to them, and each tip comes with a moral choice (which dictate the particulars of the mission you run.) For a Blue Side to Red Side shift, you are going to want to run Vigilante missions at first. After ten missions of one alignment (please note, you can only do 5 tip missions in a 20 hour period) a special Morality mission will drop (which doesn't seem to count for or against your regular tip mission count.) Completing this mission will change (or affirm) your alignment. Now that your character is a vigilante, you can go to the Rogue Isles. There you need to start the process over, but you will only get one choice (Villain) of morality drops. 10 more tip missions and a Villain Morality mission will drop. Complete that, and you are now a villain. So this will take you four days to make the shift. Do note that, if you have any Hero Merits, you should spend them BEFORE you start this process. Otherwise, you will lose them when you switch to Vigilante. Once you have unlocked the Patron Power Pools, just repeat the process (this time going to Rogue, then returning to Paragon city and moving to Hero) to switch back. |

Put this together really quick. It has enough recharge for perma hasten. Softcaps fire def so you can bind all your inspirations to turn into reds and not have to worry about purple inspirations. On my version of MIDS after i updated it the incarnate tab no longer says "on/off" so I dont know if it will show those but for alpha/ spiritual obviously. Interface/reactive. Destiny/Ageless. Judgement/Pyronic. and if you choose to use lore/Phantoms with the non target-able support which gives a massive recharge and recovery bonus. Pyronic over Ion for its faster animation. With ageless T4 and consume you shouldn't have endurance issues. It's an expensive build but you asked for the best. Besides, purples and pvp procs are considerably cheaper than they used to be. Also realize most people would cry foul over not slotting healing flames at all for health but first, it does get some health bonus from spiritual (33%) and second, at least when i play, healing flames gets used very little as my health rarely drops very low. Healing flames will still give you back 40 something percent currently.
Hmm, only other things are every main attack for farming has a damage proc which may be worth dirt once the proc changes happen in i24. And this build is more suited for PL'ing. A build meant for ticket farming doesnt need so much. Not going to mention maps for farming/PL'ing as its taboo and we dont talk about it. Edit/ Scratch the Incarnate issues. Didnt realize the latest version put tabs below fitness for chosen incarnate slots. Villain Plan by Mids' Villain Designer 1.956 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation Brute Primary Power Set: Super Strength Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Jab
Level 1: Brawl
Level 1: Sprint
Level 4: Swift
------------ Set Bonus Totals:
|
Why is Knockout Blow Empty?
50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM
Overlord of Dream Team and Nightmare Squad
@Roderick
You want AoE for farming.
I second the opinion that you shouldn't spend all your time farming if you're new to the game.
I'm also of the opinion that you should post a build yourself instead of just asking other people to do the work for you. I'm perfectly happy to offer advice and critique a build, but I don't generally go to the effort of putting one together for people who aren't willing to put the effort in themselves.
Just a quirk of mine.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
If you're farming single target damage is useless to you.
You want AoE for farming. I second the opinion that you shouldn't spend all your time farming if you're new to the game. I'm also of the opinion that you should post a build yourself instead of just asking other people to do the work for you. I'm perfectly happy to offer advice and critique a build, but I don't generally go to the effort of putting one together for people who aren't willing to put the effort in themselves. Just a quirk of mine. |
YMMV
Best,
MT
Global: @Master Templar on Freedom.
"This here's my demon face. You see I'm Satan's onion...s-scallion.. 'Minion?' no, not that."
If you're farming single target damage is useless to you.
You want AoE for farming. |
^ This. Also so you can dictate what you wanted to put into that one slot. recharge or damage or whatever. Your choice really since it doesnt effect the build I made.
I also debated giving the build, but I was bored and I do love MIDS.

Single target damage may be mostly useless for farming, however bosses give the best results, so its good to have bosses. It's also good to run on a higher difficulty setting. This means bosses have a fair bit of health. They tend to die a lot slower then other mobs. Since it's fairly difficult to have a 100% AoE chain, then you will have open moments in your attacks. KO blow is one of the best single target attacks in the game, so not slotting it is kind dumb in my opinion. I could vaguely see an argument for not taking it, if you wanted to fit something else in the build. But not slotting it makes no sense. Heck, at a minimum stick one slot in, and put 2 lvl 50 damage IOs, or a couple Nucs.
Single target damage may be mostly useless for farming, however bosses give the best results, so its good to have bosses. It's also good to run on a higher difficulty setting. This means bosses have a fair bit of health. They tend to die a lot slower then other mobs. Since it's fairly difficult to have a 100% AoE chain, then you will have open moments in your attacks. KO blow is one of the best single target attacks in the game, so not slotting it is kind dumb in my opinion. I could vaguely see an argument for not taking it, if you wanted to fit something else in the build. But not slotting it makes no sense. Heck, at a minimum stick one slot in, and put 2 lvl 50 damage IOs, or a couple Nucs.
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In that case, remove the slots from Rise of the Phoenix and put them into KO blow and slot hecatomb. Problem solved.
In that case, remove the slots from Rise of the Phoenix and put them into KO blow and slot hecatomb. Problem solved.
|
MT
Global: @Master Templar on Freedom.
"This here's my demon face. You see I'm Satan's onion...s-scallion.. 'Minion?' no, not that."
Thank you. Wow that sounds like a long process
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At 43 though, you might as well do the tip missions, it's all XP, and some of the rogue/villian/vig tip missions are brilliant.
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
I'm still pretty new to this game so I would like to know what the ultimate build would be for me to make a super farming toon using a SS/Fire Brute for AE missions. Also, which map would you suggest for the build?
Please let me know what the build is through Mids Hero builder with all Purple Enhancements and etc all slotted.
And also, approximately how much influence would it cost to make such a toon?
I would like to be able to farm at max difficulty settings.