SS/ElA just shy of perfect


Computer

 

Posted

I'm trying to return to the game, and instead of picking up where I left off with one of my mains, I've been playing a bit with a neglected brute. With only minor IO sets and some frankenslotting, pre energize and with stamina as one of the 4 power pools, he still did just fine in iTrials. Something about capped energy resists. . .

So I've thrown some inf at him. A perfect build would have perma-hasten and energize, while softcaping smash/lethal (to 45%, not 59%), and be within a small insp on en/neg, fire/cold (32%), with some HP/regen bonuses. Clearly these are mutally exclusive, but I think I've come close enough.

Here's what I've come up with:

43% smash/lethal, 23% fire/cold, 24% en/neg. Hasten is 14 sec from permanent, Energize is 5 sec away. Both are perma if T4 Spiritual is slotted. Just to try something new I was thinking of Vorpal Radial Judgement, for the 10sec of defense.

What do you think? Any slotting errors made? I'm betting some of you can improve the build.

Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Myfist Yourface: Level 50 Technology Brute
Primary Power Set: Super Strength
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 1: Charged Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(5), RctvArm-ResDam/Rchg(11), S'fstPrt-ResKB(39), RctvArm-ResDam/EndRdx/Rchg(43)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(21), Hectmb-Dam%(27)
Level 4: Conductive Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(5), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(43)
Level 6: Lightning Field -- SBrutesF-Acc/Dmg(A), SBrutesF-Acc/Dmg/EndRdx/Rchg(7), SBrutesF-Dmg/Rchg(7), SBrutesF-Acc/Dmg/Rchg(27), SBrutesF-Acc/EndRdx/Rchg(45)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Hectmb-Dmg/Rchg(34), SBrutesF-Rech/Fury(46)
Level 10: Static Shield -- Aegis-Psi/Status(A), Aegis-ResDam/Rchg(17), Aegis-ResDam(40), Aegis-ResDam/EndRdx/Rchg(40), Aegis-ResDam/EndRdx(43)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(13), LkGmblr-Def/EndRdx(36)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(21), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(31)
Level 16: Grounded -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(39)
Level 18: Rage -- GSFC-Build%(A), GSFC-ToHit/Rchg/EndRdx(19), GSFC-ToHit/Rchg(19), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(50), GSFC-ToHit(50)
Level 20: Lightning Reflexes -- Run-I(A)
Level 22: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(23), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam/Rchg(25)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(39)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 28: Energize -- Numna-Heal(A), Numna-Heal/Rchg(29), Numna-Heal/EndRdx/Rchg(29), Mrcl-Heal/EndRdx/Rchg(37), Mrcl-Heal/Rchg(50)
Level 30: Super Jump -- Winter-ResSlow(A)
Level 32: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Acc/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Dmg/Rchg(34), FrcFbk-Rechg%(45)
Level 35: Power Sink -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(36), P'Shift-EndMod(36)
Level 38: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(40), LkGmblr-Def(48)
Level 41: Mu Lightning -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(42), Apoc-Acc/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(48)
Level 44: Ball Lightning -- Ragnrk-Knock%(A), Ragnrk-Dmg/Rchg(45), Ragnrk-Dmg/EndRdx(46), Ragnrk-Acc/Rchg(46), Ragnrk-Acc/Dmg/Rchg(48)
Level 47: Taunt -- Zinger-Dam%(A)
Level 49: Power Surge -- GA-3defTpProc(A)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- RgnTis-Regen+(A), Numna-Regen/Rcvry+(37)
Level 2: Stamina -- P'Shift-End%(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 50: Spiritual Core Paragon
Level 50: Spectral Radial Flawless Interface
Level 50: Rebirth Radial Epiphany
Level 50: Vorpal Core Final Judgement
------------



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Posted

I've messed around with your build a little bit, but haven't been able to get anything I'd like myself.

I do have a question for you though. What Destiny are you going for? If you choose Barrier (the non rezing one) you'll get at least 5% more defense to everything that you don't need to get out of IOs. That way you can build for 40% S/L and 27.5%* E/N/F/C.

I built my Fire/ Tanker this way and I personally love it. In fact, the way I use Barrier on him is just like I would a crashless God Mode. If I am having no troubles with the 40/27.5% Defense levels, then I don't use Barrier. If I start dying, I use Barrier and the first minute or so is akin to Moment of Glory where nothing will take me down. I can then continue, knowing that I will have *at least* 45/32.5% defense until Barrier comes back up.

*Do you have the Vet reward that gives your inspirations a boost? It’s not much but it can shave off another few percent.


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)

 

Posted

The plan is to go rebirth, the current (incomplete) build doesn't seem to have enough healing with just Energize. It also seems a bit more team/league friendly. However, I'm not locked into it and Barrier sounds like it would make for more survivability. The best bet may be to get one of each and switch around. :-)

I didn't even know about the vet reward, will have to look that up. Thanks for the info.


 

Posted

Nobody else has any improvements to suggest?

I do have a slight update - you get a tad more regen by slotting 2 Numinas in health rather than 1 Numina, 1 Regenerative Tissues unique. Also, if the fury proc is fixed to be a standard ppm, it looks like it would be better to slot it with the 5 others to get a minor (2.5%) s/l resist. Here's the updated build:

Click this DataLink to open the build!


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Posted

My main is a SS/Elec Brute so I couldn't resist poking around with your build, and if you're willing to +5 the enhancements in Weave and Maneuvers you can softcap S/L with this build.

You lose the +20% slow resist IO, but you'll be fine without it. You also lose some Fire/Cold defense and Psi resist, but again, nothing really of concern overall. You end up picking up more regeneration, recovery, and a little bit more HP.

I slotted stamina, you would've been fine in terms of endurance earlier, but this gives you more breathing room as long as you use Power Sink well, you'll be fine. But of course if that's not to your liking you can remove those slots in favor of procs in an attack or something.

Also, dont forget that if you can make up the defense elsewhere, you can slot another purple set (the hold) in power surge. Also if you're okay with +5ing I'd take the hecatomb Dam/Rech out of KoB and +5 the KCs, then put the purple hold proc in KoB in addition to the Heca proc. If you're +5ing already, I'd consider getting power sink and energize too, just to squeeze out a little bit more performance out of those key powers.

I also feel like theres a better place for the ATO proc, but you'll be fine on fury. I'd even consider dropping it in favor of the new ATO proc when it comes out, or just moving it around. You have slots to work with. But enough rambling, here is the data chunk:

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Currently Active on Liberty
Global: @Rockmar Yay Whirligig.

 

Posted

This is stone/elec, he's a brute I just started playing...but this accomplishes about 110% of what you're looking for I am thinking...(maybe not F/C)...just translate slots to SS from Stone. I went ageless radial on the Destiny for the Debuff Resists and recharge. Will also be taking barrier and clarion too, but probably run ageless primarily.

Hero Plan by Mids' Hero Designer 1.955
http://www.cohplanner.com/

Click this DataLink to open the build!

Grounded Fault: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Electric Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Stone Mallet -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), Mako-Acc/EndRdx/Rchg:50(13), T'Death-Dam%:40(48)
Level 1: Charged Armor -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(5), RctvArm-ResDam/Rchg:40(7), RctvArm-ResDam/EndRdx/Rchg:40(7)
Level 2: Heavy Mallet -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(11), Mako-Acc/EndRdx/Rchg:50(11), T'Death-Dam%:40(50)
Level 4: Lightning Field -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(13), Erad-Dmg:30(15), Sciroc-Dmg/EndRdx:50(15), Sciroc-Acc/Dmg/EndRdx:50(17), M'Strk-Acc/Dmg/EndRdx:50(17)
Level 6: Conductive Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(19), RctvArm-ResDam/Rchg:40(19), RctvArm-ResDam/EndRdx/Rchg:40(21), S'fstPrt-ResDam/Def+:30(27)
Level 8: Build Up -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(21)
Level 10: Static Shield -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(23), RctvArm-ResDam/Rchg:40(23), RctvArm-ResDam/EndRdx/Rchg:40(25), GA-3defTpProc:50(25)
Level 12: Fault -- FrcFbk-Rechg%:50(A), Amaze-Stun/Rchg:50(27), Amaze-Acc/Stun/Rchg:50(29), Amaze-Acc/Rchg:50(29), Amaze-EndRdx/Stun:50(31), Amaze-ToHitDeb%:50(31)
Level 14: Taunt -- Empty(A)
Level 16: Grounded -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(36), RctvArm-ResDam/Rchg:40(37), RctvArm-ResDam/EndRdx/Rchg:40(37)
Level 18: Seismic Smash -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Acc/EndRdx/Rchg:50(37), SBrutesF-Rech/Fury:50(39), Mako-Acc/EndRdx/Rchg:50(39), Mako-Acc/Dmg/EndRdx/Rchg:50(39), Mako-Dmg/EndRdx:50(50)
Level 20: Lightning Reflexes -- Run-I:50(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(34), RctvArm-ResDam/Rchg:40(36), RctvArm-ResDam/EndRdx/Rchg:40(36)
Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx:50(34), LkGmblr-Def/EndRdx/Rchg:50(48)
Level 28: Hurl Boulder -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(31), Thundr-Dmg/Rchg:50(33), Thundr-Acc/Dmg/Rchg:50(33), Thundr-Acc/Dmg/EndRdx:50(33), Thundr-Dmg/EndRdx/Rchg:50(50)
Level 30: Energize -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(46), Numna-Heal/Rchg:50(46)
Level 32: Tremor -- SBrutesF-Acc/Dmg/EndRdx/Rchg:50(A), SBrutesF-Acc/Dmg/Rchg:50(43), SBrutesF-Dmg/Rchg:50(43), Erad-Acc/Dmg/EndRdx/Rchg:30(45), Erad-Acc/Dmg/Rchg:30(46)
Level 35: Power Sink -- P'Shift-EndMod/Acc:50(A), P'Shift-EndMod:50(42), P'Shift-EndMod/Rchg:50(42), P'Shift-Acc/Rchg:50(43)
Level 38: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40)
Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(42)
Level 44: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(48)
Level 47: Superior Conditioning -- P'Shift-End%:50(A)
Level 49: Physical Perfection -- P'Shift-End%:50(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I:50(A)
Level 4: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(40)
Level 4: Hurdle -- Jump-I:50(A)
Level 4: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(40)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
Level 50: Void Core Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Cimeroran Core Superior Ally
Level 50: Ageless Radial Epiphany
------------



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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Currently Playing:
Rage King - SS/Regen Brute (50+3)
Soulfire Darkness - Dark/Fire Tank (50+2)
Deaths Final Embrace - Kat/Dark Brute (50+3)
ULTIMATE REGEN GUIDE I22