Ice/ss build
Well, the power order is interesting but you can help yourself by posting a datalink or data chunk. Not too many people are going to attempt to rebuild it from reading your list. With a link or chunk we can take a look in Mids and give you a few thoughts. Just from looking though, i am curious why the power to make your attacks come up quicker is the last thing you chose.
Few things just from looking at the build:
1: Slot Tough for DamRes, not those close to useless status resistance IOs.
2: Drop either Melt Armor or Hurl for Fire Ball, both of the former are rather useless (from my experience with Ice/SS)
3: Hibernate doesn't want any slotting for Recharge, using it places a debuff on you which prevents you from using it more often than every 120 seconds.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Never tried Ice Armor before, so does this look workable?
Codry: Level 50 Technology Tanker
Primary Power Set: Ice Armor
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Hoarfrost -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx/Rchg(3), Dct'dW-Heal/Rchg(3), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal(13)
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Knock%(7)
Level 2: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def(9), LkGmblr-Def/Rchg(11)
Level 4: Haymaker -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(21), C'ngImp-Acc/Dmg(21)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Chilling Embrace -- ImpSwft-Dam%(A), EndRdx-I(23)
Level 10: Taunt -- Zinger-Dam%(A), Zinger-Taunt/Rng(23), Zinger-Taunt(25), Zinger-Taunt/Rchg(25), Zinger-Taunt/Rchg/Rng(27), Zinger-Acc/Rchg(27)
Level 12: Icicles -- MotTanker-Acc/Dmg(A), MotTanker-Dmg/Rchg(29), MotTanker-Acc/Dmg/Rchg(29), MotTanker-Dmg/EndRdx/Rchg(31), MotTanker-Rchg/Res%(31), MotTanker-Acc/Dmg/EndRdx/Rchg(31)
Level 14: Super Jump -- EndRdx-I(A)
Level 16: Super Speed -- Clrty-Stlth(A)
Level 18: Glacial Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), LkGmblr-Def/Rchg(33)
Level 20: Kick -- Empty(A)
Level 22: Knockout Blow -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(34), BasGaze-Acc/Rchg(34), BasGaze-Rchg/Hold(34), P'ngS'Fest-Acc/Dmg(36), P'ngS'Fest-Dmg/Rchg(36)
Level 24: Tough -- ImpSkn-Status(A), ImpArm-ResPsi(36), Aegis-Psi/Status(37)
Level 26: Energy Absorption -- LkGmblr-Rchg+(A), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc/Rchg(37), P'Shift-Acc/Rchg(39)
Level 28: Rage -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(39), AdjTgt-ToHit/EndRdx/Rchg(39)
Level 30: Weave -- LkGmblr-Rchg+(A), GftotA-Def(40), GftotA-Def/EndRdx(40)
Level 32: Hibernate -- RechRdx-I(A), RechRdx-I(40)
Level 35: Hurl -- Entrpc-Heal%(A), Entrpc-Acc/Dmg(42), Entrpc-Dmg/EndRdx(42), Entrpc-Dmg/Rchg(42), Entrpc-Dmg/EndRdx/Rchg(43)
Level 38: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), FrcFbk-Rechg%(45)
Level 41: Char -- Empty(A)
Level 44: Melt Armor -- UndDef-DefDeb/EndRdx(A), UndDef-DefDeb/Rchg(46), UndDef-DefDeb/Rchg/EndRdx(46), UndDef-Rchg/EndRdx(46)
Level 47: Fire Blast -- Entrpc-Heal%(A), Entrpc-Acc/Dmg(48), Entrpc-Dmg/EndRdx(48), Entrpc-Dmg/Rchg(48), Entrpc-Dmg/EndRdx/Rchg(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Run-I(A)
Level 4: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(13), RgnTis-Regen+(15), Mrcl-Heal(15), Numna-Heal(17)
Level 4: Hurdle -- Jump-I(A)
Level 4: Stamina -- P'Shift-End%(A), EndMod-I(17)