AR Concept/Question


EJI

 

Posted

So...I'm working on a Gundam-esque character in preparation for i24's Mecha Armor, and decided to go with an AR character. (For the record I have a DP and a BR, and I've never done an AR character).

Conceptually, I have it down to AR/Dev and AR/Nrg. Can't decide which specifically. Also, for a build I'm thinking of going AR/???/Mace for Scorpion Shield and the Spiderlings, but I probably -won't- be dumping a bunch of purples into this build (I can't afford that)

Any ideas/suggestions?


 

Posted

Personally, I'd like AR/NRG more. Boost range is nice for your cones, and /NRG gives you a build up power. Devices has some neat tricks, namely the stealth and the gun drone, but it's a playstyle that doesn't suit me- if I want to place trip mines I'd rather play traps.


 

Posted

Hm. Well, I fiddled with Mids and made a build for both Nrg and Devices, and Devices winds up closer to the softcap (I think Cloaking device has something to do with that).

Also in Nrg, do you take JUST Power Thrust, or do you take Energy Punch and Bone Smasher?


 

Posted

for all the info on ar/dev synergy you'll ever need, check out my old ar/dev retrofit thread.

lots of players savvier than me hash out the intricacies of getting an ar/dev to the ranged soft-cap.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Nethergoat View Post
for all the info on ar/dev synergy you'll ever need, check out my old ar/dev retrofit thread.
I don't think that's a solid statement to make.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by Issen View Post
Conceptually, I have it down to AR/Dev and AR/Nrg. Can't decide which specifically. Also, for a build I'm thinking of going AR/???/Mace for Scorpion Shield and the Spiderlings, but I probably -won't- be dumping a bunch of purples into this build (I can't afford that)

Any ideas/suggestions?
I got both AR/Dev and AR/Nrg. They take two different mindsets. Devices I'd suppose it will have to come down to gadget love, patience for making traps solo but relying heavily on AR mostly in teams. NRG, ya can afford to skip melee attacks I guess as ya was considering /Dev and be able to take power pools to beef you shieldwise and buff you offensively.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by New Dawn View Post
I don't think that's a solid statement to make.
Oh well.

I could actually boil it down to /dev is old, outmoded and anything else would be better, but that's a bit too /jranger'ish for me.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Issen View Post
So...I'm working on a Gundam-esque character in preparation for i24's Mecha Armor, and decided to go with an AR character. (For the record I have a DP and a BR, and I've never done an AR character).

Conceptually, I have it down to AR/Dev and AR/Nrg. Can't decide which specifically. Also, for a build I'm thinking of going AR/???/Mace for Scorpion Shield and the Spiderlings, but I probably -won't- be dumping a bunch of purples into this build (I can't afford that)

Any ideas/suggestions?
AR Traps Corruptor if you can get defense cap and the endurance covered or easily a Traps AR Defender which can do both without an issue.

Personally ( see I said personally ) You can't go range defense cap and use trip mines because the set bonuses just will not work out that way. If you can forget trip mine does not exist then you would be Okay.

As Nethergoat posted the Retrofit thread has many different builds and it pretty much is a one stop shop of AR Device Builds which many have posted, in it including an older build of mine as well.

Currently with the prices dropping down to 350 million from 2 billion on Gladiator +3 Defense IOs I will able to incorporate that into the build along with the new ATO in full auto and cut down my Full Auto recharge down and reslot some powers.

BUT if your going just for theme and could careless about defenses or what not then honestly it doesn't matter what anyone says beyond what they might think looks cool.

And yes Device is outdated.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives