Rip this build to shreds - Demons/Time


Donalo

 

Posted

Hello all,

I built this Demons/Time from scratch, and I'd like you to tear it to pieces if only to answer a few questions I haven't found by searching the forums. Please keep in mind I mainly solo and enjoy a challenge (always run against AV/hero)

Mainly, with the current setup in the pet powers, do they appear to have enough acc/end redux considering I will be running tactics.

I'm relatively happy with the damage on paper but wanted to fit as much Resist Damage into T2 pets, and the Impeded Swift proc into T3, but want to make sure they have the end and acc to do their job.

Secondly, does this build acheive perma hasten/Chrono Shift? I'm not sure how to factor that simply from mids.

Lastly, is slotting procs into Distortion field and or Time's Juncture worth it? The idea sounds really cool, and I feel like whatever I can possibly do to help keep mobs on me and not my pets would be beneficial but really don't like the idea of chain taunting.

Anyway, tear it up


http://www.cohplanner.com/mids/downl...827F011DC5F119


 

Posted

Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Time Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Summon Demonlings

  • (A) Blood Mandate - Accuracy/Damage
  • (3) Blood Mandate - Damage/Endurance
  • (3) Blood Mandate - Accuracy/Endurance
  • (5) Blood Mandate - Accuracy/Damage/Endurance
  • (5) Blood Mandate - Accuracy
  • (7) Blood Mandate - Damage
Level 1: Time Crawl
  • (A) Accuracy IO
Level 2: Temporal Mending
  • (A) Numina's Convalescence - Heal/Endurance
  • (7) Numina's Convalescence - Endurance/Recharge
  • (9) Numina's Convalescence - Heal/Recharge
  • (9) Numina's Convalescence - Heal/Endurance/Recharge
  • (11) Numina's Convalescence - Heal
  • (11) Numina's Convalescence - +Regeneration/+Recovery
Level 4: Time's Juncture
  • (A) Impeded Swiftness - Accuracy/Slow
  • (17) Impeded Swiftness - Damage/Slow
  • (21) Impeded Swiftness - Accuracy/Endurance
  • (23) Impeded Swiftness - Range/Slow
  • (40) Impeded Swiftness - Endurance/Recharge/Slow
  • (43) Impeded Swiftness - Chance of Damage(Smashing)
Level 6: Enchant Demon
  • (A) Endurance Reduction IO
Level 8: Super Jump
  • (A) Jumping IO
Level 10: Temporal Selection
  • (A) Miracle - +Recovery
  • (37) Miracle - Heal
  • (37) Miracle - Heal/Endurance/Recharge
  • (43) Miracle - Heal/Recharge
  • (43) Miracle - Endurance/Recharge
  • (50) Miracle - Heal/Endurance
Level 12: Summon Demons
  • (A) Soulbound Allegiance - Chance for Build Up
  • (13) HamiO:Ribosome Exposure
  • (13) Blood Mandate - Accuracy/Damage
  • (15) Blood Mandate - Damage
  • (15) Blood Mandate - Accuracy/Damage/Endurance
  • (17) Blood Mandate - Damage/Endurance
Level 14: Combat Jumping
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Distortion Field
  • (A) Lockdown - Chance for +2 Mag Hold
  • (23) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (25) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (25) Unbreakable Constraint - Accuracy/Recharge
  • (34) Unbreakable Constraint - Endurance/Hold
  • (34) Unbreakable Constraint - Chance for Smashing Damage
Level 18: Hell on Earth
  • (A) Edict of the Master - Defense Bonus
  • (19) Call to Arms - Defense Bonus Aura for Pets
  • (33) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (21) Command of the Mastermind - Recharge/Pet +AoE Defense Aura
  • (19) Sovereign Right - Resistance Bonus
  • (34) Expedient Reinforcement - Accuracy/Damage/Recharge
Level 20: Acrobatics
  • (A) Knockback Distance IO
Level 22: Hasten
  • (A) Recharge Reduction IO
Level 24: Assault
  • (A) Endurance Reduction IO
Level 26: Summon Demon Prince
  • (A) Blood Mandate - Accuracy/Endurance
  • (27) Blood Mandate - Accuracy/Damage
  • (27) Blood Mandate - Damage/Endurance
  • (29) Blood Mandate - Accuracy/Damage/Endurance
  • (29) Blood Mandate - Damage
  • (31) Impeded Swiftness - Chance of Damage(Smashing)
Level 28: Farsight
  • (A) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense/Recharge
  • (31) Luck of the Gambler - Endurance/Recharge
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Recharge Speed
Level 30: Maneuvers
  • (A) Defense Buff IO
Level 32: Abyssal Empowerment
  • (A) Endurance Reduction IO
Level 35: Slowed Response
  • (A) Shield Breaker - Defense Debuff
  • (36) Shield Breaker - Accuracy/Defense Debuff
  • (36) Shield Breaker - Accuracy/Recharge
  • (36) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (46) Shield Breaker - Accuracy/Endurance/Recharge
  • (46) Shield Breaker - Chance for Lethal Damage
Level 38: Chrono Shift
  • (A) Panacea - Heal/Endurance
  • (39) Panacea - Endurance/Recharge
  • (39) Panacea - Hea/Recharge
  • (39) Panacea - Heal/Endurance/Recharge
  • (45) Panacea - Heal
  • (46) Panacea - +Hit Points/Endurance
Level 41: Scorpion Shield
  • (A) Shield Wall - Defense/Endurance
  • (42) Shield Wall - Defense/Recharge
  • (42) Shield Wall - Endurance/Recharge
  • (42) Shield Wall - Defense/Endurance/Recharge
  • (45) Shield Wall - Defense
  • (45) Shield Wall - +Res (Teleportation), +3% Res (All)
Level 44: Tactics
  • (A) To Hit Buff IO
Level 47: Crack Whip
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Positron's Blast - Chance of Damage(Energy)
Level 49: Power Boost
  • (A) Recharge Reduction IO
Level 1: Brawl
  • (A) Empty
Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 1: Supremacy
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 4: Swift
  • (A) Empty
Level 4: Health
  • (A) Healing IO
Level 4: Hurdle
  • (A) Empty
Level 4: Stamina
  • (A) Performance Shifter - Chance for +End
  • (33) Performance Shifter - EndMod
  • (37) Performance Shifter - EndMod/Recharge
------------


 

Posted

Quote:
Originally Posted by Donalo View Post
Secondly, does this build acheive perma hasten/Chrono Shift? I'm not sure how to factor that simply from mids.
No. Just highlight the power and check the duration vs the recharge. Click the little black dot on the end of a power to turn it green and mids will consider that power to be in effect. Hasten, in this case, you want to make sure is turned on then see if hasten recharges in less time than it's duration (so you can cast it again before it's over.). Same with Chrono Shift.

Neither are perma because their durations are shorter than their recharge leaving a gap where they're not in effect. Need more recharge bonuses to get there.


 

Posted

I am afraid the current slotting will cause your tier 2 and demon prince to bottom out in end. The endurance cost of the heal and resist are expensive in tier two. There are many abilities of the demon prince that pet damage endurance cost reduction will not modify the endurance costs.

You probably will want to slot for more recharge through IO sets to increase the amounts of far sight and chronoshift.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

Ya,

I was wondering why my Demon Prince was still burning end so fast.

I had modified the build to get Perma Hasten/Chronoshift off of VK's heads up on how that works in Mid's (thanks), but for got to save changes, or I did in a temp file so I'll have to redo and get back to this post.

Thanks for the info on why end redux from BM's isn't helping Prince much.