Willpower Brute


Blue_Centurion

 

Posted

I am constructing a SS/Will Brute for times when I don't want to do anything besides just be on a team. As such I am trying to build a very armored WP Brute. Softcap S/L, highest resists I can get, etc.

I have a few good ideas penciled out. Since this is my "off-main" I will be putting a lot of cash into the build.

Here is the ideas I have so far. I am happy with 80% of the build, but the last 20% is garbage. Goals are Defense, Global Procs & Percs, Resist, Enough Recharge to stack Rage.

Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/

Click this DataLink to open the build!

tough willpower: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Punch -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Dmg/Rchg:50(11), SBrutesF-Acc/Dmg/Rchg:50(27), SBrutesF-Acc/EndRdx/Rchg:50(27), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(31), SBrutesF-Rech/Fury:50(36)
Level 1: High Pain Tolerance -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(7), RctvArm-ResDam:40(7), GA-3defTpProc:50(31), S'fstPrt-ResDam/Def+:30(37)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam:40(5), RctvArm-ResDam/EndRdx/Rchg:40(9)
Level 4: Fast Healing -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(5), Numna-Heal/Rchg:50(40)
Level 6: Haymaker -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(45), KntkC'bat-Dmg/EndRdx/Rchg:35(46)
Level 8: Knockout Blow -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(31), Hectmb-Acc/Dmg/Rchg:50(34), Hectmb-Dmg/EndRdx:50(34), Hectmb-Dam%:50(42)
Level 10: Indomitable Will -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(11), SW-ResDam/Re TP:50(39), Empty(40)
Level 12: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(13), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(36)
Level 14: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(15), RctvArm-ResDam/EndRdx/Rchg:40(15), RctvArm-ResDam:40(17)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(17), Numna-Heal/EndRdx/Rchg:50(40), Empty(46), Empty(46)
Level 18: Rage -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(19), RechRdx-I:50(19), Empty(21)
Level 20: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-End%:50(21), P'Shift-EndMod/Rchg:50(29)
Level 22: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(23), LkGmblr-Def:50(23), LkGmblr-Rchg+:50(36)
Level 24: Combat Jumping -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(25)
Level 26: Fly -- Winter-ResSlow:50(A)
Level 28: Heightened Senses -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(29), LkGmblr-Def/EndRdx:50(43)
Level 30: Hurl -- Insult-Taunt:20(A), Insult-Taunt/Rchg:20(42), Insult-Dsrnt%:20(43), Empty(43)
Level 32: Foot Stomp -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(33), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Oblit-%Dam:50(50)
Level 35: Superior Conditioning -- P'Shift-End%:50(A), Empty(39)
Level 38: Strength of Will -- Empty(A)
Level 41: Physical Perfection -- P'Shift-End%:50(A), RgnTis-Regen+:30(42)
Level 44: Hand Clap -- Insult-Taunt:20(A), Insult-Taunt/Rchg:20(45), Insult-Dsrnt%:20(45)
Level 47: Taunt -- Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(48), Zinger-Taunt/Rchg/Rng:50(48), Zinger-Acc/Rchg:50(48), Zinger-Taunt/Rng:50(50), Zinger-Dam%:50(50)
Level 49: Resurgence -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(25), Mrcl-Rcvry+:40(37), Mrcl-Heal:40(37)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-End%:50(39)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------
Set Bonuses:
Superior Brute's Fury
(Punch)

  • 44.98 HP (3%) HitPoints
  • 5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
  • 2.52% Resistance(Smashing,Lethal)
Reactive Armor
(High Pain Tolerance)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Gladiator's Armor
(High Pain Tolerance)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Steadfast Protection
(High Pain Tolerance)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Reactive Armor
(Mind Over Body)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Numina's Convalescence
(Fast Healing)
  • 12% (0.75 HP/sec) Regeneration
  • 28.11 HP (1.88%) HitPoints
Kinetic Combat
(Haymaker)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Hecatomb
(Knockout Blow)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Luck of the Gambler
(Indomitable Will)
  • 10% (0.62 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Shield Wall
(Indomitable Will)
  • 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
Kinetic Combat
(Boxing)
  • MezResist(Immobilize) 2.75%
  • 22.49 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Numina's Convalescence
(Rise to the Challenge)
  • 12% (0.75 HP/sec) Regeneration
  • 28.11 HP (1.88%) HitPoints
Rectified Reticle
(Rage)
  • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
  • 20% Perception
Performance Shifter
(Quick Recovery)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.88%) HitPoints
Luck of the Gambler
(Weave)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.62 HP/sec) Regeneration
  • 7.5% Enhancement(RechargeTime)
Winter's Gift
(Fly)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Luck of the Gambler
(Heightened Senses)
  • 10% (0.62 HP/sec) Regeneration
  • 16.87 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Trimuphant Insult
(Hurl)
  • 1% (0.02 End/sec) Recovery
  • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Obliteration
(Foot Stomp)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Trimuphant Insult
(Hand Clap)
  • 1% (0.02 End/sec) Recovery
  • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Perfect Zinger
(Taunt)
  • MezResist(Terrorized) 2.75%
  • 10% (0.62 HP/sec) Regeneration
  • 5% Enhancement(RechargeTime)
  • 2.5% DamageBuff(All)
  • 3.13% Defense(Smashing,Lethal), 1.56% Defense(Melee)
Numina's Convalescence
(Health)
  • 12% (0.75 HP/sec) Regeneration
Miracle
(Health)
  • 2.5% (0.04 End/sec) Recovery
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed



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Posted

What exactly is the "20%" that you don't like?

You seem to have everything you say you wanted...are you looking to just raise your other types of defense besides s/l?


 

Posted

THe other 20% is pure efficiency. As in, what is the most efficient way to use the few slots I have left, can/should certain enhancers be moved, etc. And yes, If I could crank Energy Defense to softcap I would be ecstatic, since I plan on doing a lot of trials wit this guy. For now he will be my #2 main, but I think he might be a better platform for later incarnate trials over the next year or two than my Dark/Invul Brute.


 

Posted

Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

tough willpower: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Punch -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(11), P'ngS'Fest-Dmg/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(27)
Level 1: High Pain Tolerance -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7), GA-3defTpProc(31), S'fstPrt-ResDam/Def+(37)
Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam(5), RctvArm-ResDam/EndRdx/Rchg(9)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(5), Numna-Heal/Rchg(40)
Level 6: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 8: Knockout Blow -- SBrutesF-Acc/Dmg(A), SBrutesF-Dmg/Rchg(31), SBrutesF-Acc/Dmg/Rchg(34), SBrutesF-Acc/EndRdx/Rchg(34), SBrutesF-Acc/Dmg/EndRdx/Rchg(36), SBrutesF-Rech/Fury(42)
Level 10: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Rchg+(11), SW-ResDam/Re TP(39)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam(17)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Heal/EndRdx/Rchg(40)
Level 18: Rage -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(19), RechRdx-I(19), RechRdx-I(21)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(21), P'Shift-EndMod/Rchg(29)
Level 22: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(23), LkGmblr-Rchg+(36)
Level 24: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(25), LkGmblr-Def/EndRdx(37)
Level 26: Fly -- Winter-ResSlow(A)
Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Rchg+(29), LkGmblr-Def/EndRdx(43)
Level 30: Hurl -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Acc/Dmg(40), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Dmg/EndRdx(42), Thundr-Acc/Dmg/Rchg(43), Thundr-Dmg/Rchg(43)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(50)
Level 35: Superior Conditioning -- P'Shift-End%(A)
Level 38: Strength of Will -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(39), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(46)
Level 41: Physical Perfection -- P'Shift-End%(A)
Level 44: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(48), Mocking-Taunt/Rchg/Rng(48), Mocking-Acc/Rchg(48), Mocking-Taunt/Rng(50), Mocking-Rchg(50)
Level 49: Resurgence -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(23), Mrcl-Rcvry+(25), Heal-I(31), RgnTis-Regen+(37)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(39)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
------------


 

Posted

If you want a smash damage defensive brute, staff is by FAR the better choice over SS.

If, on the other hand, the animations give you the creeps, then a good sturdy ss/wp is a lot of fun.