Body Mastery for Corrs/Defs
As I go looking over which Epic Pool for my DP user, I can't help but think it would be nice if there was an Epic Pool that gave Physical Perfection and Superior Conditioning for her!
Physical Perfection Superior Conditioning Toggle Armor (Temp Invunerability maybe? Not sure if doublingup would be wanted. bit Dark Embrace was so there's precedence). Melee Attack Melee Attack Two melee attacks of the MA, StJ and/or SS variety. Put them in some sort of order and good to go! I was thinking Crushing Blow (with hold component) as the 5th, and maybe Storm Kick for the 1st melee attack. Physical Perfection Storm Kick Superior Conditioning Toggle Armor Crushing Blow Would work a lot for those natural concepts! |
Storm Kick is probably right out. Would it really be worthwhile without the increased Critical or Defense boost? Neither would be appropriate for a Defender/Corruptor, leaving you with a mediocre attack.
'Crushing Blow?' Are you somehow suggesting the Crushing Uppercut animation with the Knockout Blow effects?
The toggle armor will be a bit tough to place... I guess they could just rename Temp. Invulnerability.
And I'm not really sold on having Physical Perfection and Superior Conditioning on a Corr/Defender. The only reason I can think of to have them... is to have choices that work fine with the base slot.
Looking over the other APPs for Defenders and Corruptors, I suspect you will be disappointed. Both sets of Epic Pools for these ATs seem to focus more on Controls or Self Buffs, with a toggle armor thrown in for good measure.
If this came to pass, I suspect your 'Body Mastery' would consist of: A toggle armor, one heavy melee attack, some kind of click buff, a (probably ranged) single target hard control, and the last power being the wild card... possibly another control, another buff, or MAYBE one of your requested auto powers.
That's what I think would most likely come to pass. I won't speculate on the details, since I doubt the Devs are looking to expand the Epic pools at this time.
-This Space Intentionally Left Blank.-
Okay... first:
Storm Kick is probably right out. Would it really be worthwile without the increased Criticals or Defense boost? Neither would be appropriate for a Defender/Corruptor, leaving you with a mediocre attack. 'Crushing Blow?' Are you somehow suggesting the Crushing Uppercut animation with the Knockout Blow effects? |
I'd honestly call for Toggle Armour to be a defense based armour (Kevlar or similiar?) just to fill the lack of APP with one. Although Storm Kick + Defense toggle might be a bit much overall.
My Traps/Beam would quite like this set I think.
Truthfully, I based the idea of Storm Kick on it being a nice martial arts style attack and pretty basic.
I don't see why it would critical at all, though maybe Scourge for Corrs. It doesn't crit for Tankers, and I really wasn't expecting the +Def that Tankers get with Storm Kick (only Tankers get +Defense from SK unless that changes somewhere down the line).
Power Mastery comes with Total Focus, so I didn't think Crushing Uppercut was to out of place. I did think of Knockout Blow, but I just prefere CU's animation over KB's so went with it, but KB instead is perfectly reasonable.
I wasn't expecting Scrapper levels of damage with the attacks. I just thought they went well with the idea of Body Mastery and could give a good hand to hand feel for Defs/Corrs.
Physical Perfection and Superior Conditioning I wanted more due to having an Epic choice that offered some passives instead of Conserve Power.
Truthfully for the Epic Shield I wouldn't mind seeing something new, like a 10% (Corr) and 12.75% (Def) Defense (all positions) with Smashing Resist toggle.
Dodging and being able to take blunt force attacks, while taking full damage from lethal attacks is pretty common ability in comicbook superheroes.
Note, I picked the numbers a bit randomly, so those can of course be adjusted to where they would need to be.
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Truthfully for the Epic Shield I wouldn't mind seeing something new, like a 10% (Corr) and 12.75% (Def) Defense (all positions) with Smashing Resist toggle.
Dodging and being able to take blunt force attacks, while taking full damage from lethal attacks is pretty common ability in comicbook superheroes. Note, I picked the numbers a bit randomly, so those can of course be adjusted to where they would need to be. |
I suppose you could spread it out more but you'd need to balance the figures. Scorpion Shield is currently
+12.75% Smashing Defense, Lethal Defense for 0.75s
+13.125% Res(Toxic) for 0.75s
I suppose 8% across the board might be alright, with 10% smashing resistance.
There's no APP armour toggle in the game which provides Defense to all. Lethal, Smashing and possibly one thematic resist is all you'd be getting (there is Mind Link for Domis but that's in addition to the toggle shield)
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Also, note I didn't say "All" I said "All Positions" which means it wouldn't work grant S/L/ect defense.
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Hence why I said "something new"
Also, note I didn't say "All" I said "All Positions" which means it wouldn't work grant S/L/ect defense. |
See my edit for the figures, 12% across the board would be too much, if you're talking Positional you'd probably be something like 7-8% to All Positions?
All Positions is still basically all, except it won't stack with Typed Defenses well (and with a few Psi outliers). It would stack with plenty of stuff though, like Force Fields and FFG.
See my edit for the figures, 12% across the board would be too much, if you're talking Positional you'd probably be something like 7-8% to All Positions? |
8% or 9% for Defenders and 6.26% or 7.5% for Corruptors may be the better way to go with it. That's taking Manuevars base +DEF, doubling it, and adding 1-2% (since it's an epic shield) for the possible base defense for the shield.
Still like the idea of adding just Smashing Resist to it.
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And I'm not really sold on having Physical Perfection and Superior Conditioning on a Corr/Defender. The only reason I can think of to have them... is to have choices that work fine with the base slot.
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I'd certainly like having a defense based shield for Defenders that I didn't have to go red to get.
I'd say:
35) Superior Conditioning
35) Crane Kick or Cobra Strike (Specifically for having a Natural Origin control option. Cobra Strike could have it's pre-buff damage. Crane Kick could just use Power Thrust's numbers.)
41) <Shield>
41) Physical Perfection
44) Crushing Uppercut (as Hold)
I'd probably go with Crane Kick over Cobra Strike, even though I prefer Cobra Strike, just because Crushing Uppercut would already give the APP a hard mez.
I hadn't thought of Crane Kick. Most because it's more bursty I think. But Crane Kick would work as well.
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As I go looking over which Epic Pool for my DP user, I can't help but think it would be nice if there was an Epic Pool that gave Physical Perfection and Superior Conditioning for her!
Physical Perfection
Superior Conditioning
Toggle Armor (Temp Invunerability maybe? Not sure if doublingup would be wanted. bit Dark Embrace was so there's precedence).
Melee Attack
Melee Attack
Two melee attacks of the MA, StJ and/or SS variety. Put them in some sort of order and good to go!
I was thinking Crushing Blow (with hold component) as the 5th, and maybe Storm Kick for the 1st melee attack.
Physical Perfection
Storm Kick
Superior Conditioning
Toggle Armor
Crushing Blow
Would work a lot for those natural concepts!
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