Staff/WP Build Halp!


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Posted

Hi All,
Never used /WP before, so I'm not sure if I've appropriately-slotted the passives here. I'm looking to PvE only. I'm one Guarded Spin away from the L/M softcap. I'd like to softcap some of my types, but I'm at a loss as to what I should or could change. Would love your input!!!


Villain Plan by Mids' Villain Designer 1.956
http://www.cohplanner.com/

Click this DataLink to open the build!

New Gladiator: Level 50 Natural Stalker
Primary Power Set: Staff Fighting
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), T'Death-Dam%(11)
Level 1: Hide -- LkGmblr-Rchg+(A)
Level 2: Guarded Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(17)
Level 4: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Heal(21)
Level 6: Assassin's Staff -- StalkersG-Acc/Dmg(A), StalkersG-Dmg/Rchg(7), StalkersG-Acc/Dmg/Rchg(7), StalkersG-Dmg/EndRdx/Rchg(9), StalkersG-Acc/Dmg/EndRdx/Rchg(9), StalkersG-Rchg/Hide%(11)
Level 8: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(43), RechRdx-I(43)
Level 10: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(23), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam/Rchg(25), RctvArm-EndRdx(25)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(21)
Level 14: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), Heal-I(46)
Level 16: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(34)
Level 18: Eye of the Storm -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
Level 20: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/Rchg(36)
Level 22: Super Jump -- Empty(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Serpent's Reach -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(27), Thundr-Dmg/Rchg(27), Thundr-Acc/Dmg/Rchg(29), Thundr-Acc/Dmg/EndRdx(29), Thundr-Dmg/EndRdx/Rchg(31)
Level 28: Fast Healing -- Mrcl-Heal(A)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 32: Sky Splitter -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Tough -- Aegis-ResDam/EndRdx/Rchg(A), Aegis-ResDam/EndRdx(42), Aegis-EndRdx/Rchg(42), Aegis-ResDam(43), Aegis-ResDam/Rchg(46)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 44: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def(46), RedFtn-Def/Rchg(50), RedFtn-EndRdx/Rchg(50), RedFtn-Def/EndRdx/Rchg(50)
Level 47: Superior Conditioning -- P'Shift-End%(A)
Level 49: Physical Perfection -- Mrcl-Rcvry+(A)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 4: Swift -- Empty(A)
Level 4: Health -- Numna-Regen/Rcvry+(A)
Level 4: Hurdle -- Empty(A)
Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc/Rchg(37), P'Shift-Acc/Rchg(37), P'Shift-EndMod/Acc(39), P'Shift-End%(39)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
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Posted

Not a bad build...not bad at all

This the latest stalker type that I am currently playing.....ok leveling to an incarnate.

ok so definately if you have not tried it too much...I had best post what is noticable right off...first thing you will notice is the energy getting depleated fast....also the knock back/mez resistance comes a bit late in the set but once you have it its a lot better.

Energy recovery though for me has been troublesome....good thing is you will be very survivable.....just end up sitting around waiting for energy to come back if you do alot of proglonged attack chains.....which may or may not happen...happens to me alot as I have to compensate alot for other players.....which is fine....makes them all want to play stalkers then.

Your build is fairly tight....but i have some suggestions that might help in the early levels and when exemplared.

On Stamina you slotted it 6 with all performance shifters....might want to slot it to 3....then use 2 performance shifters and a standard stamina recovery IO....I understand the set bonus and wanting it...but you have enhancements not doing anything and you wont get much more recovery then what i suggest.

Move 3 of the slots to health and put in the numina recovery/regen, tissue regen, and miracle recovery ones and a numina healing that should increase recovery and regeneration alot and you will be able to still have that benefit even while exemplared.
(you can get these for merits...i think they are around 200 each or so)

now for your build choices...i would suggest taking placate later....you took it at 12...I think you will want to have it...but may want a differing power first.

You did an excellent job not using purples....I like that....it means you can realy get some good usage when you start getting them.
And if you use boosters you are going to be really monsterous when you play.

Again great job on the build.
=^_^=


 

Posted

Thanks PK! Any opinions on reaching softcaps on defense, or do you think I'll be fine?


 

Posted

Well ok I realized right of I was not going to softcap everything right off....so instead I worked enough to get the values higher for the defenses but worked on regen and health maximum too.

I did that by using specific sets....like reactive armor in my resistance toggle....also the automatic power i put in that one resistance IO that gives a 6% defense to all, I then put Kinetic combat into my first two attacks which takes 5 slots then the 6th slot is an accuracy enhancement of course. Anywise that selection of stuff added some fairly good defense. Since some of those have maximum levels....I also boosted them +5....I highly recommend at level 47 if you can afford the time and money....get yourself level 50 Luck of the gamblers +to recharge ones and boost those too....heck boost everything when it reaches maximum level.

This is not a must do thing...but it does help....and if you are VIP you most likely have boosters you never used.

I have to admit...I didnt realy try to softcap....Instead I worked on the regeneration, increased health and some defense....together that easily makes up for the defense and resistance holes.


 

Posted

Here is the link to my SG forums. I think this build will be what you want your Stalker to be. Mine is using this build and is leveling like crazy (currently 42).

Cheers

http://foreverheroes.freeforums.org/...uilds-t57.html


BALANCE IS A NERF
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Han Solo: [laughs] Hokey religions and ancient weapons are no match for a good BLASTER at your side, kid.