A few power suggestions
Interesting idea. I like the concept.
I could see it being heavy on the AoE with long recharge timers, though, it seems like it could potentially encroach too much on Assault Rifle's turf.
Excellent! There is the mini gun temp power in Praetoria which I have often thought would make an excellent blaster weapon set. Nice to see someone else thinks so.
Great suggestion!
I always liked the idea of Orbital Strike as a Judgement power. Those Warworks illuminated targeting cross hairs for the Orbital Strike attack are just too cool!
I'm just here to pitch some power suggestions I've been thinking of.
First off, we need an orbital laser type judgement power.
Think a heavy DoT psuedopet. It would sort of function like a Tornado clone, being summoned at a location then chasing down targets and inflicting damage.
*Lunar Judgement*
Orbital Strike. Initial AoE burst damage[Radius 25'], DoT aura (Radius 15') Base lifetime (10s)
-Total Core: More direct damage and DoT, inflicts minor -def/-res.
-Total Radial: Longer duration(15s), causes knockdown on affected foes.
Next, the advent of Titan weapons got me thinking about something we could do. A sort of heavy weapon set. Think mini-guns.
*Heavy Gunnery*
You weild a heavy weapon such as a minigun. This weapon is very powerful, but can take a while to warm up. Attacking with most abilities makes further attacks execute faster. This rapid fire can't be maintained permenantly, however.
-Light burst (Single)
Medium Damage, spinup
You fire off a few rounds from your weapon at the target. Firing these rounds spins up your weapon
-Heavy Burst (Single)
High Damage, spinup
You fire off several rounds from your weapon at the target. Firing these rounds spins up your weapon
-Spray (Cone)
High Damage, spinup
You lay down a spray of rounds from your weapon at your targets. Firing these rounds spins up your weapon
-Suppressive Fire (Cone)
Medium Damage, slow, -def, spinup
You fire heavy amounts of rounds around your opponents to injure their mobility. Foes are left with reduced defence and speed. Firing these rounds spins up your weapon
-Spin Up (buff)
+Full spinup, +Dmg
You immediately spin up your weapon. You instantly gain full spin and a short duration damage bonus
-Incendiary Grenade (AoE) [No spin]
Medium Damage, DoT, knockback
You launch a single incendiary grenade from your weapon. This grenade knocks back targets and can leave them burned, causing fire damage over time. The grenade function requires no spinup time
-Focused Fire (Narrow Cone)
Superior Damage, -res, spinup
You unleash heavy amounts of rounds on your targets in a narrow range. The targets are left shredded, reducing their resistance. Firing these rounds spins up your weapon
-High Calibur (Single) [No spin]
Light Damage, Knockback, Stun
You fire off a single high calibur round. This round is powerful enough to knock over many opponents and leave them stunned. Firing off a single round requires no spinup time
-Heavy Spray (Cone)
Extreme damage, -def, -spinup
You lay down an extremely heavy spray of rounds on your targets doing major damage and reducing their defenses. Such heavy use burns out your weapon, resetting your spin up
Seem sensible? Any suggestions?
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