Posint builds for advice in All access: Player Questions
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
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Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Edit:
Also, why does your forum avatar change every time I change/refresh the page? I thought I was going crazy at first. |
And crying into my cup of mountain dew.
Actually, in my case, I've some web space set up to respond for a picture with a random pic.
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Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I guess the mods can't really complain than since as far as I can tell, as a non VIP player there is no legitimate place on the forums for me to post this.
Basically what I'm going for is decent s/l defense/resitence, decent regen, decent recovery, definitely perma rage which I have achieved with hasten not running. Currently even without all the IOs from this build and no IOs slotted in some things Rage recharges before it expires without hasten running. I prefer to keep my patron pool in the build because I found I like the Elec Fence to immob+dot+end drain>ball lightning more dot+more end drain>then footstomp for an awesome combo. What I'm going for is difficulty set to +0x3 or even +0x4 for basic missions. Would this build be viable for that? Suggestions are appreciated. Edit: I prefer to stick with the powers I have chosen. I love the knockdown animation of Air Superiority and Fly+Afterburner is great for getting around (fly for theme. Costumes with wings wouldn't be the same otherwise. ![]() |
I'll explain why: You have very little Energy resistance, so any Energy attacks that hit you are going to hurt. A lot. Also, Willpower, as far as I'm aware, doesn't get any end drain resistance, which means any Electric attacks are going to drain your end bar dry in short order.
To that end, I would do a couple things with your build.
1) Split the Brute ATO between 2 different powers and use Catalysts on all of them for a whopping 10% S/L defense bonus between the two sets.
2) If the powers you put the ATOs in are Foot Stomp and Hurl (which I recommend), you can fill out the other 3 slots in each power with Eradication and Thunderstrike respectively for some more E/N defense.
3) Replace the full set of Gaussian's you have in Rage with 2 Rectified Reticle and 1 or 2 generic Recharge IOs. It will get you slightly more S/L defense and it will be recharging faster than with the full set of Gaussian's in there (Gaussian's seems designed more for toggle powers, due to it's low recharge enhancement and relatively high end reduction enhancement)
4) Swap the slotting of Health and Fast Healing. Fast Healing gives you more regen than Health does, so you're going to want it enhanced. The 3 uniques you have in there currently don't actually do anything to enhance the power itself. 2 generic Heal IOs that have been boosted 5 times should get you right to the ED cap on healing enhancement.
5) Take the slots you pulled out of Rage and put them in Mind Over Body. Then put 4 Reactive Armor in there and the Steadfast Res/Def. You don't need the KB protection or the set bonuses from all 3 Steadfast Protections, and your resistance will be much much higher with the Reactive Armor.
6) If you followed my advice in point 1, Put another 4 Kinetic Combats in KO Blow, and round out the power with 2 Basilisk's Gaze (use the ones that boost accuracy). That will give you a little more E/N defense.
Hope that helps a little bit. The rest of your build looks pretty solid to me.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Okay, you're going to want more than just S/L defense and resistance. Energy defense in particular is VERY important to Willpower.
I'll explain why: You have very little Energy resistance, so any Energy attacks that hit you are going to hurt. A lot. Also, Willpower, as far as I'm aware, doesn't get any end drain resistance, which means any Electric attacks are going to drain your end bar dry in short order. To that end, I would do a couple things with your build. 1) Split the Brute ATO between 2 different powers and use Catalysts on all of them for a whopping 10% S/L defense bonus between the two sets. 2) If the powers you put the ATOs in are Foot Stomp and Hurl (which I recommend), you can fill out the other 3 slots in each power with Eradication and Thunderstrike respectively for some more E/N defense. 3) Replace the full set of Gaussian's you have in Rage with 2 Rectified Reticle and 1 or 2 generic Recharge IOs. It will get you slightly more S/L defense and it will be recharging faster than with the full set of Gaussian's in there (Gaussian's seems designed more for toggle powers, due to it's low recharge enhancement and relatively high end reduction enhancement) 4) Swap the slotting of Health and Fast Healing. Fast Healing gives you more regen than Health does, so you're going to want it enhanced. The 3 uniques you have in there currently don't actually do anything to enhance the power itself. 2 generic Heal IOs that have been boosted 5 times should get you right to the ED cap on healing enhancement. 5) Take the slots you pulled out of Rage and put them in Mind Over Body. Then put 4 Reactive Armor in there and the Steadfast Res/Def. You don't need the KB protection or the set bonuses from all 3 Steadfast Protections, and your resistance will be much much higher with the Reactive Armor. 6) If you followed my advice in point 1, Put another 4 Kinetic Combats in KO Blow, and round out the power with 2 Basilisk's Gaze (use the ones that boost accuracy). That will give you a little more E/N defense. Hope that helps a little bit. The rest of your build looks pretty solid to me. |
Also, would it hurt to use 5 enhancement boosters on all enhancements I can boost? I have never used boosters before but I'm sitting on over 700 unclaimed boosters in character email from super packs.


P.S. I like your suggestions a lot. Boosts my resistance and defense quite a bit.

Edit: When I do select to have all enhancements set to +5 the ATOs are even set to that. Can boosters even be used on ATOs?
I seem to recall something like hitting +\- on the keypad while hovering over an enhancement to boost it.
And boosters work only on IOs - Attuned enhancements cannot be boosted.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
I seem to recall something like hitting +\- on the keypad while hovering over an enhancement to boost it.
And boosters work only on IOs - Attuned enhancements cannot be boosted. |
As for your suggestion of the -/+, in Mids, it didn't work but thanks.
Edit: Talk about a coincidence. I clicked Help&Support in Mids in the top right and selected Go to Support/Discussion Forums. Once there I found that yesterday, prior to my post today, someone had asked the same question that I did. http://www.cohtitan.com/forum/index....ic,4687.0.html
Someone had an answer that worked. Your suggestion was not quite correct but pretty close. OK. As per their suggestion for Mids, right click the slot to bring up the enhancement choice window. With your mouse over the enhancement you wish to add to the slot press the -/+ key to decrease/increase it. Then left click the enhancement to place it in the slot on the power.
Edit 2: I confirmed that ATOs can NOT be combined with enhancement boosters. When in the combine window, ATOs are greyed out and can not be placed in the bottom left slot to be combined. Others that I do have that can't be boosted either would be the Steadfast Protection Knockback Protection and Winter's gift as, I'm guessing, they count as 'procs' and procs can't be boosted. However, if it has another stat that can normally be boosted, that stat will be boosted but not the proc part. Example: you can use a booster on the LoTG Def/global recharge. The defense part will be boosted but the global recharge won't.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
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Empress Xandra 2: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (5) Numina's Convalescence - Heal/Recharge
- (7) Numina's Convalescence - Heal
- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (15) Reactive Armor - Resistance/Recharge
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (17) Reactive Armor - Resistance
- (19) Steadfast Protection - Resistance/+Def 3%
- (A) Healing IO
- (19) Healing IO
- (A) Kinetic Combat - Accuracy/Damage
- (21) Kinetic Combat - Damage/Endurance
- (21) Kinetic Combat - Damage/Recharge
- (23) Kinetic Combat - Damage/Endurance/Recharge
- (23) Basilisk's Gaze - Accuracy/Hold
- (25) Basilisk's Gaze - Accuracy/Recharge
- (A) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Recharge Speed
- (27) Kismet - Accuracy +6%
- (A) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (29) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal/Recharge
- (31) Numina's Convalescence - Heal
- (A) Rectified Reticle - To Hit Buff
- (33) Rectified Reticle - To Hit Buff/Recharge
- (33) Recharge Reduction IO
- (A) Endurance Modification IO
- (33) Endurance Modification IO
- (A) Kinetic Combat - Accuracy/Damage
- (34) Kinetic Combat - Damage/Endurance
- (34) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Superior Brute's Fury - Accuracy/Damage
- (36) Superior Brute's Fury - Damage/Recharge
- (36) Superior Brute's Fury - Accuracy/Damage/Recharge
- (36) Thunderstrike - Accuracy/Damage
- (37) Thunderstrike - Damage/Endurance
- (37) Thunderstrike - Damage/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (A) Reactive Armor - Resistance/Endurance
- (37) Reactive Armor - Resistance/Recharge
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (39) Reactive Armor - Resistance
- (A) Superior Brute's Fury - Accuracy/Endurance/Recharge
- (39) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
- (40) Superior Brute's Fury - Recharge/Fury Bonus
- (40) Eradication - Damage
- (40) Eradication - Damage/Recharge
- (42) Eradication - Accuracy/Damage/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Recharge Speed
- (A) Perfect Zinger - Taunt
- (43) Perfect Zinger - Taunt/Recharge
- (43) Perfect Zinger - Taunt/Recharge/Range
- (43) Perfect Zinger - Accuracy/Recharge
- (45) Perfect Zinger - Taunt/Range
- (45) Perfect Zinger - Chance for Psi Damage
- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (46) Positron's Blast - Damage/Recharge
- (46) Positron's Blast - Accuracy/Damage/Endurance
- (46) Positron's Blast - Chance of Damage(Energy)
- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (50) Positron's Blast - Chance of Damage(Energy)
- (A) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
Level 2: Swift
- (A) Flight Speed IO
- (A) Regenerative Tissue - +Regeneration
- (11) Miracle - +Recovery
- (11) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Endurance Modification IO
- (13) Endurance Modification IO
- (13) Performance Shifter - EndMod
- (15) Performance Shifter - Chance for +End
- (A) Crushing Impact - Accuracy/Damage
Level 1: Sprint
- (A) Empty
- (A) Recharge Reduction IO
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Viable, or overkill?

I've never had trouble with any kind of damage on my willpower characters.
They have a little bit of resistance to practically everything and very decent defenses to what they don't resist well.
All of that is backed by very good regeneration as well.
I've never seen a problem, and I even almost could solo Babbage with a SS/WP tanker on SOs. Babbage just had too much regen. My endurance was also never in jeopardy from him, FYI.
You are right, you don't see it here. But it's a bigger risk when they are all open, more places for them to put it in. (Also helps contain banned people from going crazy) You are right we can self-police, but it's an official forum - they are not going to rely on customers to do it. And they don't want customers to have to do it.
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.