Hover Crab Spider Build Critique
Hopefully this does what you want.
For ST I got channelgun->Longfang->Venom grenade and keep spamming those.
For AoE, Omega->VG->Supression->Web and repeat.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
criticcrab: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Channelgun -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5), Achilles-ResDeb%:20(7)
Level 1: Crab Spider Armor Upgrade -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(7)
Level 2: Longfang -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(9), Decim-Dmg/Rchg:40(9), Decim-Acc/EndRdx/Rchg:40(11), Decim-Acc/Dmg/Rchg:40(11), Achilles-ResDeb%:20(13)
Level 4: Combat Training: Defensive -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(15)
Level 6: Hover -- LkGmblr-Rchg+:50(A), Zephyr-ResKB:50(50)
Level 8: Boxing -- Dmg-I:50(A)
Level 10: Tactical Training: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(17), LkGmblr-Def/EndRdx:50(17)
Level 12: Suppression -- DoArach-Acc/Dmg:50(A), DoArach-Dmg/Rchg:50(19), DoArach-Rchg/-DmgFear:50(19), DoArach-Acc/Dmg/Rchg:50(21), DoArach-Dmg/EndRdx/Rchg:50(21)
Level 14: Assault -- EndRdx-I:50(A)
Level 16: Tough -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(23), ImpSkn-EndRdx/Rchg:30(23), ImpSkn-ResDam/EndRdx/Rchg:30(25), ImpSkn-Status:30(25)
Level 18: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(27), LkGmblr-Def/EndRdx:50(27)
Level 20: Venom Grenade -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(29), Posi-Dmg/Rchg:50(29), Posi-Dam%:50(31), Posi-Acc/Dmg/EndRdx:50(31)
Level 22: Mental Training -- Run-I:50(A)
Level 24: Fortification -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(31), Aegis-ResDam/Rchg:50(46)
Level 26: Tactical Training: Assault -- EndRdx-I:50(A)
Level 28: Tactical Training: Leadership -- GSFC-ToHit/EndRdx:50(A), GSFC-Build%:50(33), GSFC-ToHit:50(33), GSFC-ToHit/Rchg:50(33), GSFC-ToHit/Rchg/EndRdx:50(34), GSFC-Rchg/EndRdx:50(46)
Level 30: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(34), LkGmblr-Def:50(34)
Level 32: Omega Maneuver -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(36), Posi-Dmg/Rchg:50(36), Posi-Dmg/Rng:50(36), Posi-Dam%:50(37)
Level 35: Summon Spiderlings -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(37), BldM'dt-Acc/EndRdx:50(37), BldM'dt-Acc/Dmg/EndRdx:50(39), BldM'dt-Acc:50(39), BldM'dt-Dmg:50(39)
Level 38: Call Reinforcements -- ExRmnt-Acc/Rchg:30(A), RechRdx-I:30(40), ExRmnt-EndRdx/Dmg/Rchg:30(40), C'Arms-+Def(Pets):30(40), ExRmnt-+Res(Pets):30(42), RechRdx-I:50(42)
Level 41: Web Envelope -- GravAnch-Immob:50(A), GravAnch-Hold%:50(42), GravAnch-Immob/Rchg:50(43), GravAnch-Acc/Rchg:50(43), GravAnch-Acc/Immob/Rchg:50(43)
Level 44: Shatter Armor -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Dmg/EndRdx:50(45), C'ngImp-Dmg/Rchg:50(45), C'ngImp-Acc/Dmg/Rchg:40(45), C'ngImp-Acc/Dmg/EndRdx:50(46)
Level 47: Summon Blaster -- C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg/Rchg:30(48), C'Arms-EndRdx/Dmg/Rchg:30(48), RechRdx-I:50(48), RechRdx-I:50(50)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 50: Diamagnetic Core Flawless Interface
Level 50: Warworks Core Superior Ally
Level 50: Agility Core Paragon
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Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(13)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(15)
Level 1: Brawl -- Dmg-I:50(A)
Level 1: Conditioning
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
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@ Trilby
Thanks for taking the time to look at my build and offer up some suggestions. Your build looks very similar to the first time i tried to construct a hover crab, but it does break a few of the guidelines I really wanted to try and avoid to get there. Your build does add the perma hasten and pets w/o alpha that i was looking for, but doesn't soft cap AoE or melee positional (though i realize fire/ice being that close will take care of some of those and does so in a fashion that leaves me doing things i can't or don't want to do with the build.
1. You used 5 Gravitational Anchors, which as of market time right now i'd be lucky to get at 1.2 billion (probably closer to 1.4 billion), which is 60 percent of the total maximum budget for this build. When you figure in the costs of 2 achilles' procs (~120 million total) 3 Positrons sets (~120 million) and 5 LotG+recharge (400-500 million) I'm way over budget before I've even IOd anything else. That makes this build impossible for me (unless of course you're donating )
2. You added Boxing, Tough, and Weave and while Tough and Weave are more serving as mules for extra recharge it's something i was seriously trying to avoid. I'm bored to tears of the fighting pool.
3. Your AoE attack chain includes Omega Manuever which is only up about every 90 seconds, which will leave me with a realistic attack chain of Omega>Venom Grenade>Supression>Web>VG>Supression>Web that will leave me with dead time in the AoE attack chain.
4. You did offer some nice alternatives, but didn't post any critique of my build, let me know what obvious holes i had, if there were going to be any draw time artifacts (like the web from mace on yours) etc.
Thanks so much for taking the time, if i had a bit more cash on hand this would be a bit more realistic a build for me, but the cost makes it out of my reach for the moment being. Feel free to offer any advice or critique of what i've got so far.
And please anyone else feel free to do the same!
Well, you are going to have to compromise and spend a fair bit. The weave pool gives a fair bit of defence aswell as slot muling. The point of hover crabbing is you only have to worry about ranged attacks, AoE and melee aren't as important. And just use omega manuever as an openning whenever possible.
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
You used 5 Gravitational Anchors, which as of market time right now i'd be lucky to get at 1.2 billion (probably closer to 1.4 billion), which is 60 percent of the total maximum budget for this build. When you figure in the costs of 2 achilles' procs (~120 million total) 3 Positrons sets (~120 million) and 5 LotG+recharge (400-500 million) I'm way over budget before I've even IOd anything else. That makes this build impossible for me (unless of course you're donating )
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@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
This will be a mostly PVE toon who is running mainly as my solo toon. He will be a hover-blaster type with pets who has great survivability.
My Goals were as follows:
- Perma Hasten with Alpha Slot
- Permanent Pets x 3 with Alpha Slot
- Hovering as a mode of tactical combat coupled with blasting/AoE
- Soft Cap Ranged Defense and get AoE positional as close as possible
- Respectable ST and AoE chains
- No Purple Recipes
- Total IO costs under 2 billion market current market value
Eventual Incarnate Plan Will Be:
Agility Radial Paragon
Ion Radial Judgement
Preemptive Radial Flawless Interface
Cimeroan Core Superior Ally
Ageless Core Epiphany
Things I couldn't work in with my build that'd I'd be interested in:
- Soft Capping AoE and Melee positional, preference in that order
- Perma Hasten and/or Pets w/o Alpha slotting
- Extra Crowd Control w/o sacrificing too much DPS
- Any Switches to planned Incarnate that will synergize better than what i've chosen
- A better PPP as I have no real experience with them, I'm mostly blue side.
Things I'd prefer to avoid if at all possible:
- Fighting Pool Toggles
- Purple or PVP recipes (unless super reasonable)
once again, thanks for any assistance/critique!
| Copy & Paste this data into Mids' Hero Designer to view the build |
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