HELP! i need a farm build for elec/fire please help me out and money aint a problem
heh, gimme a sec.
btw, i think its frowned upon to use the f word lol.
perma jump is ---> /up 1
thanks alot
i have tryed mate but iam getting so confused :/
lol
I'm no farmer, but this might work.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
backasswards: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Villain Profile:
Level 1: Charged Brawl -- Dmg-I(A), Dmg-I(37)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx/Rchg(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 2: Jacobs Ladder -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 4: Blazing Aura -- BrutesF-Acc/Dmg(A), BrutesF-Rchg/Fury(5), BrutesF-Dmg/Rchg(21), BrutesF-Acc/Dmg/Rchg(34), BrutesF-Acc/Dmg/EndRdx/Rchg(50)
Level 6: Healing Flames -- RechRdx-I(A), RechRdx-I(7)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-Rchg/EndRdx(9), GSFC-ToHit/Rchg/EndRdx(9), GSFC-ToHit/Rchg(19), GSFC-Build%(19), GSFC-ToHit/EndRdx(21)
Level 10: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(17), Oblit-Acc/Dmg/Rchg(17)
Level 12: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 14: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(46), RctvArm-ResDam(46), RctvArm-ResDam/EndRdx/Rchg(46)
Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(40), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 20: Consume -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Dam%(40), Armgdn-Acc/Rchg(45)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam(25), RctvArm-ResDam/EndRdx/Rchg(33), GA-3defTpProc(34)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(27)
Level 28: Burn -- Oblit-Dmg(A), Oblit-%Dam(29), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-Acc/Dmg/Rchg(33)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A)
Level 32: Super Jump -- Zephyr-ResKB(A)
Level 35: Acrobatics -- EndRdx-I(A)
Level 38: Spring Attack -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-Acc/Rchg(39), Oblit-%Dam(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(48)
Level 41: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43)
Level 44: Fiery Embrace -- RechRdx-I(A), RechRdx-I(45)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Assault -- EndRdx-I(A)
Level 50: Vigor Core Paragon
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(50), P'Shift-End%(50)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
EDIT: heh, forgot to mention..did you want to get incarnates?
whoa! that was waay bigger than i expected.
perma jump is ---> /up 1
by the way, it'd be helpful to know what you're farming, and what preference's you have for the build..such as "high recharge!" or "cheap SO build!" 8D
perma jump is ---> /up 1
iam farming fire and caves
Quickly made this - not the greatest.
Aimed towards gaining +40% S/L defense so you can just use [Barrier] to push yourself past 45% - the PvE softcap.
Not the greatest amount of recharge - only 145% but that is enough to have [Burn] up all the time.
Has Soul Mastery because it needed another ST attack - [Charged Brawl] and [Gloom] are the only single target attacks.
Uses Spiritual T4 Alpha , Barrier T4 Core - everything else is your choice.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Elec-Fire: Level 50 Science Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx/Rchg(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam(5), RctvArm-ResDam/Rchg(5), GA-3defTpProc(19), S'fstPrt-ResDam/Def+(48)
Level 2: Blazing Aura -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Dmg(9), Erad-Acc/Dmg/Rchg(15), SBrutesF-Acc/Dmg/EndRdx/Rchg(37), SBrutesF-Acc/Dmg(40), SBrutesF-Acc/EndRdx/Rchg(40)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(17), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Rchg(36), Dct'dW-Heal/Rchg(37)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Thunder Strike -- SBrutesF-Rech/Fury(A), SBrutesF-Dmg/Rchg(11), SBrutesF-Acc/Dmg/Rchg(13), HO:Nucle(13), FrcFbk-Rchg/EndRdx(39), FrcFbk-Rechg%(40)
Level 10: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(11)
Level 12: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rng(15), Mocking-Taunt/Rchg(21), Mocking-Taunt/Rchg/Rng(21), Mocking-Acc/Rchg(23), Mocking-Rchg(37)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Plasma Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(23), ImpSkn-EndRdx/Rchg(25), ImpSkn-ResDam/EndRdx/Rchg(43), ImpSkn-Status(46)
Level 18: Maneuvers -- HO:Cyto(A), LkGmblr-Rchg+(50)
Level 20: Consume -- RechRdx-I(A), RechRdx-I(46)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(36)
Level 24: Boxing -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(25), Amaze-Acc/Rchg(27), Amaze-EndRdx/Stun(27), Amaze-ToHitDeb%(29)
Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(29), RctvArm-ResDam/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(50)
Level 28: Burn -- Armgdn-Acc/Dmg/Rchg(A), Armgdn-Dmg/EndRdx(31), Armgdn-Dmg(31), Armgdn-Dmg/Rchg(31), Armgdn-Dam%(34), FotG-ResDeb%(50)
Level 30: Weave -- LkGmblr-Rchg+(A), HO:Cyto(36), HO:Cyto(46)
Level 32: Lightning Rod -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(33), Erad-Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg/Rchg(34), FrcFbk-Rechg%(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(39)
Level 38: Rise of the Phoenix -- RechRdx-I(A)
Level 41: Gloom -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(42), Apoc-Acc/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(43)
Level 44: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(45), DarkWD-Rchg/EndRdx(45), DarkWD-ToHitDeb/EndRdx(45)
Level 47: Temperature Protection -- S'fstPrt-ResKB(A)
Level 49: Super Jump -- Zephyr-ResKB(A)
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(48)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)
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You need to make sure your farm build has at least three travel powers and Health & Stamina six slotted.
You'll want as much recharge as possible and as many AoEs as possible.
Villain Plan by Mids' Villain Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Train Wrex: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Charged Brawl -- FtnHyp-Sleep:50(A), FtnHyp-Sleep/Rchg:50(36), FtnHyp-Acc/Sleep/Rchg:50(36), FtnHyp-Acc/Rchg:50(36), FtnHyp-Plct%:50(37)
Level 1: Fire Shield -- ResDam-I:50(A)
Level 2: Blazing Aura -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(3), Oblit-Dmg/Rchg:50(3), Oblit-Acc/Dmg/Rchg:50(17), Oblit-%Dam:50(31), FotG-ResDeb%:50(34)
Level 4: Jacobs Ladder -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(5), Oblit-Dmg/Rchg:50(5), Oblit-Acc/Dmg/Rchg:50(7), Oblit-%Dam:50(7)
Level 6: Build Up -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(37), AdjTgt-ToHit/EndRdx/Rchg:50(37), AdjTgt-ToHit/EndRdx:50(39), AdjTgt-Rchg:50(39)
Level 8: Thunder Strike -- SBrutesF-Acc/Dmg:50(A), SBrutesF-Dmg/Rchg:50(9), SBrutesF-Acc/Dmg/Rchg:50(9), SBrutesF-Acc/Dmg/EndRdx/Rchg:50(11), SBrutesF-Rech/Fury:50(11), FrcFbk-Rechg%:31(13)
Level 10: Havoc Punch -- Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(13), Mocking-Taunt/Rchg/Rng:50(15), Mocking-Acc/Rchg:50(15), Mocking-Taunt/Rng:50(17), Mocking-Rchg:50(39)
Level 12: Super Speed -- Zephyr-ResKB:50(A)
Level 14: Kick -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(23), KinCrsh-Rchg/KB:50(23), KinCrsh-Rechg/EndRdx:50(25), KinCrsh-Dmg/EndRdx/KB:50(25), KinCrsh-Acc/Dmg/KB:50(50)
Level 16: Plasma Shield -- ResDam-I:50(A)
Level 18: Chain Induction -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(19), Hectmb-Acc/Dmg/Rchg:50(19), Hectmb-Acc/Rchg:50(21), Hectmb-Dam%:50(21)
Level 20: Tough -- ResDam-I:50(A)
Level 22: Weave -- LkGmblr-Rchg+:31(A)
Level 24: Maneuvers -- LkGmblr-Rchg+:31(A)
Level 26: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27)
Level 28: Burn -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(29), Oblit-Dmg/Rchg:50(29), Oblit-Acc/Dmg/Rchg:50(31), Oblit-%Dam:50(31)
Level 30: Combat Jumping -- LkGmblr-Rchg+:31(A)
Level 32: Lightning Rod -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(33), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dam%:50(34), FrcFbk-Rechg%:50(34)
Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(40), RechRdx-I:50(40)
Level 38: Jump Kick -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(40), KinCrsh-Rchg/KB:50(43), KinCrsh-Rechg/EndRdx:50(46), KinCrsh-Dmg/EndRdx/KB:50(46), KinCrsh-Acc/Dmg/KB:50(50)
Level 41: Spring Attack -- Oblit-Dmg:31(A), Oblit-Acc/Rchg:31(42), Oblit-Dmg/Rchg:31(42), Oblit-Acc/Dmg/Rchg:31(42), Oblit-%Dam:31(43), FrcFbk-Rechg%:31(43)
Level 44: Electrifying Fences -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(45), Posi-Dmg/Rng:50(45), Posi-Acc/Dmg/EndRdx:50(45), Posi-Dam%:50(46)
Level 47: Ball Lightning -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(48), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Acc/Rchg:50(48), Ragnrk-Knock%:50(50)
Level 49: Assault -- EndRdx-I:50(A)
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Panac-Heal/+End:50(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:31(A)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Have fun!
iam having a hard time to find a solid build for elec/fire so please help me out with a build. Thanks