4xshades
4 Very briefly with tons of recharge, but 2 perma for sure.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Thanks just figuring out if I want the extra recharge or not
50's - Controllers- Ill/Emp | Ill/Storm | Fire/Kin | Dark/Dark | Brutes- SS/Fire | Fire/WP | Scrappers - Spines/Fire | Kat/Regen | Elec/Shield | DM/Shield | Dominators- Plant/Psi | Tankers- Inv/Fire | Ice/NRG | Crab Spider | Warshade |
City of Data list Haunt as a non-stacking power. If correct, the second casting will kill off the first set of Shades.
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While both say "Does not stack from same caster." ...
City of Data list Haunt as a non-stacking power. If correct, the second casting will kill off the first set of Shades.
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perhaps worse unlike PA it does not say "Effect replaces previous instance." but says "Effect is not applied if already present." Not sure of the significance of the different wording (perhaps merely different authors). But you may in fact find yourself using the power and having no Shades at all 5 seconds later with the power already discharged and unavailable.
Doomguide
Edit: It does say "Effect replaces previous instance" in City of Data if you click on the Shades power and follow it out to their resistance. So I'd guess the behavior is the same as PA. As is I wouldn't expect to be able to produce 4 Shades either way.
Thanks I knew it was less than ten seconds but to have the exact answer is nice thanks again.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
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That guide is wrong in actual practice in the game I have cast 4 shades but only VERY briefly, like 5 seconds briefly.
While both say "Does not stack from same caster." ...
perhaps worse unlike PA it does not say "Effect replaces previous instance." but says "Effect is not applied if already present." Not sure of the significance of the different wording (perhaps merely different authors). But you may in fact find yourself using the power and having no Shades at all 5 seconds later with the power already discharged and unavailable. Doomguide |
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
I have that for my Thugs/Time MM and it is AWESOME for double gang war. I could not fit it into my Dark/Dark troller build but yes that would work.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
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Then the next question(s) are
That guide is wrong in actual practice in the game I have cast 4 shades but only VERY briefly, like 5 seconds briefly.
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Is it working as intended?
And during those few seconds are all 4 Shades actually using their powers on the foes or is it merely gfx you're seeing?
Is it possible to have more than 2 shades out at a time?