Echo portal in redside Ouroboros


Atilla_The_Pun

 

Posted

The "Edge of Chaos" badge in Atlas Park was moved up the elevator, presumably because its position on the 'far' side of a "heroes only" door made it impossible for Rogues to get the Atlas Park exploration accolade without the assistance of someone to teleport you past the door.

With the destruction of Galaxy City, and the events in Dark Astoria, Rogues are once more locked out of blueside content. Galaxy City held a plaque for Pupil, one for Student, two for Expert, and one for Intellectual; Dark Astoria held a plaque for Authority, two for Researcher, and one for Historian. It is physically impossible for a Rogue to acquire these seven history badges, as well as the sixteen exploration badges for the two zones.

It seems to me that it would be relatively easy to put a portal at the back of the redside Ouroboros platform, just as there is blueside, that leads to the Echoes of Galaxy City and Dark Astoria, with the portal locked to the Rogue alignment. The portals in and out of the Rikti War Zone already show that the behavior of a portal can be restricted by alignment; the portal would be restricted to characters with the alignment of Rogue. This would allow Rogues to get the history badges, and would not require much programming work.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

Posted

Quote:
Originally Posted by srmalloy View Post
The portals in and out of the Rikti War Zone already show that the behavior of a portal can be restricted by alignment
I was skeptical of your idea at first, but this won me over. Well researched, well argued.


 

Posted

I can't believe nobody brought this up before. I support this idea wholeheartedly.


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Posted

Yes please, fix this! Badge equality demands it.

For that matter, fix the whole two Ouro's thing. Why have a redside/blueside when all the same contacts are present in both? Really annoying for Rogues playing with Hero teams not being able to use Ouro to travel with them. Or for that matter, for Rogues not being able to team with Heroes on the incarnate arc. Consolidate Ouroboros!


 

Posted

Quote:
Originally Posted by Remaugen View Post
Yes please, fix this! Badge equality demands it.

For that matter, fix the whole two Ouro's thing. Why have a redside/blueside when all the same contacts are present in both? Really annoying for Rogues playing with Hero teams not being able to use Ouro to travel with them. Or for that matter, for Rogues not being able to team with Heroes on the incarnate arc. Consolidate Ouroboros!
I was really biting my tongue to avoid derailing this guy's thread.

But you are correct, this is the solution.

Ouroboros and Spandex, one size fits all!

Oh, wait. Spandex has a weight limit...


Check out the Repeat Offenders network of SGs! You'll be glad you did.

 

Posted

Quote:
Originally Posted by Atilla_The_Pun View Post

Oh, wait. Spandex has a weight limit...
I've seen some people putting that limit to the test. /shudder


_________
@Inquisitor

 

Posted

Quote:
Originally Posted by Mr_Morbid View Post
I've seen some people putting that limit to the test. /shudder
Thanks for reminding me; I'd forgotten about the mentally-scarring event one afternoon when I was riding my bike back from the municipal pool and found myself coming up behind a woman on a bicycle... she was wearing pink spandex tights, and was so overweight that it didn't look like there was a seat on the bicycle -- just the seat post... and I'll leave the rest to your imagination.


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers

 

Posted

Quite a clever solution with backed up evidence based on existing implementation. I would agree to this even if it required extra work anyway, since I don't believe in coder cop-out excuses.

I heard that the person/people who worked on Ouroboros aren't around Paragon Studios anymore, didn't leave a lot of documentation behind and that the zone and system itself was a 'cheaty hax' of some sort.

Still, I want to see this done in the game's life-time too.



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Characters on: Victory & Virtue
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@Oneirohero

 

Posted

There is an additional reason why there should be an Echo portal in the redside Ouroboros zone -- to prevent breaking up teams.

Apparently it is "working as intended" that contacts in IP and Talos -- for characters from 20-29 -- still give you missions to street-sweep Dark Astoria. These missions can only be completed in Echo: Dark Astoria. If you have a player who's a Rogue teaming with another player who's a Hero, and that player gets one of these missions, right now it is flat-out impossible for the Rogue to participate in that mission. The zone Dark Astoria is no longer level-appropriate for characters in their 20s, and the Echo: Dark Astoria portal exists only in the blueside Ouroboros zone... where the Rogue can't get to it.

However, there is also another solution to the issue, which requires only extending the portal programming, rather than making any zone alterations -- when a Rogue or Vigilante clicks on an Ouroboros portal, give them the option to go to either the blueside or redside Ouroboros zone. Once in the zone, the portal out would only allow them to go to the zones that were appropriate for that portal (i.e., zones in Paragon for the blueside Ouroboros zone, zones in the Rogue Isles for the redside Ouroboros zone).


"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers