Street Justice/Will Power Build Critique
It would help to know what your goals are for the character.
Soloing missions? Grouping for TFs? Farming INF?
Right now you are really pushing recharge but only have one slot in Hasten which leaves it with a large chunk of downtime.
The only Defenses you are pushing up close to the SC are F/C which is really only good if the character is being designed for farming AE missions. If that is the case then you are on the right track but if not then you need some serious tweaking.
You have recharge reducers in Indomitable Will and Assault?
My build is something like this (below). Goal was to soft-cap S/L/E/N def (45%), with Shadow Meld for itrial capping. And reasonable regen, attacks, etc. I ran it through all the DA content on +3 and it was fine. Shadow Meld is a lifesaver.
The open slots in Heavy Blow and Spinning Strike were each 3-slotted with Purple ATO (for 10% S/L def total) and some other frankenslotting. I will look when I get home to see the final build.
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My build is something like this (below). Goal was to soft-cap S/L/E/N def (45%), with Shadow Meld for itrial capping. And reasonable regen, attacks, etc. I ran it through all the DA content on +3 and it was fine. Shadow Meld is a lifesaver.
The open slots in Heavy Blow and Spinning Strike were each 3-slotted with Purple ATO (for 10% S/L def total) and some other frankenslotting. I will look when I get home to see the final build. Code:
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It would help to know what your goals are for the character.
Soloing missions? Grouping for TFs? Farming INF? Right now you are really pushing recharge but only have one slot in Hasten which leaves it with a large chunk of downtime. The only Defenses you are pushing up close to the SC are F/C which is really only good if the character is being designed for farming AE missions. If that is the case then you are on the right track but if not then you need some serious tweaking. You have recharge reducers in Indomitable Will and Assault? |
Also I want to run around with Perma-Hasten(Or Atleast Semi Perma), I want this build to be designed for Solo Content and iTrials.
Sorry about the Vague introduction, I should have been more clear on what i wanted from this build.
Can you recommend some tweaks for this build ?
Here's my build with the ATOs filled in.
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Granite Agent,
The build you have is great but it is for a Scrapper, I have a Brute, Some of the Powers like Shadow Meld do not apply
http://www.cohplanner.com/mids/downl...AAFA0F8A24EA72
That is my edited build with your Design in mind
Hey guys
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Heavy Blow -- Mocking-Taunt(A), Mocking-Taunt/Rchg(17), Mocking-Taunt/Rchg/Rng(19), Mocking-Acc/Rchg(19), Mocking-Taunt/Rng(25), Mocking-Rchg(33)
Level 1: High Pain Tolerance -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(7), Aegis-ResDam/Rchg(9), Aegis-EndRdx/Rchg(9)
Level 2: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(5)
Level 4: Fast Healing -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(13), Mrcl-Heal/Rchg(13), Mrcl-Heal/EndRdx/Rchg(17)
Level 6: Sweeping Cross -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(25), Amaze-Acc/Rchg(27), Amaze-Acc/Stun/Rchg(27), Amaze-Stun/Rchg(29)
Level 8: Combat Readiness -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(34), AdjTgt-ToHit/EndRdx/Rchg(34), AdjTgt-EndRdx/Rchg(34), AdjTgt-ToHit/EndRdx(36)
Level 10: Indomitable Will -- EndRdx-I(A), RechRdx-I(31)
Level 12: Rib Cracker -- Mocking-Taunt(A), Mocking-Taunt/Rchg(29), Mocking-Taunt/Rchg/Rng(31), Mocking-Acc/Rchg(31), Mocking-Taunt/Rng(33), Mocking-Rchg(33)
Level 14: Hasten -- RechRdx-I(A)
Level 16: Rise to the Challenge -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(37), Dct'dW-Rchg(39)
Level 18: Spinning Strike -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(39), Ragnrk-Acc/Dmg/Rchg(39), Ragnrk-Acc/Rchg(40), Ragnrk-Dmg/EndRdx(40)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(21), Efficacy-Acc/Rchg(23), Efficacy-EndMod/Acc(23), Efficacy-EndMod/EndRdx(36)
Level 22: Kick -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/Rchg(40), Aegis-ResDam/EndRdx(42)
Level 26: Shin Breaker -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(43), Hectmb-Dmg/EndRdx(43)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(45)
Level 30: Assault -- RechRdx-I(A)
Level 32: Maneuvers -- LkGmblr-Rchg+(A)
Level 35: Resurgence -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(43), P'Shift-Acc/Rchg(45), P'Shift-End%(46)
Level 38: Soul Tentacles -- GravAnch-Immob(A), GravAnch-Immob/Rchg(46), GravAnch-Acc/Immob/Rchg(46), GravAnch-Acc/Rchg(50), GravAnch-Immob/EndRdx(50)
Level 41: Stealth -- LkGmblr-Rchg+(A)
Level 44: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 47: Weave -- LkGmblr-Rchg+(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 50: Vigor Core Paragon
Level 50: Ageless Core Epiphany
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A), Numna-Regen/Rcvry+(5), Heal-I(11), Heal-I(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(7), EndMod-I(11), Empty(15)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
The above build is something i am working on. Can someone give me some input for this ?