shaking ground


Kyle_Al_Mordu

 

Posted

I call it "Jello on the rocks". :P

Seriously, there is a triangle of grass in St. Martial that shakes whenever you move or turn your view, with it on screen.

Location: -4546.9, 20.0, 2484.4
SE St. Martial.

I wonder if The Wiggles are the cause? :P



Edit: Sure, it isn't serious right now, but it could be a symptom of a larger problem for the game or lead to a solution for a larger problem. Ignoring such an issue would definitely lead to problems if it even has a chance to lead to worse.


 

Posted

I've not visited that particular area, so I can't comment on whether the issue affects only you or not. But it sounds similar to a spot in Pocket D (blueside, upper level, near the smaller of the two bars) where a floor tile shimmies incessantly as your viewpoint changes.

In the latter case, it seems clear to me that there are two polygons occupying the same space, each with a slightly different texture (or maybe the same texture oriented differently), and the game engine can't decide which one has priority, so it alternates between them with every screen update as the camera viewpoint moves.

You'll see the same thing in many supergroup/villain group bases, where the base designer placed two objects that overlap or intersect in some way. Again, the game engine doesn't seem to prioritize any particular object's polygons over another, so you'll see the shimmy where the surfaces occupy the same space.

In the case of the Pocket D floor tile, it's been that way practically forever. If the St. Martial shimmy really bothers you, you could always submit an in-game bug report.


TargetOne

"If you two don't work this out RIGHT NOW, I'm turning this invasion around and going home!" - Emperor Cole

 

Posted

I'm not concerned. I'm just pointing it out in case they actually fix little quick fix stuff like that in patches and would like to know where it is.


 

Posted

If you stand on the spot and /bug it in game, the coordinates will be sent along with your bug report. That way QA can research the spot and see what's going on with it.


Kyle Al'Mordu - Lvl 50 MA/SR Scrap
Fusion Force!
TRIUMPH