I die way to often
I disagree with slotting Nova ST's at all personally. Gravity Well and Shadow Blast have a place on every build imo, and the shift to human form is always instant. I think the slots are best served on those powers, but if you're like AIB and you use Dwarf as your primary ST form, don't forget about taunting the mostly dead bosses at the end of a spawn back into melee range if they run away.
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As the thread title says, when I solo I die way to much. On a normal map filled with enemies normally considered easy (council, battle maiden's praetorians, etc.) I tend to hit the floor every 2-4 mobs.
Offcourse I've read Dechs' MF-ing bible, and I've got the "more bodies" mantra stuck in my head, but even with the 85% ress to all I get from Eclipse my green bar depletes faster than i can "arrest" the enemies around me. I run at +0/x6 no bosses and a "normal" fight goes like this for me: -Wait for eclipse to recharge (about 15 seconds from perma, but working on that) -Run in with shadow cloak and SS activated -Find a spot where i can hit at least 6 enemies with eclipse, and use eclipse -Human Mire -> Dwarf Mire -> Nova Detonation -> Nova Emanation -> Dwarf Mire -> ND -> NE, etc. till there's only 1 or 2 luits standing - Dwarf ST attacks to take care of the last few - Stygian return/Dark Extraction. What am I doing wrong? I really want to like this toon, but being unable to survive for any lenght of time solo just plain sucks. |
If your timing is off by even a bit, it could get you killed quite easily.
As it stands, I don't see anything wrong with your strategy. I've learned to embrace death on my 'shade and use it as a weapon. If i die (even in "godmode") I can just use [Stygian Return] and get ten seconds of glorious retribution. Essentially I'll GWell a minon, unchain essence him, and use emanation to perma-stun any remaining enemies :3
The way I see it death is a warshade's currency. You deal in it, and you get it in return. You take their souls, they take your life. So Use stygian return and take their souls again. Embrace it
Yeah but the opinion is mathematically incorrect. Human Form has access to hands down the best single target damage, Dwarf is second, and Nova is last.
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Always purple, always hitting, all the time
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I haven't been keeping up with this thread, I would have thought that by now Stone could have adequately helped the OP find the way to often. Alright, I got that out of my system.
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Don't worry, I will keep pestering these forums with my questions, builds and overall squishiness :P
@Treibhireas on Defiant, Exalted and Freedom
Well, i just respecced into a build much like the one above, barring a few of the procs that are more difficult to obtain, and a lot of the kin combat pieces.
And I wish i had done this sooner, what a huge increase in power and survivability... Now i'm starting to get it why they are called MF-ing Warshades...
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@Treibhireas on Defiant, Exalted and Freedom
More questions: Which Incarnate powers do you suggest?
For Alpha I'm in doubt between Spiritual Core and Agility Core.
Interface is probably gonna be Radial Degenerative
And for Destiny i'm thinking about Clarion.
For Judgement and Lore i have no idea.
@Treibhireas on Defiant, Exalted and Freedom
More questions: Which Incarnate powers do you suggest?
For Alpha I'm in doubt between Spiritual Core and Agility Core. Interface is probably gonna be Radial Degenerative And for Destiny i'm thinking about Clarion. For Judgement and Lore i have no idea. |
Radial Degenerative is a fine choice. Clarion is what I use.
For Judgement, the best thematic approach I've seen is Dechs' idea of using Vorpal. Warshades use tp, after all, so what better judgement than the Nightcrawler one? Barring that, Void is also thematic, but you may agree that you deal enough negative energy damage as it is.
Lore is really just a matter of personal taste, because most people can explain any choice they pick. I've picked storm elementals (explained as souls that are filled with hate and are stronger than my normal fluffies), but you can pick others. If you aren't going thematic, and DPS is what you're looking for, I believe someone on the Player Guides section did a comparison between them all.
...everyone should eventually build their own build themselves, after playing and figuring out what works for them. So Thoran, you build your character the way you want to...
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http://boards.cityofheroes.com/showthread.php?t=274219
You'll generally want to go with...because most people can explain any choice they pick.
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http://boards.cityofheroes.com/showthread.php?t=282847
I like Void on my 'shade. He's in melee for eclipse and mire anyways and the -Dam debuff makes my capped resists that much more capped. But really it doesn't make a huge difference either way.
You'll generally want to go with Agility, for the end mod help. It's a blessing if you've skimped on Stamina, and it's effect carries into the forms and Stygian Circle. Spiritual has better recharge, but not enough to actually matter (and you should have perma everything with Agility anyways), and it's health aspect isn't as useful (IMO).
For Judgement, the best thematic approach I've seen is Dechs' idea of using Vorpal. Warshades use tp, after all, so what better judgement than the Nightcrawler one? Barring that, Void is also thematic, but you may agree that you deal enough negative energy damage as it is. |
As for Vorpal Judgement, how hard is that one to aim? I am used to cones that work by selecting an enemy, not ones that just hit right in front of you, and I'm worried that instead of hitting all enemies in a nice cone in front of me, i accidentely teleport into a wall without hitting anything...
A refer you to the following canonical document...
http://boards.cityofheroes.com/showthread.php?t=274219 And if you can't then take some time to read this... http://boards.cityofheroes.com/showthread.php?t=282847 |
As for RP reasons for (not) choosing certain powers, that's not one of my concerns, I want a good character first, and afterwards I'll jump through hoops to explain his/her powers.
@Treibhireas on Defiant, Exalted and Freedom
As for Vorpal Judgement, how hard is that one to aim? I am used to cones that work by selecting an enemy, not ones that just hit right in front of you, and I'm worried that instead of hitting all enemies in a nice cone in front of me, i accidentely teleport into a wall without hitting anything...
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It should be noted that vorpal does not actually teleport you anywhere.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Templar of Judgement Level 50+++ Triform Warshade - Server Freedom
And you thought eight Kheldians were awesome...
I haven't been keeping up with this thread, I would have thought that by now Stone could have adequately helped the OP find the way to often. Alright, I got that out of my system.
/Opinion