guide to controller primaries?
See Liliaceae's Dominator Guide for a comprehensive look at the control primaries (and Dominator secondaries, too): http://boards.cityofheroes.com/showthread.php?t=236428
Quote of the moment: This, too, shall pass.
Justice superteamers: We have a website now, in case the forums get closed early. If you've ever run with us, come visit us again before the curtain falls. We're running bucket list characters--anything you've always wanted to play but never got around to.
thanks, that's what I'm looking for
Quote:
I don't think this is really accurate. Darkness Control has an AoE Hold and an AoE Disorient, that's the standard for hard control. Most sets have additional AoE controls (Earthquake, for example), but they're soft control which Darkness also has in Fearsome Stare (And Umbra Beast's cone).
Darkness – good single target damage, good single target control, -to hit in powers, few AoE hard controls
|
Mind is actually the only one with three AoE hard controls (assuming you consider Confuse a hard control, which I do in that it prevents all attacks against you for the duration , and isn't broken by damage), Telekinesis, Total Domination and Mass Confusion.
@Oathbound & @Oathbound Too
I don't see one. Now that there are 9 there is a lot to look through to choose a controller primary. I have not played all, but played many and read several guides. So I am no expert, below is just my take on the primaries more to have a basis for discussion.
Selecting a Controller Primary
Safe Solo: Electric, Mind, Plant
Single Target Damage: Darkness, Gravity, Illusion
AoE Control: Earth, Ice
AoE Damage: Fire
Safe Solo means a control power that prevents enemies from striking back (including preventing an alpha) that can be up for every fight. Usually AoE, could be a non-aggroing single target that can be used repeatedly quickly.
Darkness good single target damage, good single target control, -to hit in powers, few AoE hard controls
Earth AoE control of all types, damage is low, minimal AoE damage, hard to get AoE containment
Electric alpha preventing sleep or confuse, END drain, no END issues, minimal AoE damage, problematic AoE control, unique
Fire few effective controls, moderate damage, good AoE damage, easy to get AoE containment
Gravity high single target damage, limited and late AoE controls
Ice very powerful constant control, limited AoE hard control, hard to get AoE containment
Illusion high single target damage, invisibility, phantom army, hard to get AoE containment, unique
Mind safe solo, lots of single target control, lack of AoE hard control sleep, fear, confuse
Plant safe solo, minimal healing, moderate AoE damage Carrion Creepers, kind of a one trick pony with Seeds of Confusion but a very good trick