UI set up
This is my UI. This is slightly older, as I have left the Picnic channel and removed that tab, and have added a tab next to Broadcast with League, Team, Broadcast, and PMs (this is only in use when I'm on an iTrial).
I have also removed Tray 5 because I created a popmenu in my default keybinds with a bunch of my miscellaneous power activations that are the same across all characters, like base transport, mission transport, assemble the team, jump pack, etc. Account level stuff all my characters have.
Everything I need is either a couple clicks away, or a button-push keybind away.
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
The one thing that I find the most helpful is to make the default (bottom) chat tab only shows tells, group and league chat (and maybe requests as some raid leaders like using that to stand out).
I also include some of the better known global channels, but not the ones that have a lot of just general chat going on. For each global channel that I monitor for getting on leagues, groups etc I make a separate chat tab.
So unless there is a lot of general chat going on within the league/group I normally don't miss anything important. But everyone has to realised that it's very easy for people to miss stuff, you can't play the game and keep your eyes glue to the chat tab all the time. And offcourse not everyone has English as their first language, some may be very young kids, have their focus temporary on something else etc etc.
My personal pet peeve is when a league leader makes it clear that he/she is about to advise each step of a trail for any new players and others (normally the experience players who already know the steps) keep typing general crap in /league, or worst think they are been funny but saying do things that you shouldn't.
This is an example of how I customize my screen:
This set up is optimized for my play style and limitations. This may not suit you, but I hope it gives you ideas.
I see the center and right side of my monitor best, upper left is the most difficult. Thus the upper left is where I put things to reference, but not see constantly. I can see the lower left hazily and movement there (IE: new chat) tells me I have something new to read.
Specific customizations:
Instructions how to do this yourself
Either Map or League is pinned in the upper left corner of the screen where I can reference it at need. HP and target are mid right side so I can see them.
The red and blue dots on an UI allow you to tack and untack. You can drag the UI where you want it by click + hold the left mouse button down and drag.
Text size is #15 font.
Options > General > Chat > Font Size
Chat tabs are reorganized.
Right click on tab > Edit tab > Click on the channel(s) you want to remove/add > do it > click OK to save. To add a new tab right click on the chat box (not tab) and Add New Tab, then modify as above.
I use binds for changing channels. For example, LB is on the 'b' key.
/bind b beginchat /send "LB"
Power trays are organized so that my actual mouse movement is limited to a small area. I use #s 2-4 for my most commonly cast items, 5-6 for the frequently cast, and 1 for Mystic Fortune. I buff teams by clicking on the team menu and hitting the #.
Options > General > Miscelaneous > Lock Powers in tray > Disable
I've enabled reticles so that I can see other players hps/power easily even when not on their team/league, and it makes it easier to target and buff/heal. I like to see titles, etc and enabled those too.
Options > General > Reticle > enable whichever you want.
I also use the player rating system and always show it on the monitor. This makes it easy to keep track of people like raid leaders, SG mates, my mom, etc.
Options > General > Reticle > Player Rating > Show always
To add a player rating click on the player > right click > add note
Your computer will remember this for you. If you wipe the HD, reinstall COH, or get a new comp you'll have to add new notes
If there are any questions I'll do my best. Please note that this is how I have my mouse set up, if yours is different you may need to experiment a bit, but the theory is sound.
Together we entered a city of strangers, we made it a city of friends, and we leave it a City of Heroes. - Sweet_Sarah
BOYCOTT NCSoft (on Facebook)
https://www.facebook.com/groups/517513781597443/
Governments have fallen to the power of social media. Gaming companies can too.
This is more or less what my general layout looks like (click on it for full-size):
Basically UI is set to the 64%
Tray 1: Primary attacks.
Tray 2: Armors (though with some I kick armors up to one of the top trays).
Tray 3: Commonly used temps and travel powers.
Tray 4: Incarnate and Temp/Vet attack powers.
Tray 5: Additional Temp/Vet powers.
Some of you know me, some don't.
I have run more iTrials than I care to think about. Most went well, some were so bad, I've repressed the memories.
The other day, I had a real life activity, so I showed up on my server, late to a raid. (In all seriousness, I expected it to be over.)
I've never led a Hami raid, though I have led specific teams to the various duties. It's to the point now where it's pretty much down to a science.
When I logged in, I sent the raid leader a tell, asking if I was too late, and if not, what would be most useful.
The response made me chuckle, a bit. I could sense the frustration from someone I know to be as laid back as they get.
"Bring a toon that makes people follow simple instructions."
lol
Well, it got me thinking - and although my math is atrocious, and I tend to discount obvious things - (like monitor size, people having different systems than me with different capabilities, etc) - I asked myself this question:
Why is it that some people don't follow instructions?
Obviously, there are a host of reasons.
But, I'm only interested in the reasons that can be helped, if the player is willing to be helped.
After trying to explain how to display combat attributes via a slash command, then that not working and leading them step by step through Powers-->Combat Attributes---> etc, it occurred to me that in a way, I am playing a far different game than most.
Many of you use W,A,S,D to navigate your character, I use the arrow keys. Some of you use a mouse.
There's no right way, no wrong way. It's a preference. I totally get that.
(I suspect that W,A,S,D is "better" - but after this many years, that's too bad.)
Given all the differences in our set ups - I know I don't use the default - is there really that much of a surprise that people miss things in chat?
I'm guessing not. Not after I think about it.
I mentioned to a league last night that I almost always see people announce that they are "back" from afk, but I never see them say that they are going afk. (or, sometimes, the opposite)
It's a perception, and a flawed one.
What I'd like is for those of you that are smarter than me to come up with a guide to help people set up their UI with minimal clutter balanced with maximum information that's useful.
I honestly believe that a lot of league and request chat gets lost because people edit their channels, throwing everything into one box, and because rewards stack up pretty quickly on a trial, they miss pertinent information.
It may be silly of me to disregard that some people just don't care what the league leader's plan is, or that some people get slap-happy drunk when playing and are so buzzed they don't even know which toon they're operating when they look at the screen. There's nothing I can really do about those players, other than 1 star them and make a note.
But, I'm quite sure that there are players out there who simply are unaware of the extensive options we have. And I'm likely one of them!
For those players that do want to "not muck things up" - how would you recommend they set up their UI and chat boxes?
"Most people that have no idea what they are doing have no idea that they don't know what they are doing." - John Cleese
@Ukase