help a kheld newb out


AlienOne

 

Posted

ok, so i've spent the majority of my 5 years on this game playing melee, and though i enjoy it, it's time to branch out.

i've always wanted to try Khelds, but never gotten one up past squid form, and that's what kills it for me. i HATE the other forms, not that look of the forms, not the shift in powers and playstyles, but the alien forms kill my immersion. i am not a numbers guy, i play because i love superheroes, and i want to use one of these AT's, so i have decided to go human form only.

now my question is, which one (PB or WS) makes a "better" human only build? and by better i mean which one has better survivability or soloabilty in human form. i have cool concepts for both, but as a semi-squishy, nit sure which one will translate better from a mostly melee point of view.

i've read the guides, but with absolutely no Kheld experience all that data seems vague...

help a newb out with your experiences, and any suggestions for power combos/playstyles/tactics are greatly appreciated.

thanks in advance.


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screw your joke, i want "FREEM"

 

Posted

PB has more hard-hitting melee attacks and feels more like a scrapper in human form. Warshade feels more like a blaster/controller in human form.

Both are a bit squishier than Scrappers until you get the tier 9 (Lightform or Eclipse), at which point they become VERY hard to kill (assuming you've got the recharge to keep it turned on most/all of the time), but that comes at level 38, so, yeah. Neither gets protection from holds and such in human form, though at high levels you can mitigate that by building for defense.


 

Posted

Quote:
Originally Posted by Traegus View Post
now my question is, which one (PB or WS) makes a "better" human only build?
Peacebringer can go human form only and "lose nothing" from not taking the forms. You don't need Nova to be able to Fly (like a Warshade does) and your Dwarf doesn't give you extra Damage Buffing (like a Warshade does). Just about the only weakness you'll have is Psionic Damage (what else is new...) and Mez effects (which can be gotten around by using breakfrees, teaming with Controllers/Dominators, and using Clarion as your Destiny, just to name a few).


It's the end. But the moment has been prepared for ...

 

Posted

It depends on what you value more.

Warshades have:

  1. Damage/Mezz auras
  2. A power that restores your health/end by using corpses nearby
  3. The ability to summon out multiple pets that deal good ranged damage
  4. A power that can be perma'd that has the ability to take you to damage resistance cap for everything, provided you have enough enemies to saturate it
  5. The ability to stack stuns as mitigation to keep from being mezzed
  6. TP and Recall Friend
  7. Corpse blasting

Peacebringers have:
  1. Entirely self contained survivability
  2. A self heal and a dull pain clone
  3. The ability to perma a power that can give you capped damage resistance to everything (except psi), albeit with a periodic moderate crash to health/endurance
  4. Mitigation in the form of knockback
  5. The maneuverability of fly/hover


 

Posted

I have a Warshade and a Peacebringer at 50, as well as several at lower levels. I prefer Tri-forming and I prefer Warshades . . . but I am a Controller at heart.

The PB relies less on form shifting and is far more scrapper-ish. I find I spend a lot more time in Human form on my PB than on my WS. I think it is pretty clear that a PB will probably fit your request better than a WS.

I would suggest that you make sure you take Hasten on either one. You may want to consider keeping the Dwarf form, at least leveling up, for getting out of mez. Later if you have a build with lots of defense, you may not need Dwarf form as much.


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Posted

Quote:
Originally Posted by Stone Daemon View Post
Would you be able to post your build, as well? I, for one, would like to see it.


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Posted

Quote:
Originally Posted by _Malk_ View Post
Would you be able to post your build, as well? I, for one, would like to see it.
Unfortunately, I'm at work right now, so it'll be quite a few hours until I could. And I'm not entirely sure I have it anymore, as that build was a previous version of what I am running now. But basically, you take the dwarf form as a mule, so that you can slot up it's attacks with kinetic combats and softcap your SL defense, and using purples and other stuff to get to 170%~ recharge.


 

Posted

Ok, well, it turns out I still have that build...

However, I really can't recommend it, so I'd rather not post it. If you want, I can send it to you, but the reason I respec'd out of it was that it's blue bar was...for the lack of a better word, anemic. A couple attacks, and you were forced to pop a blue or use Stygian Circle.

So, let me know if you still want to see it, or I can show you my new build. The new one has less defense, but I am much more satisfied with it overall.