Which should I go with?


Draeth Darkstar

 

Posted

I'm looking at the /Poison set for both Controllers and Corrs. Being that I'm getting burnt out on making plant toons (and Dark/ isn't available yet); I decided to make a build for a Fire/Poison Troller:

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

i100 Tainted Fire 50: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Poison
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Ring of Fire -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Acc/Dmg/Rchg:50(25), Decim-Build%:40(43)
Level 1: Alkaloid -- EndRdx-I:50(A)
Level 2: Char -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Acc/Dmg/Rchg:50(25)
Level 4: Weaken -- Cloud-Acc/EndRdx/Rchg:30(A), Cloud-ToHitDeb/EndRdx/Rchg:30(5), Cloud-Acc/ToHitDeb:30(5), Cloud-ToHitDeb:30(11), Cloud-Acc/Rchg:30(11), Cloud-%Dam:30(46)
Level 6: Fire Cages -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(7), Enf'dOp-Acc/EndRdx:50(7), Enf'dOp-Immob/Rng:50(40), Enf'dOp-Acc/Immob/Rchg:50(40), Enf'dOp-Acc/Immob:50(42)
Level 8: Hot Feet -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/EndRdx:50(9), Erad-Acc/Dmg/EndRdx/Rchg:30(9), Erad-Dmg:30(37), Erad-Acc/Dmg/Rchg:30(37)
Level 10: Neurotoxic Breath -- Acc-I:50(A)
Level 12: Flashfire -- Rope-Acc/Stun:50(A), Rope-Acc/Rchg:50(13)
Level 14: Envenom -- ShldBrk-Acc/Rchg:30(A), ShldBrk-DefDeb/EndRdx/Rchg:30(15), ShldBrk-Acc/DefDeb:30(15), Achilles-ResDeb%:20(23)
Level 16: Smoke -- DarkWD-ToHitDeb/EndRdx:50(A), DarkWD-Rchg/EndRdx:50(17), DarkWD-ToHitdeb/Rchg/EndRdx:50(17), DarkWD-ToHitDeb:50(21)
Level 18: Cinders -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(19), BasGaze-Rchg/Hold:30(19), BasGaze-EndRdx/Rchg/Hold:30(21), BasGaze-Acc/EndRdx/Rchg/Hold:30(23)
Level 20: Elixir of Life -- ImpSkn-Status:30(A), S'fstPrt-ResDam/Def+:30(43)
Level 22: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 24: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/EndRdx/Rchg:50(34)
Level 26: Bonfire -- RechRdx-I:50(A), RechRdx-I:50(27), Dmg-I:50(27), Dmg-I:50(34)
Level 28: Air Superiority -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(31)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 32: Fire Imps -- ExRmnt-EndRdx/Dmg/Rchg:50(A), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-Dmg/EndRdx:50(33), ExRmnt-Acc/Dmg:50(33), S'bndAl-Build%:50(34)
Level 35: Poison Trap -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(36), BasGaze-Rchg/Hold:30(36), BasGaze-EndRdx/Rchg/Hold:30(36), BasGaze-Acc/EndRdx/Rchg/Hold:30(37), Armgdn-Dam%:50(43)
Level 38: Venomous Gas -- DarkWD-ToHitDeb/EndRdx:50(A), DarkWD-Rchg/EndRdx:50(39), DarkWD-ToHitdeb/Rchg/EndRdx:50(39), DarkWD-ToHitDeb:50(39), Achilles-ResDeb%:20(40)
Level 41: Hibernate -- Numna-Heal/EndRdx/Rchg:50(A), Numna-EndRdx/Rchg:50(42), Numna-Heal/Rchg:50(42)
Level 44: Frost Breath -- Posi-Acc/Dmg:50(A), Posi-Acc/Dmg/EndRdx:50(45), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Dmg/Rng:50(46)
Level 47: Ice Storm -- RechRdx-I:50(A), RechRdx-I:50(48), Dmg-I:50(48), Dmg-I:50(48)
Level 49: Frozen Armor -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(50), LkGmblr-Def/EndRdx/Rchg:50(50), Aegis-Psi/Status:50(50)
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Panac-Heal/+End:50(A), Numna-Regen/Rcvry+:50(46)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(13)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- IntRdx-I:50(A)
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 10.81% Defense(Smashing)
  • 10.81% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 18% Defense(Energy)
  • 18% Defense(Negative)
  • 3% Defense(Psionic)
  • 9.25% Defense(Melee)
  • 13.31% Defense(Ranged)
  • 3% Defense(AoE)
  • 4.05% Max End
  • 9% Enhancement(Accuracy)
  • 3% Enhancement(Immobilize)
  • 70% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 87.75 HP (8.63%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Confused) 25%
  • MezResist(Held) 25%
  • MezResist(Immobilize) 27.75%
  • MezResist(Sleep) 25%
  • MezResist(Stun) 25%
  • MezResist(Terrorized) 25%
  • 18% (0.3 End/sec) Recovery
  • 48% (2.03 HP/sec) Regeneration
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 1.88% Resistance(Negative)
  • 3% Resistance(Psionic)
  • 5% RunSpeed
------------
Set Bonuses:
Thunderstrike
(Ring of Fire)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Thunderstrike
(Char)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Cloud Senses
(Weaken)
  • Status Resistance 2.5%
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Enfeebled Operation
(Fire Cages)
  • 3% Enhancement(Immobilize)
  • 1.88% Resistance(Negative)
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.75% Enhancement(RechargeTime)
  • 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Scirocco's Dervish
(Hot Feet)
  • 10% (0.42 HP/sec) Regeneration
Eradication
(Hot Feet)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Rope A Dope
(Flashfire)
  • 6% (0.25 HP/sec) Regeneration
Shield Breaker
(Envenom)
  • 2.5% (0.04 End/sec) Recovery
  • Status Resistance 2.5%
Dark Watcher's Despair
(Smoke)
  • 15.26 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
Basilisk's Gaze
(Cinders)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
  • Status Resistance 5%
Impervious Skin
(Elixir of Life)
  • Status Resistance 7.5%
Steadfast Protection
(Elixir of Life)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)
  • 10% (0.42 HP/sec) Regeneration
  • 11.45 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Kinetic Combat
(Air Superiority)
  • MezResist(Immobilize) 2.75%
  • 15.26 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Expedient Reinforcement
(Fire Imps)
  • Status Resistance 2.5%
  • 3% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
Basilisk's Gaze
(Poison Trap)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
  • Status Resistance 5%
Dark Watcher's Despair
(Venomous Gas)
  • 15.26 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
Numina's Convalescence
(Hibernate)
  • 12% (0.51 HP/sec) Regeneration
  • 19.08 HP (1.88%) HitPoints
Positron's Blast
(Frost Breath)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Frozen Armor)
  • 10% (0.42 HP/sec) Regeneration
  • 11.45 HP (1.13%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Aegis
(Frozen Armor)
  • 3% Resistance(Psionic)



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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I then wanted to check out how it would fare in Corr territory; so I rolled a Sonic/Poison:


Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

i100 Tainted Sounds 50: Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Poison
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Shriek -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Acc/Dmg/Rchg:50(13), Thundr-Acc/Dmg/EndRdx:50(43), Decim-Build%:40(45)
Level 1: Alkaloid -- Numna-Heal/EndRdx:50(A)
Level 2: Scream -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Acc/Dmg/Rchg:50(11), Thundr-Dmg/EndRdx/Rchg:50(40)
Level 4: Weaken -- Cloud-Acc/EndRdx/Rchg:30(A), Cloud-ToHitDeb/EndRdx/Rchg:30(5), Cloud-Acc/ToHitDeb:30(5), Cloud-ToHitDeb:30(17), Cloud-Acc/Rchg:30(19), Cloud-%Dam:30(19)
Level 6: Howl -- Posi-Acc/Dmg:50(A), Posi-Acc/Dmg/EndRdx:50(7), Posi-Dmg/EndRdx:50(7), Posi-Dmg/Rchg:50(15), Posi-Dmg/Rng:50(25)
Level 8: Shout -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(9), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Dmg/EndRdx/Rchg:50(40)
Level 10: Envenom -- ShldBrk-Acc/EndRdx/Rchg:30(A), ShldBrk-DefDeb/EndRdx/Rchg:30(11), ShldBrk-Acc/DefDeb:30(17), Achilles-ResDeb%:20(33)
Level 12: Amplify -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(13)
Level 14: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(34), KntkC'bat-Dmg/Rchg:35(34), KntkC'bat-Dmg/EndRdx/Rchg:35(37)
Level 16: Elixir of Life -- RechRdx-I:50(A), EndRdx-I:50(46)
Level 18: Neurotoxic Breath -- Acc-I:50(A)
Level 20: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(21), LkGmblr-Def/EndRdx/Rchg:50(21)
Level 22: Hover -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(23), LkGmblr-Def/EndRdx/Rchg:50(23)
Level 24: Tough -- EndRdx-I:50(A), S'fstPrt-ResDam/Def+:30(25), ImpSkn-Status:30(46)
Level 26: Screech -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(27), Thundr-Acc/Dmg/Rchg:50(27)
Level 28: Paralytic Poison -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(29), BasGaze-Rchg/Hold:30(29), BasGaze-EndRdx/Rchg/Hold:30(31), BasGaze-Acc/EndRdx/Rchg/Hold:30(31)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(46)
Level 32: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(33), LkGmblr-Def/EndRdx/Rchg:50(33)
Level 35: Poison Trap -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(36), BasGaze-Rchg/Hold:30(36), BasGaze-EndRdx/Rchg/Hold:30(36), BasGaze-Acc/EndRdx/Rchg/Hold:30(37), Armgdn-Dam%:50(37)
Level 38: Venomous Gas -- DarkWD-ToHitDeb/EndRdx:50(A), DarkWD-Rchg/EndRdx:50(39), DarkWD-ToHitdeb/Rchg/EndRdx:50(39), DarkWD-ToHitDeb:50(39), Achilles-ResDeb%:20(40)
Level 41: Soul Drain -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Rchg:30(42), Erad-Acc/Dmg/EndRdx/Rchg:30(42), AdjTgt-ToHit/EndRdx/Rchg:50(42), AdjTgt-EndRdx/Rchg:50(43), GSFC-Build%:50(43)
Level 44: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(45)
Level 47: Summon Mistress -- ExRmnt-EndRdx/Dmg/Rchg:50(A), ExRmnt-Acc/Dmg/Rchg:50(48), ExRmnt-Dmg/EndRdx:50(48), ExRmnt-Acc/Dmg:50(48)
Level 49: Dark Embrace -- EndRdx-I:50(A), ResDam-I:50(50), ResDam-I:50(50), Aegis-Psi/Status:50(50)
------------
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Panac-Heal/+End:50(A), Numna-Regen/Rcvry+:50(34)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(15), P'Shift-End%:50(45)
Level 1: Brawl -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- IntRdx-I:50(A)
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 7% DamageBuff(Smashing)
  • 7% DamageBuff(Lethal)
  • 7% DamageBuff(Fire)
  • 7% DamageBuff(Cold)
  • 7% DamageBuff(Energy)
  • 7% DamageBuff(Negative)
  • 7% DamageBuff(Toxic)
  • 7% DamageBuff(Psionic)
  • 6.75% Defense(Smashing)
  • 6.75% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 20.5% Defense(Energy)
  • 20.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 4.88% Defense(Melee)
  • 14.56% Defense(Ranged)
  • 3% Defense(AoE)
  • 4.05% Max End
  • 61.25% Enhancement(RechargeTime)
  • 30% Enhancement(Accuracy)
  • 5% FlySpeed
  • 68.27 HP (6.37%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Confused) 25%
  • MezResist(Held) 25%
  • MezResist(Immobilize) 27.75%
  • MezResist(Sleep) 25%
  • MezResist(Stun) 25%
  • MezResist(Terrorized) 25%
  • 17.5% (0.29 End/sec) Recovery
  • 30% (1.34 HP/sec) Regeneration
  • 1.58% Resistance(Fire)
  • 1.58% Resistance(Cold)
  • 3% Resistance(Psionic)
  • 5% RunSpeed
------------
Set Bonuses:
Thunderstrike
(Shriek)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
Thunderstrike
(Scream)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
Cloud Senses
(Weaken)
  • Status Resistance 2.5%
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Positron's Blast
(Howl)
  • 2.5% (0.04 End/sec) Recovery
  • 1.58% Resistance(Fire,Cold)
  • 9% Enhancement(Accuracy)
  • 6.25% Enhancement(RechargeTime)
Thunderstrike
(Shout)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
Shield Breaker
(Envenom)
  • 2.5% (0.04 End/sec) Recovery
  • Status Resistance 2.5%
Adjusted Targeting
(Amplify)
  • 2% DamageBuff(All)
Kinetic Combat
(Boxing)
  • MezResist(Immobilize) 2.75%
  • 16.06 HP (1.5%) HitPoints
  • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Luck of the Gambler
(Combat Jumping)
  • 10% (0.45 HP/sec) Regeneration
  • 12.05 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Hover)
  • 10% (0.45 HP/sec) Regeneration
  • 12.05 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Steadfast Protection
(Tough)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Impervious Skin
(Tough)
  • Status Resistance 7.5%
Thunderstrike
(Screech)
  • 2% (0.03 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Basilisk's Gaze
(Paralytic Poison)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 2% (0.03 End/sec) Recovery
  • 7.5% Enhancement(RechargeTime)
  • Status Resistance 5%
Luck of the Gambler
(Weave)
  • 10% (0.45 HP/sec) Regeneration
  • 12.05 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Basilisk's Gaze
(Poison Trap)
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged) (Exceeded 5 Bonus Cap)
  • 2% (0.03 End/sec) Recovery (Exceeded 5 Bonus Cap)
  • 7.5% Enhancement(RechargeTime)
  • Status Resistance 5%
Dark Watcher's Despair
(Venomous Gas)
  • 16.06 HP (1.5%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 5% Enhancement(RechargeTime)
Eradication
(Soul Drain)
  • 1.8% Max End
  • 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
Adjusted Targeting
(Soul Drain)
  • 2% DamageBuff(All)
Expedient Reinforcement
(Summon Mistress)
  • Status Resistance 2.5%
  • 3% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
Aegis
(Dark Embrace)
  • 3% Resistance(Psionic)



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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Any opinions, suggestions or otherwise are appreciated.


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

My honest response is, unless you're married to Poison for conceptual reasons, pick a better secondary, it's still fairly far below the power curve.


@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.

 

Posted

Quote:
Originally Posted by Draeth Darkstar View Post
My honest response is, unless you're married to Poison for conceptual reasons, pick a better secondary, it's still fairly far below the power curve.
Yeah, its a concept thing.

I'm already running a Fire/Storm and a Fire/Time.

I was really wanting to take advantage of Poison's (base) -45% Dmg Debuff, -48% Resis Debuff, -40% Defense Debuff and -25% ToHit Debuff. That's a lot of mitigation and damage buffing; especially when factoring Fire's high damage potential and Sonic's further debuffing.

I tried running the Sonic/Poison Corr and I just didn't like the performance. I'm testing out the Fire/Poison Troller now and I'm liking the control plus damage.


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Quote:
Originally Posted by Draeth Darkstar View Post
My honest response is, unless you're married to Poison for conceptual reasons, pick a better secondary, it's still fairly far below the power curve.
...I believe that completely misses the point of the question.



 

Posted

Quote:
Originally Posted by Thirty-Seven View Post
...I believe that completely misses the point of the question.
...I believe the fact that I disagree is inherently obvious, given that I responded the way I did.

To the OP, best of luck with your Controller. Be sure to slot well for endurance management and recharge, Poison is a bit of a pain on both counts.


@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.