Chronoshift duration?


Crysys

 

Posted

Working on planning an Elec/time controller, and I seem to be having all kind of problems understand the info from Mid's.

The duration in Mid's shows 30s, but the description implies that the +regen and +recovery effects last for a shorter time than the +rchg.
I assume the 30s is the time during which all are affected? if not, it's not a very useful power.

So how long does it last? it seems pretty easy to get to 90s rechg on chronoshift, so I'm hoping the answer is 90s to get a toon and team in hyperspeed mode. With Elec I should be able to take the extra endurance consumption implied by perma +rchg, and I'm hoping endmods in Chronoshift will help the team deal with it too.

I am not high enough to try it yet, so I can't decide if it's a great power or a skippable one.


 

Posted

The recov and regen lasts 30 seconds.

Rech lasts 90 seconds.



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

The specific question you had was answered already, but if you have other questions about powers you can check out City of Data - it's a bit more detailed than what you can get from Mid's and has a lot of things you don't necessarily need to know but are really informative to explain certain nuances such as which powers work by summoning a pet, what the different radius sizes are for some powers like Lightning Rod, and - the relevant part - what duration is for each individual effect from a power.


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it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Posted

Slightly different question on Chronoshift since you brought it up...

Can the Endurance Recovery portion of this be enhanced in any way? I've fiddled with a few different slottings for the power on my Bots/Time MM and have yet to see it change in my Combat Stats screen.


 

Posted

Quote:
Originally Posted by Crysys View Post
Slightly different question on Chronoshift since you brought it up...

Can the Endurance Recovery portion of this be enhanced in any way? I've fiddled with a few different slottings for the power on my Bots/Time MM and have yet to see it change in my Combat Stats screen.
The +recovery should be affected by slotting, but the +end isn't.

I haven't been able to verify this, though - the level bumped characters I had from beta were deleted a while back and my highest Time Manipulation character on a live server is a level 37 Corruptor.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.