Energy Aura?
but my problem is i seen Disrupt, if im not mistaken the whole idea of a stalker is to be hidden, so whats the use of this power?
its not even a mag 3 so not only will it stun maybe a couple minions but its gunna bring aggro to you when you wanna be in hide, am i missing something here? if this is the case then im gunna have to look at another idea altogether. has anyone got experience with this set and can they give me advice over it? appreciate it very much. |
Essentially, if any of your KM stuns land on a boss, the boss will be stunned. Without Disrupt, you'd have to get lucky twice in rapid succession in order to stun a boss.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
Disrupt, just like all stalker enemy affecting toggles, suppresses while hidden. The only problem it gives to a hidden status is that if it hits an enemy that counts against your time before 'naturally' regaining hide without attacking, so placate is your way back into hide with enemies around.
Disrupt, just like all stalker enemy affecting toggles, suppresses while hidden. The only problem it gives to a hidden status is that if it hits an enemy that counts against your time before 'naturally' regaining hide without attacking, so placate is your way back into hide with enemies around.
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so it wont affect hidden status is that wat ur sayin?
If you are running an offensive toggle like Disrupt, Placate will not suppress the toggle. It is a bug that can't and won't be fixed for a while. A. Hawk explained that to me.
Your best way is to follow up Placate with another attack, or you can try to de-toggle first. It's annoying I know.
The good news is since you are Kinetic Melee, you probably won't do Placate + Assassin Strike much. You can easily do Placate + Concentrated Strike even with Disrupt on.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
To the Op
No it wont effect hidden status...but also it wont actualy stun anything while you are in the hidden status either. The effect supresses while you are hidden....thus you can strike something and the effect will kick in as soon as you appear.
The duration isnt that long but it is long enough that if you placate immediately something that is under the effect it will still attempt to attack you.(if it misses though you can still assasin strike the target)
You wanted to know how and when it would be useful.
Think of it this way...its mag isnt that great which is true...but kinetic melee has a number of attacks that cause stun as well....this power will stack with that.
In addition the effects may not always work or for that long....but when they do they will interupt the enemies around you when it does work....which isnt the best defense but it isnt that bad either...if you have lots of enemies around you.
The best usage of this power is believe it or not is not while solo but on teams
First good spot to use it is while you stand next to a brute or tank using area of effects and taunting groups to surround them...as in it will sometimes work on things thats try to escape the Brute or the Tank...which is helpful.
Also in the middle of groups that controllers or defenders or kheldians who use stun effects alot are trying to effect...as you will then be combining a stun with their stun.
And the last best place i found is actualy while using hover, hovering directly over a big boss like say in the Bahavior Adjustment Facility Incarnate Trial.....because we all know it wont do much to the bosses...but it will hit the minions they summon.
Only problems with disrupt is its a very small area of effect...and consumes energy whether it works or not...any attempt of it trying to hit a target consumes energy...so it can be annoying.
Now for tips part becasue i still play this set every so often.
For the Kinetic Melee part....I actualy enhanced all my attacks with a chance to knock down invention enhancement.....the reason was that the powers actualy do a fairly good job of knocking things down on their own....but with the enhancement...the chance is alot better...as the game checks for both the power doing it and for the enhancement itself.
On the Energy Aura part the defenses they give you are not too bad either...you can up them fairly well....and one power even offers psionic defense...you will find your only real hole will be toxic...may advice is read the powers onthe sloting screen and see what they will offer and slot accordingly.
If you attack fast with kinetic melee you will find actualy the energy usage for the attacks is fairly heavy....and can run out of energy quickly....thus you best choice while playing and building your chaarcter in my opinion is not to enhance the attacks for attack speed....rather enhance them for hitting and damage.
Incarnate-wise i went a route of getting nerve...becasue it offered an accuracy bonus, increased defenses and enahnced hold whihc seams to include stuns...=^_^=....ok so the stuns isnt enhacned that much...but it is noticable.
One thing i personaly found with kinetic melee....it seams to miss alot more then most of the other stalker attacks from other sets(well there is one attack in electric melee that misses alot too and the stats for it in game says it has a higher chance to hit).....i dont know why i get so many frequent misses....the values according to the game are supposedly the same(I compared them across the board).....when i run hero stats however it confirms i miss more using kinetic melee....thus Nerve helps with that...as i hate trying to destroy boxes with an assassin strike while hidden and miss....especialy on a team.
I am not saying you should get Nerve...no you should get whatever Incarnate Alpha Item you want....eventualy you will want more then one type .
Anywise I hope this helps...This combination is alot of fun....=^_^=
To the Op
No it wont effect hidden status...but also it wont actualy stun anything while you are in the hidden status either. The effect supresses while you are hidden....thus you can strike something and the effect will kick in as soon as you appear. The duration isnt that long but it is long enough that if you placate immediately something that is under the effect it will still attempt to attack you.(if it misses though you can still assasin strike the target) You wanted to know how and when it would be useful. Think of it this way...its mag isnt that great which is true...but kinetic melee has a number of attacks that cause stun as well....this power will stack with that. In addition the effects may not always work or for that long....but when they do they will interupt the enemies around you when it does work....which isnt the best defense but it isnt that bad either...if you have lots of enemies around you. The best usage of this power is believe it or not is not while solo but on teams First good spot to use it is while you stand next to a brute or tank using area of effects and taunting groups to surround them...as in it will sometimes work on things thats try to escape the Brute or the Tank...which is helpful. Also in the middle of groups that controllers or defenders or kheldians who use stun effects alot are trying to effect...as you will then be combining a stun with their stun. And the last best place i found is actualy while using hover, hovering directly over a big boss like say in the Bahavior Adjustment Facility Incarnate Trial.....because we all know it wont do much to the bosses...but it will hit the minions they summon. Only problems with disrupt is its a very small area of effect...and consumes energy whether it works or not...any attempt of it trying to hit a target consumes energy...so it can be annoying. Now for tips part becasue i still play this set every so often. For the Kinetic Melee part....I actualy enhanced all my attacks with a chance to knock down invention enhancement.....the reason was that the powers actualy do a fairly good job of knocking things down on their own....but with the enhancement...the chance is alot better...as the game checks for both the power doing it and for the enhancement itself. On the Energy Aura part the defenses they give you are not too bad either...you can up them fairly well....and one power even offers psionic defense...you will find your only real hole will be toxic...may advice is read the powers onthe sloting screen and see what they will offer and slot accordingly. If you attack fast with kinetic melee you will find actualy the energy usage for the attacks is fairly heavy....and can run out of energy quickly....thus you best choice while playing and building your chaarcter in my opinion is not to enhance the attacks for attack speed....rather enhance them for hitting and damage. Incarnate-wise i went a route of getting nerve...becasue it offered an accuracy bonus, increased defenses and enahnced hold whihc seams to include stuns...=^_^=....ok so the stuns isnt enhacned that much...but it is noticable. One thing i personaly found with kinetic melee....it seams to miss alot more then most of the other stalker attacks from other sets(well there is one attack in electric melee that misses alot too and the stats for it in game says it has a higher chance to hit).....i dont know why i get so many frequent misses....the values according to the game are supposedly the same(I compared them across the board).....when i run hero stats however it confirms i miss more using kinetic melee....thus Nerve helps with that...as i hate trying to destroy boxes with an assassin strike while hidden and miss....especialy on a team. I am not saying you should get Nerve...no you should get whatever Incarnate Alpha Item you want....eventualy you will want more then one type . Anywise I hope this helps...This combination is alot of fun....=^_^= |
oh my god you have sold me on this set, everyones comments was really helpful but this put the cherry on top, im not too bothered by frequent misses i can work on that, this should be a guide in itself, thank you very much kitty.
hey guys,
im lookin next to roll a stalker, i hear nothing but good news about kinetic melee, plus thematically for me i can use it as a telekinetic set, then i came across energy aura and this i can definitly use it as telekinetic energy aura aswell as i wanted to create this TK using ninja style character. but my problem is i seen Disrupt, if im not mistaken the whole idea of a stalker is to be hidden, so whats the use of this power? its not even a mag 3 so not only will it stun maybe a couple minions but its gunna bring aggro to you when you wanna be in hide, am i missing something here? if this is the case then im gunna have to look at another idea altogether. has anyone got experience with this set and can they give me advice over it? appreciate it very much. |
Like explained by the above posters, Stalkers get a special use from these powers as the effects from those powers will suppress after 8sec so long as you do not attack or take damage. That means, the toggles will still remain on and consume endurance but will not have any effect until you are no longer hidden at which point, the powers will instantly take effect.
Yes and no.
No, if you're in Hidden status and turn on Disrupt in the middle of a group of foes, nothing will happen until you stop being hidden.
Yes, it will affect Placate which seems to not act the same way as normal Hidden status. Since Hide does not unsuppress when you use placate but instead only gives you an extra crit, Disrupt will still be in effect after you use placate. If a foe happens to be around you when you use placate, Disrupt may instantly unhide you...and I say 'may instantly' because powers like Disrupt and Cloak of Fear have to actually take a 'tic' to apply their affect and it's not all that fast (like every 2 sec or something) but powers like Chilling Embrace have tics set to some fraction of a second, making it seem instant.
My advice to you, if you want to use Disrupt or any other PBAoE aura power on a Stalker is:
-Don't use Placate with foes around you or else you may disable your extra crit.
-Don't have the Aura on when you use Placate to insure a better chance to get your extra crit.
-Don't Placate something standing next to you and they'll stay oblivious to you.
-Just skip Placate and fight normally...although for Kinetic Melee, you'll miss out on the insta-recharge of BU feature that Concentrated Strike has...the feature's still there but you'll have to rely on randomness or waiting to rehide.
For future reference, there are multiple powers in the Stalker armor sets that work similar to Disrupt. Those powers are Cloak of Fear and Oppressive Gloom from Dark Armor and Chilling Embrace from Ice Armor.
Like explained by the above posters, Stalkers get a special use from these powers as the effects from those powers will suppress after 8sec so long as you do not attack or take damage. That means, the toggles will still remain on and consume endurance but will not have any effect until you are no longer hidden at which point, the powers will instantly take effect. Yes and no. No, if you're in Hidden status and turn on Disrupt in the middle of a group of foes, nothing will happen until you stop being hidden. Yes, it will affect Placate which seems to not act the same way as normal Hidden status. Since Hide does not unsuppress when you use placate but instead only gives you an extra crit, Disrupt will still be in effect after you use placate. If a foe happens to be around you when you use placate, Disrupt may instantly unhide you...and I say 'may instantly' because powers like Disrupt and Cloak of Fear have to actually take a 'tic' to apply their affect and it's not all that fast (like every 2 sec or something) but powers like Chilling Embrace have tics set to some fraction of a second, making it seem instant. My advice to you, if you want to use Disrupt or any other PBAoE aura power on a Stalker is: -Don't use Placate with foes around you or else you may disable your extra crit. -Don't have the Aura on when you use Placate to insure a better chance to get your extra crit. -Don't Placate something standing next to you and they'll stay oblivious to you. -Just skip Placate and fight normally...although for Kinetic Melee, you'll miss out on the insta-recharge of BU feature that Concentrated Strike has...the feature's still there but you'll have to rely on randomness or waiting to rehide. |
thanks 4 the heads up tbh im lookin to make a pvp and pve stalker so im hoping both those sets ive picked are good for both, i am a noob wen it comes to stalkers.
Disrupt will make you go blind.
When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...
BEHOLD THE POWER OF CHEESE!
hey guys,
im lookin next to roll a stalker, i hear nothing but good news about kinetic melee, plus thematically for me i can use it as a telekinetic set, then i came across energy aura and this i can definitly use it as telekinetic energy aura aswell as i wanted to create this TK using ninja style character.
but my problem is i seen Disrupt, if im not mistaken the whole idea of a stalker is to be hidden, so whats the use of this power?
its not even a mag 3 so not only will it stun maybe a couple minions but its gunna bring aggro to you when you wanna be in hide, am i missing something here?
if this is the case then im gunna have to look at another idea altogether.
has anyone got experience with this set and can they give me advice over it?
appreciate it very much.