IDEA: Making XP Boosters tradable (Account wide only)


Coulomb2

 

Posted

Wasn't sure where to put this so figured I would put it here, but I love the XP Boosters. They're a big help. However something I would really like is if they could be able to be mailed, but only account wide.


I sometimes find myself claiming more than I need and once I don't need them anymore I think it's kinda dumb for them to just sit on a level 50 character. They don't count for incarnate xp so there's really no point in having them on the toon anymore.

So what I'm saying is that I would just like to be able to transfer the ones I have left over to another character that can actually use them, but on the same account of course.


 

Posted

idea seems ok heck I'd be ok with even letting me delete them.


 

Posted

Yeah sure.

Tho I don't see why the OP couldn't just claim them 1 at a time. They do give us a choice between claiming everything at once and one at a time.


 

Posted

Quote:
Originally Posted by CriticalCharge View Post
Wasn't sure where to put this so figured I would put it here, but I love the XP Boosters. They're a big help. However something I would really like is if they could be able to be mailed, but only account wide.


I sometimes find myself claiming more than I need and once I don't need them anymore I think it's kinda dumb for them to just sit on a level 50 character. They don't count for incarnate xp so there's really no point in having them on the toon anymore.

So what I'm saying is that I would just like to be able to transfer the ones I have left over to another character that can actually use them, but on the same account of course.
I'm with Forbin here ... I doubt they'd ever let you do this, given you *can* claim them one at a time. But I *thought* (not totally sure) that they still have a minor effect ... because the XP value of mobs on a level 50 is converted directly to influence, it does mean influence earned for each defeat *should* go up (I know the mission reward for Law Enforcer works that way -- it's a 15% XP bonus for mission complete, and the influence you get for completing the mission *does* increase exactly as though the XP component was increased before being converted into influence). Yeah, I know that on a 50 the influence you get from mob defeats is very small compared to what you *can* get from other sources, but it *is* something those extra XP boosters can get you, even on a 50.


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