A remake of my SR/Ma Tank


LSK

 

Posted

I had an SR/MA tank that I got to level 41 or so with and to be honest got bored, felt like while I did dodge alot of it I died far to easily for a tank, so I deleted it. Originally planned to be a stj/wp scrapper I altered the concept a bit for sd/stj and decided to make it a tank as I already have an elec/sd scrapper I'm leveling. Using http://coh103.gtm.cityofheroes.com/s...d.php?t=262555 as a reference here's my build, Just using Generic IO's for now and when he gets to a higher level I'll work on IO sets (also when I get some more inf)


I know I did something wrong somewhere with slotting, or at least I think I did, because I ran out of slots at level 41.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Alpha87: Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Street Justice
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- DefBuff-I(A), DefBuff-I(3), ResDam-I(3), ResDam-I(5), DefBuff-I(5), ResDam-I(7)
Level 1: Initial Strike -- Acc-I(A), Acc-I(7), Dmg-I(9), Dmg-I(9), EndRdx-I(11)
Level 2: Battle Agility -- DefBuff-I(A), DefBuff-I(11), DefBuff-I(13), EndRdx-I(13)
Level 4: Heavy Blow -- Acc-I(A), Dmg-I(19), Acc-I(19), Dmg-I(21), EndRdx-I(21)
Level 6: Boxing -- EndRdx-I(A)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 12: True Grit -- ResDam-I(A), ResDam-I(23), ResDam-I(23), Heal-I(25), Heal-I(25), Heal-I(27)
Level 14: Tough -- ResDam-I(A), ResDam-I(29), ResDam-I(31), EndRdx-I(31)
Level 16: Sweeping Cross -- Acc-I(A), Dmg-I(33), Acc-I(33), Dmg-I(34), EndRdx-I(34)
Level 18: Weave -- EndRdx-I(A), DefBuff-I(34), DefBuff-I(36)
Level 20: Rib Cracker -- Dmg-I(A), Acc-I(36), Acc-I(37), Dmg-I(37), EndRdx-I(37)
Level 22: Taunt -- Taunt-I(A), RechRdx-I(31), Taunt-I(33)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(39)
Level 26: Shield Charge -- Acc-I(A), Dmg-I(39), Dmg-I(39), Dmg-I(40), RechRdx-I(40), RechRdx-I(40)
Level 28: Combat Readiness -- RechRdx-I(A), RechRdx-I(45), ToHit-I(45), ToHit-I(45)
Level 30: Spinning Strike -- Acc-I(A), Dmg-I(42), Acc-I(43), Dmg-I(43), EndRdx-I(43)
Level 32: Maneuvers -- DefBuff-I(A), DefBuff-I(42), EndRdx-I(42)
Level 35: Conserve Power -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(46)
Level 38: Shin Breaker -- DefDeb-I(A), Acc-I(46), Acc-I(48), Dmg-I(48), EndRdx-I(48), Dmg-I(50)
Level 41: Physical Perfection -- Heal-I(A), Heal-I(50), EndMod-I(50)
Level 44: Crushing Uppercut -- EndRdx-I(A)
Level 47: Phalanx Fighting -- DefBuff-I(A)
Level 49: Focused Accuracy -- RechRdx-I(A)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A), Heal-I(15), Heal-I(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17), EndMod-I(17)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
------------
Set Bonus Totals:


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Posted

Generally, unless you're going for a set bonus, taunt doesn't need extra slots.


 

Posted

I'm also not sure about skipping Grant Cover. It provides Defense Debuff Resistance, and that is fairly important.

I'm also not certain that Combat Readiness needs two slots of to-hit buff.


 

Posted

Hum interesting u have no sets in there but u have the IOs in there which u can not get unless you are either a VIP or have tier 7 fully slotted in which case you can use the IO sets.


 

Posted

Quote:
Originally Posted by LSK View Post
Hum interesting u have no sets in there but u have the IOs in there which u can not get unless you are either a VIP or have tier 7 fully slotted in which case you can use the IO sets.
And you can't post in the tanker forums unless you're a VIP, so if you read the part where the poster explains "Just using Generic IO's for now and when he gets to a higher level I'll work on IO sets" it should all make some amount of sense.