ED Alert & Resurrect ideas
Quote:
That would be nice ... if the power had no affect because the player used an awake or refused the rez ... it would auto recharge ... Makes sense.
---snip--- I LOVE playing an empathy defender, but one of my biggest pet peeves is resurrecting someone who, in between validation and execution, pops an Awaken. Not only is that downed character now very vulnerable for several seconds, I've just wasted a Resurrect and it will be a while before it is recharged. I know several other powers do that, as well (Absorb Pain, for instance). A wasted Resurrect, to me, is different. I don't know a good solution here, because I don't know what's possible in the game code. I'm not sure if it would overbalance the game to allow the Resurrect to go off instantly, but tie up the defender in an animation for the same amount of time as now, but maybe that is reasonable. |
Hovering over a power with an enhancement shows you the impact that enhancement will have on the power. Or at least it should.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Quote:
You'll see it as you try to put in the enhancement, as I recall.
I was reminded in these forums, after I hit 50 and used both my builds, about Enhancement Diversification. Maybe I missed an in-game reminder, or perhaps one doesn't exist. As it is, on my latest 50, I ended up "wasting" 12 enhancement slots. Hopefully I can get in on a respec trial soon.
|
And getting respecs tends to be easy. If nothing else, wait for the next issue. Big changes to a few powersets and to the Stalker AT = practically guaranteed freespec.
Quote:
I'd suggest a gentle reminder as you try to 4 slot something like Stamina (which can only use 1 enhancement type), telling you about ED. |
And 100% agree to the ST rezzes.
Wanted: Origin centric story arcs.
If you've only played an AT once (one set combo) and "hate" it - don't give up. Roll a different combo. It may just be those sets not clicking for you.
Quote:
I think you're right. To be honest, I'm not into the "small" numbers of the game (I'm a Wii type of gamer), if you will, so I wouldn't have noticed. In any event, it would be easy for someone who has it 3 slotted to level up and decide to put 3 more slots there, go buy SO's, and only notice ED in action when they actually went to apply the SO's. Then, they could be here in the forums wondering why their 4th, 5th, and 6th SO's aren't as powerful. I'm just suggesting a dismissable reminder before then. If you're not like me, and actually know what you're doing, it's only an inconvenience once.
You'll see it as you try to put in the enhancement, as I recall.
|
Right, I get that. I'm not saying you shouldn't be allowed to 4, 5, or 6 slot something if you want, just that there be a reminder pop up when you do it on certain powers, and you can check a box to never see it again - ala the enhancement replacement dialog.
Thanks, and it's a great tool I rediscovered after hitting 50 and re-learning about ED. You're absolutely right, though, and I have already used it to develop a plan for my next respec. I can't get it to run on my Linux box, unfortunately, which would make it a lot more handy. (It would also be wonderful if HeroStats was able to stay on top in full screen on Vista or Win7, but that's another topic.)
Quote:
Welcome back to the game.
I think you're right. To be honest, I'm not into the "small" numbers of the game (I'm a Wii type of gamer), if you will, so I wouldn't have noticed. In any event, it would be easy for someone who has it 3 slotted to level up and decide to put 3 more slots there, go buy SO's, and only notice ED in action when they actually went to apply the SO's. Then, they could be here in the forums wondering why their 4th, 5th, and 6th SO's aren't as powerful. I'm just suggesting a dismissable reminder before then. If you're not like me, and actually know what you're doing, it's only an inconvenience once.
Right, I get that. I'm not saying you shouldn't be allowed to 4, 5, or 6 slot something if you want, just that there be a reminder pop up when you do it on certain powers, and you can check a box to never see it again - ala the enhancement replacement dialog. |
I understand what you are saying due to you being a returning player who actually "remembers" what it was like before ED. But since that happened over 6 years ago now the vast majority of players playing today either have gotten very used to living with it or never knew the difference because they weren't even playing at the time. I would simply offer the counter idea that your suggestion the Devs supply us with an "ED reminder" would probably only be useful to someone exactly in your position as a long ago returning player and no one else.
Sorry you encountered this situation, but the Devs are not likely going to go out of their way to warn players of something which would only ever affect an incredibly tiny number of players such as yourself. The game has been functioning very well in the post ED world (regardless of all the doom-mongering during the transition) so there is likely no advantage to having anything new in the game to remind anyone that Enhancements used to work differently in any way.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
Quote:
I'm not sure about that. Hopefully there are a lot of new players coming in who have never played COH. Of those, some are surely going to be looking closely at the actual impact of the enhancements as they place them - they probably scoured paragonwiki and the boards, and are building optimized characters taking ED into account from day one. I suspect others are probably operating under the assumption that 6 level 35 SO's of the same type are 6 times as powerful as 1 level 35 SO.
I would simply offer the counter idea that your suggestion the Devs supply us with an "ED reminder" would probably only be useful to someone exactly in your position as a long ago returning player and no one else.
|
I'm just saying give players a heads up as they put a 4th slot on something like Stamina, reminding them of ED. If they never want to see the box again, fine. How many other things in the game do we have a reminder for each time we start a new character - stuff we know from even just a little experience with the game, but still need to click the checkbox to never show us again?
I'm a returning player, but my previous account got wiped out. I'm premium, and just hit 50 with my first Freedom character (third character overall).
I was reminded in these forums, after I hit 50 and used both my builds, about Enhancement Diversification. Maybe I missed an in-game reminder, or perhaps one doesn't exist. As it is, on my latest 50, I ended up "wasting" 12 enhancement slots. Hopefully I can get in on a respec trial soon.
I'd suggest a gentle reminder as you try to 4 slot something like Stamina (which can only use 1 enhancement type), telling you about ED. You can then click the checkbox to not remind you again, if you like, and go ahead and 4, 5, or 6 slot it, if you so desire.
I LOVE playing an empathy defender, but one of my biggest pet peeves is resurrecting someone who, in between validation and execution, pops an Awaken. Not only is that downed character now very vulnerable for several seconds, I've just wasted a Resurrect and it will be a while before it is recharged. I know several other powers do that, as well (Absorb Pain, for instance). A wasted Resurrect, to me, is different.
I don't know a good solution here, because I don't know what's possible in the game code. I'm not sure if it would overbalance the game to allow the Resurrect to go off instantly, but tie up the defender in an animation for the same amount of time as now, but maybe that is reasonable.