Customization for Masterminds
Beast Mastery leaked into Beta for I22, so yes it's real, but it's very unfinished. The non-pet powers currently use a Dark Blast animation as a placeholder, and I believe one of the pet summons is currently untextured. Probably no customization though. Also, no bears, which is good, because they are Godless Killing Machines.
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
Google, you fail me. I cannot find a 'Bear Cavalry' picture without a swear word in it >_<
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Google, you fail me. I cannot find a 'Bear Cavalry' picture without a swear word in it >_<
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Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.
customization is highly requested and im sure the devs hear us screaming about it. and yep, beast mastery is coming! and hopefully they'll listen to the T3 Boss Pet request to swap the "Another Wolf?!?!" with a bear or ape. BUT!!! Will we actually get customization?! DUN DUN DUNNNNN!!!!!
if you will note these details:
four legged rig --> noncombat pet --> animal transform travel power --> darkness control T9 four legged rig w/attacks --> beast mastery MM set...
wait a minute back up a second.
darkness control T9 four legged rig w/attacks...
...
wait a minute.
four legged pet w/attacks...
...
with...
...
customizable color...
IT CAN BE DONE. :FAINT: [although we saw this with animate stone and flytrap, etc.; the wolf pet is basically the same as the MM tier 1 pet. [i knowwww its not the SAME same, but it's the same :P]] now all we need is the option for alt models. oh wait - we have npc transform powers.
IT TOTES CAN BE DONE. :resume faint:
When I saw the game offer dogs as pets, I wondered if the Devs were experimenting with a four-legged model for some future purpose. Then Beast Mastery caught my eye over at Paragonwiki, and I thought such as this! I dont know what source that article used or how close it is to becoming a reality, but I have to say SWEET! Yet thumbing through it, my enthusiasm already feels short of my expectations for such a set.
I immediately conjured 6 animal types to mind as potential henchmen: wolves/hyenas, big cats, bears, snakes, great apes, and birds (raptors but you know, Id settle for dinosaurs). The proposed set, rather than focusing on one type, offers a mixture. This is fine for a Tarzan-esque character, but not so much a lion-tamer or ape researcher injecting his charges with a super-serum.
Customizing the henchmen has never been offered, despite the fact that alternative models may already exist. Thematically, the Mercenary Mastermind could be customized with models from Vanguard, Longbow, Council, Sky Raiders, Wyvern, or Malta. The Thug Mastermind could be customized toward the PPD, Cage Consortium, Family, and possibly the Outcasts. Ninja could use the Tsoo, Warriors, or Legacy Chain. Robotics, Necromancy, and Demon summoners would all seem to be more limited, or require a more liberal matching of their power sets such as using Freakshow, Goldbrickers, Circle of Thorn, or Carnival models. These provide a ready theme; allowing the Mastermind to represent an agent/detective calling in a tactical team for field work or a rogue commander using his team for his own purposes.
Within Beast Mastery the wolves, cats, and bears will all use the 4-leg model so they could be offered as three variations on the archetype. Snakes, apes, and birds would remain 'future considerations'. The Tarzan type picks different models for each Henchmen rank; while the Lion-tamer stays with Big Cats all the way.
Dont get me wrong, any new Mastermind is a great thing as far as Im concerned. I just keep hoping for a little cup of Awesome to go with it. Certainly there would be more than a little work involved to ensure play balance and decide what the advanced powers of the selected models would be. But this would be customization indeed!
Just call me "The Pool Guy" - cause I believe that power pools are the ultimate in powerset proliferation. Fewer powers to develop and available to all.
"ADVERBS - we define action!"
"ADVERSE - we are action!"