Restore HOs to old levels of enhancement
It does seems a shame to have yet another game system rendered irrelevant.
With ED in place there's really no reason why HO's couldn't be raised back to their original levels. It'd make them more unique and worthwhile, especially now that they've finally gotten around to fixing the broken combinations.
People have been suggesting this for years. Who knows when or if this'll ever happen. *shrugs*
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I also agree with this. HOs are nowhere as useful as they use to be. Its amazing how cheap they are on the market.
I'm not sure what your definition of "cheap" is but I've seen Nucs (Acc/Dmg) going for 90m recently.
[ @Zombie Fryer ][ @Zombie Smasher ]
| Home Server: Virtue |
Twitter: @ZFLikesNachos Save City of Heroes (Titan Network) [Successful "The Really Hard Way" runs: 4] [Click ^]
| Home Server: Virtue |
Twitter: @ZFLikesNachos Save City of Heroes (Titan Network) [Successful "The Really Hard Way" runs: 4] [Click ^]
Quote:
Well, here's a list of Synthetic HO prices today:
I'm not sure what your definition of "cheap" is but I've seen Nucs (Acc/Dmg) going for 90m recently.
|
Synethic Centriole:
75,075
75,075
75,075
75,075
75,075
Synthetic Cytoskeleton:
225,000,000
212,345,678
212,345,678
212,345,678
212,345,678
Synthetic Endoplasm:
3,333,333
3,333,333
3,333,333
1,111,111
5,000,001
Synthetic Enzyme:
11,111,111
11,111,111
11,555,222
11,555,222
11,555,222
Synthetic Golgi:
30,000,000
25,000,000
25,000,000
1,800,018
15,000,000
Synthetic Lysosome:
10,000,000
1,250,000
6,736,383
1,250,000
1,250,000
Synthetic Membrane:
107,510,000
190,000,000
170,000,000
170,000,000
107,510,000
Synthetic Microfilament:
211,010,000
355,555,555
333,333,333
350,000,000
350,000,000
Synthetic Nucleolus:
50,000,000
77,000,000
50,000,000
80,000,000
80,111,111
Synthetic Peroxisome:
1,000,000
666,666
75,075
1,000,000
75,075
Synthetic Ribosome:
228,228,228
227,500,000
227,500,000
300,000,000
300,000,000
Quite a few are worth very a little. Most of the big money ones will become much less valuable after the change, leaving just the movement/endred (also known as the PvP HO), and the res/end as expensive, and dam/acc as semi-expensive. And the cost is not related to their utility, but to their rarity. I personally have sold my membranes and enzymes because they are now worthless to me, and I believe that these are probably the majority of HOs used (I certainly haven't used any others because IO sets are better, more easily available, and cheaper).
TW/Elec Optimization
Well considering how long it took them to fix this, it could be 10 years before they decide, "oh, after you've thought they were useless all this time, we dictate that HOs be restored to their original value, now go farm RSFs daily again!"
You for got to mention HAMI
Or at least allow Enhancement Boosters to work on them.
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
With the coming change to HOs in I22 (namely making Enzymes useless and stopping shield from capping DDR), I would like to see these enhancements restored to their old level, or at least enhanced.
For those that can't remember, HOs used to be 50%/50%, but were reduced to 33%/33% after the devs realized that players were able to cap their damage without any buffs by using 6 Dam/x HOs. HOs were also reduced in usefulness after ED removed the slotting advantage of 6 HOs of the same type.
Finally, IOs have rendered HOs a non-option in most cases. They are still slightly useful in a few cases, such as increasing the range of cone powers and saving slots on occasion, but they are almost always worse than slotting IOs for set bonuses, especially considering purple IOs and enhancement boosters (which cannot be used on HOs).
Already, we have seen a meteoric fall in the prices of "exploitive" HOs, and most other IOs are already ridiculously cheap. These prices would make sense if HOs were easily available, but given that we have to run either a long raid or a fairly difficult TF/SF to get them, I think they need to be raised in power to be an option for build-makers. Having an enhancements that are near useless and bound behind long/hard content means that virtually no one will desire running said content to obtain the enhancements and will not be good for the game.
I have already dismantled a toon I enjoyed before the HO change and sold every enzyme or membrane I have before they become vendor trash, but I would like to see other HOs become useful enough to be an option.
TW/Elec Optimization