Challenge settings and iPowers
I'm undecided. Removing an iPower, particularly Alpha, can wreck a build.
But I don't do Masters Ofs anyways, so it doesnt really affect me either way.
Unslot abilities from iPowers. Run whatever TF you want (in Mo or vanilla mode). Problem solved.
Or in other words, it's WAI at the moment.
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No Incarnate Powers option would be kinda cool. You can do it already by just unslotting, as mentioned, but sure, why not have the option. Could add new Ouro badges for it, too.
Putting an asterisk in the record books on all the Master Of badges obtained using incarnate powers, I'm less keen on.
I don't have any problem with having a new optional "no iPowers" setting for TF/SFs. But this idea that all the original Mo badges should have this requirement retroactively applied to any future attempts is unreasonable for several reasons.
First of all there has already been a period of over a year where people could have been earning any of the Mo badges with the aid of incarnate powers. The cat is essentially out of the bag on this one. Perhaps if a "no iPowers" option was introduced with Issue 19 and that requirement was applied to the old Mo badges from the very beginning this would make sense. To do it now would be basically pointless.
Also the idea that iPowers have made the Mo badges "cheaper" or less impressive is also a concept that has long set sail in this game in general. If necessary I could list literally dozens of badges which over time have become much easier to earn than they were at first. Because I earned virtually every badge I have the "hard" way (for instance I earned Empath back when you needed 1 billion HP for it and Leader back when you needed 2 billion INF for it) I can absolutely sympathize with the idea that it's annoying that many of my most impressive badges have been almost trivialized. Despite that there's really no way to whine or complain about it since many of the nerfings were arguably necessary for the good of the game. Case in point a billion HP Empath was an absolute joke and always was.
Basically the idea of "asterisking" old badges might seem appealing to some, but it's hardly practical or even possible at this point.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I see I may not have worded my suggestion correctly. I'm not asking to retro anyone who got an Mo badge with the use of iPowers. I just want it changed so you can't earn them in the future without them.
Just like when there was the exploit that the -1 difficulty created. They realized it took away the challenge and adjusted it, but didn't take any badges away.
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I see I may not have worded my suggestion correctly. I'm not asking to retro anyone who got an Mo badge with the use of iPowers. I just want it changed so you can't earn them in the future without them.
Just like when there was the exploit that the -1 difficulty created. They realized it took away the challenge and adjusted it, but didn't take any badges away. |
I never thought you wanted to take any badges away from anyone. That would be very bad. My point is that it doesn't really make sense to INCREASE the requirement for getting those Mo badges by requiring a "no iPowers" option NOW after there's already been a period of time of well over a year where people could have gotten those badges while using iPowers. How does it make my MoSTF (which I earned years ago without iPowers) any better if there still could have been someone who earned it six months ago with iPowers? The damage has already been done.
One more time I think your suggestion might have had some validity if they had imposed a "no iPowers" requirement on those badges back when Issue 19 launched so that iPowers would have NEVER been a factor in earning those badges. As it is now far too much time has passed where people could have earned many of those badges using iPowers. There's no point trying to "fix" the problem now.
I see where you're trying to equate using iPowers to get those badges being as bad as the "-1 difficulty" exploit. I just don't think you can stretch it far enough to suggest the fundamental idea that using iPowers in this situation is some kind of exploit towards getting those badges. I think the main difference here is that the Devs never wanted us to be able to do a Mo badge run at -1 difficulty whereas I actually don't think they mind that iPowers have made those older badges easier.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I see I may not have worded my suggestion correctly. I'm not asking to retro anyone who got an Mo badge with the use of iPowers. I just want it changed so you can't earn them in the future without them.
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Personally, I see no reason that badges which were mildly prestigious years ago can't be somewhat easier to obtain now.
Personally, I see no reason that badges which were mildly prestigious years ago can't be somewhat easier to obtain now.
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On the other hand I do think they need to fix things that are obviously broken. For the classic example of that the original one billion HP requirement for Empath was always an absolute joke from Day One and even though I was masochistic enough to earn it back when it was that hard I'm glad the Devs finally saw the error of their ways on that one.
I could certainly argue that there have been other badges which have been made easier (directly or indirectly) that probably didn't need to be lowered as much as obvious ones like Empath. But in the long run I'd rather have some questionable changes like that than no changes at all. *shrugs*
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
I can see why you're saying what you're saying, and to an extent I agree with you--TF's are much easier with incarnate powers. However, incarnate powers do not by any means guarantee a master run success. I've been on plenty of STFs and such as of late where, despite having most of the team incarnated...stuff happens. Incarnate powers does not a good player/team make.
I can see why you're saying what you're saying, and to an extent I agree with you--TF's are much easier with incarnate powers. However, incarnate powers do not by any means guarantee a master run success. I've been on plenty of STFs and such as of late where, despite having most of the team incarnated...stuff happens. Incarnate powers does not a good player/team make.
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Running a MO attempt where all the critters are -1 to the team makes the entire run relatively simple regardless of player skill. It's pretty clear the Devs never intended to allow getting Master badges be -that- easy. On the other hand even if you're allowed to use iPowers during such a run you still have to have everyone have them all slotted up and know how to use them effectively. As you say merely having iPowers does not guarantee success.
The other thing to consider is that iPowers have the obvious potential to make EVERY older TF/SF/Trial easier to finish, not just Mo runs. Again I understand that Dechs Kaison wanted to stop iPowers from making Mo runs too trivial, but that doesn't do anything to "fix" having a team be overpowered to do any older content like that. That problem still exists even if you force people to use a "no iPowers" option during Mo runs.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀
The TF challenge settings should have "no iPowers" as an option.
That option should be required for the old Mo badges. MoSTF and the like. |
I hadn't taken Mo badges into account, but I was going to suggest the "No Incarnate powers" setting for both TFs and Flashbacks. Of course, the Flashback version would only be needed for the 45-50 bracket, and I was going to suggest a new badge for it: Uncarnate - You have completed a level 45-50 story arc through flashback while voluntarily stripped of your Incarnate powers.
@Roderick
No to changing old Master badge requirements.
HOWEVER
They could unveil a whole new set of badges, call it "Incarnate of", where your Incarnate abilities are actually disabled, with all the rest of the Master requirements. (And obviously these versions of the TFs would require you to be no lower than level 50, and probably be VIP too.)
OR
Have an Incarnate-level difficulty option for these TFs, which doesn't disable your Incarnate powers but instead raises the difficulty of the enemies (+4, minimum), maybe even give a level shift to the final AV, again alongside the requirements of No Temps and No Deaths. ("Incarnate of X Task Force" would make a little more sense for this since you're actually be using your Incarnate powers.)
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
No to changing old Master badge requirements.
HOWEVER They could unveil a whole new set of badges, call it "Incarnate of", where your Incarnate abilities are actually disabled, with all the rest of the Master requirements. (And obviously these versions of the TFs would require you to be no lower than level 50, and probably be VIP too.) OR Have an Incarnate-level difficulty option for these TFs, which doesn't disable your Incarnate powers but instead raises the difficulty of the enemies (+4, minimum), maybe even give a level shift to the final AV, again alongside the requirements of No Temps and No Deaths. ("Incarnate of X Task Force" would make a little more sense for this since you're actually be using your Incarnate powers.) |
A small but stubborn, "no" from me on both suggestions
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"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
The TF challenge settings should have "no iPowers" as an option.
That option should be required for the old Mo badges. MoSTF and the like.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.