Street Justice and i22!
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That animation time for Rib Cracker is too long to fit in the window.
Dear Devs, please make the shortened Assassin Strike animation for Street Justice be a Rib Cracker style attack!
Thank you for reading! |
Not that I wouldn't mind them doing it, but it would need to be sped up a bit to fit and I'm pretty sure that what they're going to do is just play the current animation from 3 seconds into it for each AS since they're not making whole new animations for all of them in i22 (there's no need for normalization to wait if they were making all new animations).
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it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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I'm liking StJ for stalkers a lot more after this change. You still get 2 combo points for AS outside of hide, so you can come up with some nifty new attack chains.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
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Well I did say Rib Cracker style! I just really want that knee attack for my StJ Stalker.
That animation time for Rib Cracker is too long to fit in the window.
Not that I wouldn't mind them doing it, but it would need to be sped up a bit to fit and I'm pretty sure that what they're going to do is just play the current animation from 3 seconds into it for each AS since they're not making whole new animations for all of them in i22 (there's no need for normalization to wait if they were making all new animations). |
Having it as an alternate animation for Shin Kick would also work.
BrandX Future Staff Fighter
The BrandX Collection
Dear Devs, please make the shortened Assassin Strike animation for Street Justice be a Rib Cracker style attack!
Thank you for reading!
BrandX Future Staff Fighter
The BrandX Collection