Corruptor Hail Of Bullets


Jibikao

 

Posted

Why does the Corruptor version of Hail of Bullets seem to receive the least benefit from the Scourge inherent?

  • Rain of Arrows can scourge fully on all three damage pulses.
  • Blizzard checks to scourge on every single tick of damage, as do all other rain powers.
  • Full Auto will Scourge for double damage if an enemy's hit points are low and the proc succeeds (it runs just one hit check though).
  • All other nukes scourge for double damage with the same rules as full auto.


Meanwhile, Hail of Bullets does a paltry 41 points of damage at level 50 if it scourges-- a mere fraction of the total damage and making this the only Corruptor skill that doesn't critical.

Am I misunderstanding this, or was Hail of Bullets unfairly penalized on Corruptors? If it can't function like a rain power and check for Scourge on every tick of damage, why does it not receive a full critical like every other nuke?


 

Posted

Well, it is the only Corruptor weapon tier 9 that doesn't Scourge for the full amount, but every other non-weapon set tier 9, except for Ice Blast's Blizzard, only Scourges for 41.71 damage. So there is some precedence, I guess.


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

Quote:
Originally Posted by Trickshooter View Post
Well, it is the only Corruptor weapon tier 9 that doesn't Scourge for the full amount, but every other non-weapon set tier 9, except for Ice Blast's Blizzard, only Scourges for 41.71 damage. So there is some precedence, I guess.
Which is kind of silly in and of itself, using a tier9 on something with low enough health for there to even be a chance of Scourging is probably already overkill 90% of the time, so why would it Scourging for the full amount be too powerful?


@Oathbound & @Oathbound Too

 

Posted

Quote:
Originally Posted by JuliusSeizure View Post
Why does the Corruptor version of Hail of Bullets seem to receive the least benefit from the Scourge inherent?
  • Rain of Arrows can scourge fully on all three damage pulses.
  • Blizzard checks to scourge on every single tick of damage, as do all other rain powers.
  • Full Auto will Scourge for double damage if an enemy's hit points are low and the proc succeeds (it runs just one hit check though).
  • All other nukes scourge for double damage with the same rules as full auto.


Meanwhile, Hail of Bullets does a paltry 41 points of damage at level 50 if it scourges-- a mere fraction of the total damage and making this the only Corruptor skill that doesn't critical.

Am I misunderstanding this, or was Hail of Bullets unfairly penalized on Corruptors? If it can't function like a rain power and check for Scourge on every tick of damage, why does it not receive a full critical like every other nuke?
It's been a while since I played my DP Corr but I thought Hail of Bullets have higher base damage, unlike Rain of Arrow where the chance is like 75% 2nd tic and 50% 3rd tic?

(By the way, I've been wanting to find out if each tic of Rain of Arrow can scourge and trigger proc. Looks like it does? That means each tic has a chance to scourge + chance to trigger procs. Awesome!)


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
It's been a while since I played my DP Corr but I thought Hail of Bullets have higher base damage, unlike Rain of Arrow where the chance is like 75% 2nd tic and 50% 3rd tic?
Hail of Bullets does have higher base damage, but every tic only has a 60% chance to occur. Still, it only has to make one to-hit check, comes with a functioning accuracy bonus (40%, RoA claims to have a 60% one, but it does not actually benefit the pet that is summoned), knockdown, and a defense buff (and then whatever benefits you get from the different ammunition).

Each of Rain of Arrows tics can Scourge, but each also has to make a separate to-hit check. It also does less damage than it should overall to compensate for Scourge (the difference between Corruptor and Defender RoA is 0.72 points of damage).

Quote:
(By the way, I've been wanting to find out if each tic of Rain of Arrow can scourge and trigger proc. Looks like it does? That means each tic has a chance to scourge + chance to trigger procs. Awesome!)
The power used by the Rain of Arrows pet that does damage is an Auto power. It only lasts 1 second, and tics every 0.4s (which is why it's only possible to get 3, and sometimes only 2 tics, depending on server lag). Since it's an auto power, it would check for a proc to go off every 10 seconds, buuut... it only lives for 1 second, so it can only ever check once.

Edit: Also just noticed the Blaster version of RoA does less damage than it should as well. But it looks like it's hard-coded damage was just never updated to reflect the Blaster's ranged damage modifier being increased from 1.0 to 1.125. Assuming the Defender one is correct, the Blaster version should do 84.41 damage per tic (currently does about 75, which looking at the math is how much it would do if it's damage values were inserted when Blasters still had a ranged damage modifier of 1.0), and the Corruptor one should do 56.27 damage per tic (currently does about 49.49).


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

Quote:
Originally Posted by JuliusSeizure View Post
  • All other nukes scourge for double damage with the same rules as full auto.
No, actually, they don't.

Blackstar, Thunderous Blast, Nova, Inferno, Psychic Wail, Atomic Blast, and Dreadful Wail all do scale 1 (41.71 damage) on Scourge.

Hail of Bullets Scourges for the same amount as the higher damage, endurance-crashing nukes.

Overcharge and Full Auto are the only "non-rain" tier 9 powers with a full Scourge, with Blizzard and Rain of Arrows being the qualifying rain powers.


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it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Posted

Quote:
Originally Posted by Trickshooter View Post
The power used by the Rain of Arrows pet that does damage is an Auto power. It only lasts 1 second, and tics every 0.4s (which is why it's only possible to get 3, and sometimes only 2 tics, depending on server lag). Since it's an auto power, it would check for a proc to go off every 10 seconds, buuut... it only lives for 1 second, so it can only ever check once.
Damn, you really know a lot about Achery/Trick Arrow!

So what you are saying is that if I put proc in Rain of Arrow, it will only get checked once and not up to 3 times if all 3 tics happen?


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Quote:
Originally Posted by Jibikao View Post
Damn, you really know a lot about Achery/Trick Arrow!

So what you are saying is that if I put proc in Rain of Arrow, it will only get checked once and not up to 3 times if all 3 tics happen?
Yes.


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Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

Oh well.. I guess having 3 separate chances to scourge is good enough.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.