Master of TPN and Underground badges


Grey Pilgrim

 

Posted

Who in interest in doing does?

Been trying to get the badges but in the last weeks everyone just whine and cry if we aren't doing a baf of Lambda.

Both are simple trial that only need a few runs to get and lots coordination to get the badges.

The key is that the leaders of the team Groups know exactly what to do and Explain the rest of the team their task. The confusion these Trials generated end up bringing failure. So the other two team leaders are keys to success. So please read this:

The leader of the team need to read this so they explain their respecting team what to do and get the badges.

TIME: SAT- 17- 8pm


I want /Fire stalker. Because nothing says stealth like dumping a can of gasoline on yourself and lighting a match. -Morac

 

Posted

I'll be there for the TPN, if only in an attempt to show that the trial itself, regardless of Mo attempt, can be completed, and that there's no need to continuously do the snoozefest BAF and Lambda only


 

Posted

You make no note of which teams people would even be in charge of for tpn. That would be very helpful.

Also sadly, most people do not read the forums during the weekend, so you perhaps need to get your post up sooner than the day of.

I wish you tremendous luck and I hope you succeed! I personally am not sure that 3 out of 24 people reading a page on wiki is going to be any better than 1 person reading it and leading the trial, but I certainly hope your methods work!


~*~Madame Pistacio~*~
Guardian of CHRYSALIS
Victory Limitless- /chanjoin "Victory Limitless"
P.E.R.C. First Chair- P.E.R.C. Site, Victory Over Hamidon
Newest event- The Great Makeover

 

Posted

This will be my first time for me.Yesterday I try but we fail b/c none knew what to do. If i could only find 2 more persond that can be leader for the order team it would easy to coordinate(A lots of players don't have enough expericence inthis try and start asking to many question...)

Any suggestion and tips will be appreciated.


I want /Fire stalker. Because nothing says stealth like dumping a can of gasoline on yourself and lighting a match. -Morac

 

Posted

Quote:
Originally Posted by Yorukira View Post
We reach phase 4 but when couldn't active terminals fast enough, We need a lil more heal for the maelstorm team and riots. I will try again, everyone is getting the flow of this trial next one will be more smooth.

What is the best way to deal with Maelstorm??
kill him as fast as possible during that phase (well drop him to 88% so he despawns which will not drain as much rep)


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
kill him as fast as possible during that phase (well drop him to 88% so he despawns which will not drain as much rep)
85%!


Also, I am about halfway through writing a guide for the way I run it (not that others who do it differently are wrong). It will be ready maybe... Wednesday next week


~*~Madame Pistacio~*~
Guardian of CHRYSALIS
Victory Limitless- /chanjoin "Victory Limitless"
P.E.R.C. First Chair- P.E.R.C. Site, Victory Over Hamidon
Newest event- The Great Makeover

 

Posted

Did TPN the first time the other night with MP running and we managed to get the Fair and Balanced and Television Addict badges despite a number of us not really knowing what to do and a few incidents of people not realized that no AOE near the protestors REALLY meant no AOE near the protestors. I was on the Maelstrom fighting team so I can't make any good observations about activity in the building, but here are a few observations about the outside fighting:

When Maelstrom is despawned, everyone but his tank should scatter out to help the telepathists team. It should be fairly easy to have them at one or none by the time MS pops back.

If you have any toggle debuffs on MS when he despawns, make sure to turn them off immediatly. If they are left running then when he pops back in he will shoot you to bits because of the debuff aggro unless the tank is inhumanly fast at grabbing him. I found this one out the hard way.


_________
@Inquisitor

 

Posted

Quote:
Originally Posted by Mr_Morbid View Post
Did TPN the first time the other night with MP running and we managed to get the Fair and Balanced and Television Addict badges despite a number of us not really knowing what to do and a few incidents of people not realized that no AOE near the protestors REALLY meant no AOE near the protestors. I was on the Maelstrom fighting team so I can't make any good observations about activity in the building, but here are a few observations about the outside fighting:

When Maelstrom is despawned, everyone but his tank should scatter out to help the telepathists team. It should be fairly easy to have them at one or none by the time MS pops back.

If you have any toggle debuffs on MS when he despawns, make sure to turn them off immediatly. If they are left running then when he pops back in he will shoot you to bits because of the debuff aggro unless the tank is inhumanly fast at grabbing him. I found this one out the hard way.
Good points. I would say everyone can help drop telepaths quickly, though. There is a timer for Maelstrom's return, and he even seems to phase in rather slowly, so as long as you are on the spot when the timer reaches zero, it's easy to start fighting him right away without missing a beat in that regard. I think his slow phase in is the usual "you can't attack a newly spawned mob" script, so you can hit him with PbAOEs, which is worth noting for tanks. You obviously want to make sure no protestors are about, but I rarely saw them around Mael in my one run.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Quote:
Originally Posted by Grey Pilgrim View Post
Good points. I would say everyone can help drop telepaths quickly, though. There is a timer for Maelstrom's return, and he even seems to phase in rather slowly, so as long as you are on the spot when the timer reaches zero, it's easy to start fighting him right away without missing a beat in that regard.

NO! Every heard of "scrapper lock"? Tanks can get it too. And then half the squishies on the league get killed. Just don't do it.


~*~Madame Pistacio~*~
Guardian of CHRYSALIS
Victory Limitless- /chanjoin "Victory Limitless"
P.E.R.C. First Chair- P.E.R.C. Site, Victory Over Hamidon
Newest event- The Great Makeover

 

Posted

Quote:
Originally Posted by Madame Pistacio View Post
NO! Every heard of "scrapper lock"? Tanks can get it too. And then half the squishies on the league get killed. Just don't do it.
If a player can't pay attention and do what I suggested, you don't want them tanking Maelstrom or anywhere near all those protestors. They probably are using AOEs all over the place.

I'm assuming if a player is reading the forums about Master of TPN (and on a server forum), they have the brainpower to watch a timer, move, and not use AOEs stupidly.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Quote:
Originally Posted by Grey Pilgrim View Post
If a player can't pay attention and do what I suggested, you don't want them tanking Maelstrom or anywhere near all those protestors. They probably are using AOEs all over the place.

I'm assuming if a player is reading the forums about Master of TPN (and on a server forum), they have the brainpower to watch a timer, move, and not use AOEs stupidly.

Then the same assumption would be that they could watch a timer and avoid the green stuff in Keyes, but that does not happen either. Being able to read =/= being able to listen. It also does not equal having good movement/game skills.

Better NEVER EVER see you die in pink on MM trial or get caught in green (on your tank especially) in Keyes, there are timers for both! Or else! (I dunno what else, but something funny and awesome!)


~*~Madame Pistacio~*~
Guardian of CHRYSALIS
Victory Limitless- /chanjoin "Victory Limitless"
P.E.R.C. First Chair- P.E.R.C. Site, Victory Over Hamidon
Newest event- The Great Makeover

 

Posted

Quote:
Originally Posted by Madame Pistacio View Post
Better NEVER EVER see you die in pink on MM trial or get caught in green (on your tank especially) in Keyes, there are timers for both! Or else! (I dunno what else, but something funny and awesome!)
The pink stuff doesn't even hurt that much if you're only in it a short time. Heck, sometimes it's best to run through a bit of it to get into a safer long term position (for example when you're not currently in it but it's growing towards you from multiple sides.)


_________
@Inquisitor

 

Posted

You completely missed my point. The point was that having a timer does not guarantee safety, or no one would even die in pink or get caught. And yes, being in the pink a lil does not hurt much, but if you do not pay attention, it is very easy to be defeated by it.

Anyways, I am not up to forum sparring today.. or for a while. Either way, hope the Masters badges go through well!


~*~Madame Pistacio~*~
Guardian of CHRYSALIS
Victory Limitless- /chanjoin "Victory Limitless"
P.E.R.C. First Chair- P.E.R.C. Site, Victory Over Hamidon
Newest event- The Great Makeover

 

Posted

Quote:
Originally Posted by Madame Pistacio View Post
85%!
ah i was close, the bar dissapeared too fast for me to get an accurate reading on it since as soon as he despawned i was focusing more on getting any pets under control so they didnt hurt the civilians too much


 

Posted

Quote:
Originally Posted by Madame Pistacio View Post
Or else! (I dunno what else, but something funny and awesome!)
You could convince the devs to give him a special "I Stand in the Pink Stuff" title.


_________
@Inquisitor

 

Posted

Not really forum sparring, MP, just talking.

Anyway, timer for Maelstrom is quite different from the Keyes and MoM stuff. Mael always pops up in the same place, and you'll just be helping drop a solitary telepathist. Keyes, you have no clue where that stupid obliteration beam is going to pop up, and it could be obscured by any number of things. I'd say the terminals in the last phase are actually the most dangerous parts for that trial... really easy not to see the obliteration beam if you are in close to those with a bunch of people.

I wouldn't suggest it to just anyone, but if you're capable of reading any strategy and applying it, it's a pretty tame thing to do, and better than sitting and twiddling your thumbs.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory