Taunting the voids
I think it either is a bug.
I've had some success pulling Penelope to the door and having tanks taunt Storm Voids to her, if backed up with a dom of controller mezzing.
But I think it is a bug, because recently it got alot harder and voids will now run out the room.
Should be tauntable. I have noticed after they get taunted into penelope the first time its hard to keep them there or bring them back even spamming taunts, but thats why we kill them as soon as theyre in melee with her and/or use immobilizes/holds.
It might be a bug, but having had a pretty good "worm's eye view" of the earlier trials, the voids seemed to always work that way. It may be a bug, but I don't think it's changed.
What is going on is that the voids have a low "fear" threshold. Once they take a little damage, they scatter, and run away as far as possible. Occasionally one comes back on its own, but I think that might be some "group AI" or something sending one guy into melee range. It's pretty consistently one.
So the question is, WAI, or not? I think the voids can be held. If so, then that's likely the secret. Don't taunt them, get the controllers to work on 'em. You'll have to wait until they get close to Penelope, the boom, stick 'em down and beat them up.
Taunting the void sounds like a more hardcore version of staring into the abyss.

my lil RWZ Challenge vid
During the Minds of Mayhem trial's second phase, it seems like the voids are immune to being taunted. I've spent several trials just trying to get them to come near Penelope with no success. From what I have heard, taunting the voids toward Penelope was a tactic that worked in the past.
My question is this: Was there an update that makes voids immune to my constant insults, or is this a bug in the trial?
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