The Minds of Mayhem Trial Guide
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner
I start each trial with instructions to purchase Wakies and gather on me, Then stand off the the side away from Des. It may not stop someone from jumping the gun but its makes the guilty more obvious. Repeat at each phase.
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The player in question assumed that, like other portals, you had to click on it. Even though they were asked to wait behind me (I was between the portal and the inspiration vendor), that clearly didn't happen.
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
Oh, it was clearly obvious who jumped the gun. I was watching the portal with everyone behind me.
The player in question assumed that, like other portals, you had to click on it. Even though they were asked to wait behind me (I was between the portal and the inspiration vendor), that clearly didn't happen. |
Leader of Renaissance de la Veritas
Moderator of ChampioNexus
Amygdala's Guide to the Cathedral of Pain Trial
Before the trial starts, I always tell people; "Don't talk to Des, only leader should. I say when we go, if you go before I say go, you get kicked. Worked like a charm"
In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
OK, lots of people are still complaining about MoM, but when done right, this can be a very easy trial.
-You are gonna need heals and rezs to do this. Unless you have the biggest revive and a break free, wait until someone else rezs you.
- If you are gonna revive, wait until you are in a storm void so you don't get WTF pwned by the psi damage.
- Oranges! They can help with purple patches and with the psi damage in the storm. They last for 90 seconds. That should keep you going until you begin to get constant eye of the storms.
- Always have someone pulling the eye of the storms to you. Even if you don't get Yin in them, you can have your squishies stand in them and avoid the psi damage.
-Move Yin. The center of the room seems to be the best place for her to get storm voided. Once she is where you want her, box her in.
-Purple patches. Watch the timer and move well out of range.
I've seen a lot of people get frustrated by the Nightmare fights, so I'd like (if I may) for a few more teams to try the above attack pattern to try and smooth things out! |
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
On phase 4 I've also started pulling the AV to the statue spawn points. This seems to work nicely because it puts the all the people and AOEs in place before Shalice spawns and usually is range of one of the nightmare bosses. Tank taunts over the remaining boss spawns to use when needed.
"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner