Is there a way to target pet attacks without going out of defensive mode?
You could just use one of your pets to target the boss, if the tier 3 is the strongest then I'd use him/it since they don't contribute much to BG mode anyways.
My suggestion is for your mastermind in bodyguard mode to attack the boss from range to get his attention. The pets will attack whichever foe attacks you first. If your pets have 4, 5 or 6 of them gang tackle the boss first, he will go down faster of course and be less of a danger to you and your pets. I would suggest using seekers, if you have them yet, followed by a vet staff or temp power that you can craft like plasmatic taser. Knockdown attacks really grab a boss' attention.
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
A suggestion I saw on these boards but haven't tried yet (I haven't played on my mm since I read it) is to keep your 3 small pets in bg mode always, and use the 3 bigger pets to attack a specific target. It sounds effective to me.
A suggestion I saw on these boards but haven't tried yet (I haven't played on my mm since I read it) is to keep your 3 small pets in bg mode always, and use the 3 bigger pets to attack a specific target. It sounds effective to me.
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Demons, I put the lieutenant on aggressive, and kind of follow them through spawns. I leave Demon Prince on defense only because out of defensive stance his first response is usually ice block, the hold. This I like, too.
Necros, I keep the grave knights on aggressive. They don't usually chase and they are the highest damage pets. I very much want the Lich to respond to whatever attacks my mastermind. With the little zombies on defensive, they will enter the fray puking and end up pimp-slapping the foes. This, too, is good.
With thugs, if I want someone to get the spawns attention unannounced it's Mr. Bruiser, and on aggressive he likes to go around and gather up aggro. Do be careful with Bruiser on aggressive, because he can bite off more than your mastermind's group can chew.
I would never use these tactics for something like the Psychic Clockwork King
Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.
My suggestion is for your mastermind in bodyguard mode to attack the boss from range to get his attention.
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I'm playing DS/Traps right now against the Lost, and I can't seem to get my pets to take out the boss first. I can use the attack command, but then I'm not in BG mode. I tried changing "aggressive" to "defensive" on the attack command, but it doesn't seem to be working. I get hit and my henchmen don't suffer any damage with me.
Is there a workaround for this, or is it simply the drawback of BG mode?