Long weekend Playtesting


Blue_Centurion

 

Posted

Well, I spent the few three days leveling a half dozen characters to 20-28 level. Ice/Nrg Blaster. ice/Ice Dom. Earth/Fire Dom. Grav/Elec Dom. Dark/Dark tank (for my wifes team) and finally Fire/Psi Blaster. Because I realized something, and came back to Blaster. I like Blasting, just for the sheer raw dsamage I throw downrange. No matter that its not clever, or has super holds, or anything else. It just lays a ton of pain out. and I like that.


Not sure how I will plan to I/O the Fire/Psi (the winner of the marathon) I plan to play him mostly at cone range, and jump in when its safe for Drain Psyche. I am tired right now, but basically looking at just throwing heavy hitting sets on him. Depending on the team for strategy. When solo (for banks/arcs) I am set at -1 level, and have stealth/invisibility. It's insane at low levels how overwhelming the damage is. I am sure that changes in feel at 30+ or so.

Any advice for playstyle and I/Oing concepts are appreciated. Thanks.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Not sure how I will plan to I/O the Fire/Psi (the winner of the marathon) I plan to play him mostly at cone range, and jump in when its safe for Drain Psyche. I am tired right now, but basically looking at just throwing heavy hitting sets on him. Depending on the team for strategy. When solo (for banks/arcs) I am set at -1 level, and have stealth/invisibility. It's insane at low levels how overwhelming the damage is. I am sure that changes in feel at 30+ or so.

Any advice for playstyle and I/Oing concepts are appreciated. Thanks.
The highlighted parts go hand-in-hand. Fire blasters are the "Big Orange Numbers" badge holders. That said, just know that you should not let them set the bar for any future blasters because nothing else will feel on-par.

It sounds like your proposed strategy will be good, and I recommend using Combat Jumping or Hover for extra effectiveness with that. One of those, along with Stealth and Invisibility, already gives you 3 spots that you can slot a Luck of the Gambler: DEF/+7.5% recharge, and those are great on any blaster.

For IOs, it is all flavor. My personal favorite is Thunderstrike since it tends to be cheap and offers some decent ranged defense (and I play at range). But you will be closer, so you may want something like Decimation because it comes with a hold proc. Up to you, really.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

Quote:
Originally Posted by Winterminal View Post
For IOs, it is all flavor. My personal favorite is Thunderstrike since it tends to be cheap and offers some decent ranged defense (and I play at range). But you will be closer, so you may want something like Decimation because it comes with a hold proc. Up to you, really.
Devastation has the Hold Proc, Decimation has the Chance for Build Up. ^_^


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Posted

This build made by Silas features perma Drain Psyche. It is HELLA expensive though.

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@Deadboy