How does -DMG translate in terms of actual mitigation?


Hopeling

 

Posted

A search of Paragon Wiki revealed nothing. This question is probably directed at someone like Arcanaville but if someone knows please share.

So my title says it all, how does -DMG translate in terms of mitigation?

1) Lets say you put a 20% damage debuff on an arch villain, what is the equal to in terms of resistance?

2) How does level effect a damage debuff?

3) Do raid AV's resist these more?

4) Does it debuff special damage (IE Hamidon, Crystal Titan, etC)


 

Posted

Quote:
Originally Posted by Ultimus View Post
So my title says it all, how does -DMG translate in terms of mitigation?
Damage debuffs are not affected by AV debuff resistance, but they ARE affected by normal damage resistance. So if you hit a target with -50% damage, they'll do half damage if they have no damage resistance. If they have 20% lethal resist, they'll resist 20% of the debuff to their lethal damage, but take the full penalty to the damage types they don't resist. Since NPCs tend to have good resistance to the same damage type as their attacks, damage debuffs in practice are less effective than the raw numbers might lead you to believe. They're still useful, just not as powerful as they might appear.

Like almost everything, the magnitude of a damage debuff is also affected normally by the purple patch.

Once you figure out how much of the debuff is actually being applied through resistance and level differences, it should provide the same mitigation as an equal amount of damage resistance to yourself, if you have no resistance to begin with, and the target has no damage buffs.

Edit: And I have no idea if they debuff special damage.


 

Posted

1. if you put a 20% dmg debuff on the baddy they will do 20% less dmg before your resistances are added to the calculation

2. im not super familar with this so ill let someone else answer

3. -dmg is resisted by dmg resistance, the higher resistance to a dmg type the more resistance to -dmg for that type

for example 50% smash resist and 25% fire resist and you do a -100% dmg debuff, their smash dmg will only be reduced by 50% and fire dmg reduced by 75% (i dont think its 100% exact but explains the point)

4. im not sure havent been able to test it very much


 

Posted

Ok so lets toss some numbers out to see if I understand, lets say an AV has 50% resistance to all resistance.

His attack deals 1,000 damage. I have 50% resistance so that effectively makes the attack 500 damage.

A debuff for -DMG is 20%, this means with his resistance it now becomes 10%? So in other words, his attack now becomes 900 damage which I resist 450 due to having 50% resistance myself.

In this case, it translates into a 5% damage resistance?


 

Posted

Yes, that's right.


 

Posted

Does -Resistance make a -DMG debuff more effective?


 

Posted

Quote:
Originally Posted by Ultimus View Post
1) Lets say you put a 20% damage debuff on an arch villain, what is the equal to in terms of resistance?
Assuming no damage resistance on your part, debuffing an attacker's damage by 20% is equivalent to 20% resistance. Note that because of damage debuff resistances, level scaling, and the like, this usually requires applying more than 20% in damage debuffs.

When combining damage debuffs with resistance buffs, you compute the equivalent resistance by multiplying, using the formula
Code:
equivalent resistance = 1 - ((1 - res) * (1 - dmg))
So, for example, a 20% damage debuff and 10% resistance is equivalent to 1 - ((1 - 0.1) * (1 - 0.2)) = 0.28, or 28% resistance. 20% damage debuff and 90% resistance is equivalent to 92% resistance.

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2) How does level effect a damage debuff?
Damage debuffs are subject to the same purple patch modifiers as any other debuff. Possible exception: Paralytic Interface may be exempt from purple patch scaling because of how the stacking limit is enforced.

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3) Do raid AV's resist these more?
Probably. Damage resistance resists damage debuffs, and raid AVs tend to have high damage resistance numbers.

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4) Does it debuff special damage (IE Hamidon, Crystal Titan, etC)
No. Damage debuffs only debuff the standard damage types.