How does -DMG translate in terms of actual mitigation?
So my title says it all, how does -DMG translate in terms of mitigation?
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Like almost everything, the magnitude of a damage debuff is also affected normally by the purple patch.
Once you figure out how much of the debuff is actually being applied through resistance and level differences, it should provide the same mitigation as an equal amount of damage resistance to yourself, if you have no resistance to begin with, and the target has no damage buffs.
Edit: And I have no idea if they debuff special damage.
1. if you put a 20% dmg debuff on the baddy they will do 20% less dmg before your resistances are added to the calculation
2. im not super familar with this so ill let someone else answer
3. -dmg is resisted by dmg resistance, the higher resistance to a dmg type the more resistance to -dmg for that type
for example 50% smash resist and 25% fire resist and you do a -100% dmg debuff, their smash dmg will only be reduced by 50% and fire dmg reduced by 75% (i dont think its 100% exact but explains the point)
4. im not sure havent been able to test it very much

Ok so lets toss some numbers out to see if I understand, lets say an AV has 50% resistance to all resistance.
His attack deals 1,000 damage. I have 50% resistance so that effectively makes the attack 500 damage.
A debuff for -DMG is 20%, this means with his resistance it now becomes 10%? So in other words, his attack now becomes 900 damage which I resist 450 due to having 50% resistance myself.
In this case, it translates into a 5% damage resistance?
Yes, that's right.
Does -Resistance make a -DMG debuff more effective?
1) Lets say you put a 20% damage debuff on an arch villain, what is the equal to in terms of resistance?
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When combining damage debuffs with resistance buffs, you compute the equivalent resistance by multiplying, using the formula
equivalent resistance = 1 - ((1 - res) * (1 - dmg))
2) How does level effect a damage debuff? |
3) Do raid AV's resist these more? |
4) Does it debuff special damage (IE Hamidon, Crystal Titan, etC) |
A search of Paragon Wiki revealed nothing. This question is probably directed at someone like Arcanaville but if someone knows please share.
So my title says it all, how does -DMG translate in terms of mitigation?
1) Lets say you put a 20% damage debuff on an arch villain, what is the equal to in terms of resistance?
2) How does level effect a damage debuff?
3) Do raid AV's resist these more?
4) Does it debuff special damage (IE Hamidon, Crystal Titan, etC)