Robot Force Field work in Progress. I think it can be better.


Draeth Darkstar

 

Posted

Here is a Robot Force Field build I am working on. Its a work in progress and I am really trying to tighten it up to a point where someone can't find much or very little to complain about.

Basically your personal Positional defenses are at 33% to 37% and the bubble from Protector Bots will give you another 12%. Capping out your defenses.

I have and Edict of the Master slotted which offers another 5% defenses but I don't know if its for everyone or pets only. If it is for everyone then you and the pets are at 50% defenses otherwise your pets are at 50% and your at 45%.

You have a decent heal in Aid Self and Aid Other for the pets.
You have a decent number of attacks
You have a decent combo with provoke and Electric fences.
You have another good combo with Repulsion bomb with a decent now working proc from absolute amazement and Photon Grenade with another AOE with a immobilize proc which also works well in conjunction with your other holds.

The biggest issue I find with it is that Cardiac is a MUST and even then your cutting it close. On top when not needed I looked to slot many powers with recovery bonuses as well because the endurance drain was that much

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Presence
Power Pool: Medicine
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Battle Drones

  • (A) Blood Mandate - Accuracy/Damage
  • (7) Blood Mandate - Damage/Endurance
  • (11) Blood Mandate - Accuracy/Endurance
  • (11) Blood Mandate - Accuracy/Damage/Endurance
  • (29) Blood Mandate - Accuracy
  • (29) Blood Mandate - Damage
Level 1: Force Bolt
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (5) Thunderstrike - Damage/Recharge
  • (7) Devastation - Accuracy/Damage
  • (19) Devastation - Accuracy/Damage/Endurance/Recharge
  • (19) Devastation - Accuracy/Damage/Recharge
Level 2: Deflection Shield
  • (A) Gift of the Ancients - Defense
  • (3) Gift of the Ancients - Defense/Endurance
Level 4: Insulation Shield
  • (A) Gift of the Ancients - Defense
  • (5) Gift of the Ancients - Defense/Endurance
Level 6: Equip Robot
  • (A) Endurance Reduction IO
Level 8: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Recharge Speed
Level 10: Kick
  • (A) Empty
Level 12: Protector Bots
  • (A) Blood Mandate - Accuracy/Damage
  • (13) Blood Mandate - Damage/Endurance
  • (13) Blood Mandate - Damage
  • (25) HamiO:Lysosome Exposure
  • (27) HamiO:Lysosome Exposure
  • (27) Edict of the Master - Defense Bonus
Level 14: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (40) Steadfast Protection - Knockback Protection
Level 16: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
Level 18: Photon Grenade
  • (A) Razzle Dazzle - Accuracy/Recharge
  • (25) Razzle Dazzle - Endurance/Stun
  • (31) Razzle Dazzle - Accuracy/Endurance
  • (33) Razzle Dazzle - Stun/Range
  • (42) Razzle Dazzle - Accuracy/Stun/Recharge
  • (42) Razzle Dazzle - Chance of Immobilize
Level 20: Dispersion Bubble
  • (A) Gift of the Ancients - Defense/Endurance
  • (21) Gift of the Ancients - Defense
  • (21) Gift of the Ancients - Defense/Recharge
  • (45) Gift of the Ancients - Endurance/Recharge
  • (46) Gift of the Ancients - Defense/Endurance/Recharge
  • (23) Gift of the Ancients - Run Speed +7.5%
Level 22: Personal Force Field
  • (A) Luck of the Gambler - Recharge Speed
Level 24: Provoke
  • (A) Perfect Zinger - Taunt/Recharge/Range
  • (33) Perfect Zinger - Accuracy/Recharge
  • (36) Perfect Zinger - Taunt/Recharge
  • (37) Perfect Zinger - Taunt/Range
  • (39) Mocking Beratement - Taunt/Recharge/Range
  • (50) Mocking Beratement - Accuracy/Recharge
Level 26: Assault Bot
  • (A) Blood Mandate - Accuracy/Damage
  • (34) Blood Mandate - Damage/Endurance
  • (34) Blood Mandate - Accuracy/Endurance
  • (34) Soulbound Allegiance - Chance for Build Up
  • (36) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (36) Soulbound Allegiance - Damage
Level 28: Aid Other
  • (A) Numina's Convalescence - Heal/Recharge
  • (31) Miracle - Heal/Recharge
  • (31) Numina's Convalescence - Heal/Endurance/Recharge
  • (39) Miracle - Heal/Endurance/Recharge
Level 30: Aid Self
  • (A) Numina's Convalescence - Heal/Recharge
  • (33) Numina's Convalescence - Heal/Endurance/Recharge
  • (37) Miracle - Heal/Recharge
  • (40) Miracle - Heal/Endurance/Recharge
Level 32: Upgrade Robot
  • (A) Endurance Reduction IO
Level 35: Charged Armor
  • (A) Aegis - Psionic/Status Resistance
  • (37) Aegis - Resistance/Endurance
Level 38: Force Bubble
  • (A) Endurance Reduction IO
  • (39) Endurance Reduction IO
Level 41: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 44: Electrifying Fences
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (45) Enfeebled Operation - Endurance/Immobilize
  • (45) Enfeebled Operation - Accuracy/Endurance
  • (48) Enfeebled Operation - Immobilize/Range
  • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (50) Enfeebled Operation - Accuracy/Immobilize
Level 47: Static Discharge
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
Level 49: Repulsion Bomb
  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (50) Absolute Amazement - Accuracy/Stun/Recharge
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Stolen Immobilizer Ray
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery
  • (15) Miracle - Heal
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (23) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod/Endurance



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1523;707;1414;HEX;|
|78DA65934B4F135114C767A6534A79B6B6402914288F96E7D0465DB811230A62684|
|421BAB396764A47CB4CED4361E95E13F1B154172AE8C68D312608463F8E28E03718|
|8FF33FDA4966D2E677EF79CCF99F33F7A6362EB47C987F302388BED962A65249A73|
|295AA5A5ED7F45CD38A9A2DE846D158DB7409F478E81FAEBBD3CBB5F5754357AE19|
|AB4655CB567A6CAEF3B57C5E9933CA59353DA7A9C59C7F412FA86555AF2AFF16ED4|
|B86515416D54C4E2D570A5AA9D5DACF696B85AAA6AFF9AD5D2AA36BA55A3153D50C|
|1DFE949AD3B29AAE862F96B4AC622B98AAB1F0CD10A91CA3FFAE5BE0C7740B0784A|
|42C34FC049B7E310FC1DE23E6317853B6E5BE204CCA82F412945F810DAFC1133BCC|
|6D304DB9227245B1915671CA95C15BE473B1CFC53E997D7BA417924DC11D850E3F8|
|DDC63BDCC943C41D1B235FA981DA044315ECEF39AF4085FE935CDC872371F40550B|
|77DE728C7DE80C91D4842DBA84F00FC152E1A2B7B522576CEDA2454416E22150265|
|F3BAB69E7EA3E56E56355FB54DBCF93F3579017AA827D3570E01E38769FB9016649|
|4F807507782A419E52D00D4E3680531EB0D30BAE526E074FA183B585496F176BE92|
|A4956DF0377C121031C2E83B1DBC4A02C24EF60FF8DFAE8E6DC6E3E3D519E61944F|
|4F7456B238748E79168C50DD1EE4BA7A96A1AF6F9EB9026DB14BD8F7536C8463231|
|C3BC031C39C13E7D8EFA4A99F7BECE713B247C76990BFD7E069113D25C03CCD6484|
|7D231C1F6306A8EE28CF7AF40D748FBD05C7B7993BCC77E0D47B709F6A4EF06C261|
|E43EBE416F30938FD149C7A06269F43D317CA55902B291FA165FA33F313A892EE04|
|DF92C415D44C2E82BDF59B49BFBFA77DD16159AADF4041B42CA97A8CE9F5FDBF83E|
|6D5262BCB5ADFB0ADD3B6F521AD45D1FEB62387E5B86E91C4EBE8B8ED32BE5ADB02|
|F8DB1EF310DD743E02E35B60C2D1CBB8C39274584E392C271D969900154075F30F1|
|B61FF4A|
|-------------------------------------------------------------------|


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Here is a second build but I swapped out MU Mastery for Soul Mastery and removed Force bubble for Oppressive Gloom. Power set wise nothing has changed.

Part of me is a bit scared of removing Force Bubble because solo it does help out and it is a good power to have sometimes even on team. Blocking a path during a BAF for example makes you king.

But Oppressive Gloom really does do the same in a sense as Force Bubble ( sounds like I am trying to convince myself here ). I use on my Robot Traps and on some defenders and I personally find it amazing as well.

But now the good thing is the endurance is so reduced now that I can go Musculature which gives me a damage increase.

One gripe is that Night fall is a smaller arc then static discharge and static discharge is a cool effect ( reminds me of star wars ).


Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Presence
Power Pool: Medicine
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Battle Drones

  • (A) Blood Mandate - Accuracy/Damage
  • (7) Blood Mandate - Damage/Endurance
  • (11) Blood Mandate - Accuracy/Endurance
  • (11) Blood Mandate - Accuracy/Damage/Endurance
  • (29) Blood Mandate - Accuracy
  • (29) Blood Mandate - Damage
Level 1: Force Bolt
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (5) Thunderstrike - Damage/Recharge
  • (7) Devastation - Accuracy/Damage
  • (19) Devastation - Accuracy/Damage/Endurance/Recharge
  • (19) Devastation - Accuracy/Damage/Recharge
Level 2: Deflection Shield
  • (A) Gift of the Ancients - Defense
  • (3) Gift of the Ancients - Defense/Endurance
Level 4: Insulation Shield
  • (A) Gift of the Ancients - Defense
  • (5) Gift of the Ancients - Defense/Endurance
Level 6: Equip Robot
  • (A) Endurance Reduction IO
Level 8: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Recharge Speed
Level 10: Kick
  • (A) Empty
Level 12: Protector Bots
  • (A) Blood Mandate - Accuracy/Damage
  • (13) Blood Mandate - Damage/Endurance
  • (13) Blood Mandate - Damage
  • (25) HamiO:Lysosome Exposure
  • (27) HamiO:Lysosome Exposure
  • (27) Edict of the Master - Defense Bonus
Level 14: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (40) Steadfast Protection - Knockback Protection
Level 16: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
Level 18: Photon Grenade
  • (A) Razzle Dazzle - Accuracy/Recharge
  • (25) Razzle Dazzle - Endurance/Stun
  • (31) Razzle Dazzle - Accuracy/Endurance
  • (33) Razzle Dazzle - Stun/Range
  • (42) Razzle Dazzle - Accuracy/Stun/Recharge
  • (42) Razzle Dazzle - Chance of Immobilize
Level 20: Dispersion Bubble
  • (A) Gift of the Ancients - Defense/Endurance
  • (21) Gift of the Ancients - Defense
  • (21) Gift of the Ancients - Defense/Recharge
  • (45) Gift of the Ancients - Endurance/Recharge
  • (46) Gift of the Ancients - Defense/Endurance/Recharge
  • (23) Gift of the Ancients - Run Speed +7.5%
Level 22: Personal Force Field
  • (A) Luck of the Gambler - Recharge Speed
Level 24: Provoke
  • (A) Perfect Zinger - Taunt/Recharge/Range
  • (33) Perfect Zinger - Accuracy/Recharge
  • (36) Perfect Zinger - Taunt/Recharge
  • (37) Perfect Zinger - Taunt/Range
  • (39) Mocking Beratement - Taunt/Recharge/Range
  • (50) Mocking Beratement - Accuracy/Recharge
Level 26: Assault Bot
  • (A) Blood Mandate - Accuracy/Damage
  • (34) Blood Mandate - Damage/Endurance
  • (34) Blood Mandate - Accuracy/Endurance
  • (34) Soulbound Allegiance - Chance for Build Up
  • (36) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (36) Soulbound Allegiance - Damage
Level 28: Aid Other
  • (A) Numina's Convalescence - Heal/Recharge
  • (31) Miracle - Heal/Recharge
  • (31) Numina's Convalescence - Heal/Endurance/Recharge
  • (39) Miracle - Heal/Endurance/Recharge
Level 30: Aid Self
  • (A) Numina's Convalescence - Heal/Recharge
  • (33) Numina's Convalescence - Heal/Endurance/Recharge
  • (37) Miracle - Heal/Recharge
  • (40) Miracle - Heal/Endurance/Recharge
Level 32: Upgrade Robot
  • (A) Endurance Reduction IO
Level 35: Dark Embrace
  • (A) Aegis - Psionic/Status Resistance
  • (37) Aegis - Resistance/Endurance
Level 38: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 41: Oppressive Gloom
  • (A) Absolute Amazement - Stun
  • (42) Absolute Amazement - Stun/Recharge
Level 44: Soul Tentacles
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (45) Enfeebled Operation - Endurance/Immobilize
  • (45) Enfeebled Operation - Accuracy/Endurance
  • (48) Enfeebled Operation - Immobilize/Range
  • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (50) Enfeebled Operation - Accuracy/Immobilize
Level 47: Night Fall
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
Level 49: Repulsion Bomb
  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (50) Absolute Amazement - Accuracy/Stun/Recharge
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Stolen Immobilizer Ray
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery
  • (15) Miracle - Heal
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (23) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod/Endurance



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1525;711;1422;HEX;|
|78DA65934953134114C77B92092110203101422040D8C23A24A51EBCA8250A82A44|
|4A1F4660CC94046C34CCCA270F4AE55E272540F2AE8C58B655165B9C0C71165F906|
|E373FE4F93AA994AEAD7FD967EFF7EDD9D5CBFE8FD38F3F09C907C53F974A9944AA|
|64B65B5B8A6E9D986253593D38DBCB1BAE114F4B9E91FAEBA538B95B5354357AE1B|
|CB4659CB943A6B5C172A2B2BCAB451CCA8A9694DCD67FDB37A4E2DAA7A59F937685|
|9308CBC32AFA6B36AB194D30A4DD67C5A5BCD95357DD56FCD92695D2B54F2E9B266|
|E8F027D5AC96D174B5EB5241CB28B55A8C4A9EA56F8448E708FDBFB8047FA64BEC1|
|312B2A8FB0536FC661E805D87CC23F0965C93FB92302E0BC72B507E0DD6BD014F6C|
|33B7C014E54AC895A47A1AC52857066F93CFC93E27FB64F67D25BD906C0A57143AF|
|CD474B7B598E9700725CB56EF63B6820E8AF1709EC7A44F7CA7651A91E56ADC872A|
|2FEFDC7B8479E80C91D4842D3A45F8A7B0543869B526E44A4DED3488C822160265F|
|2B5B09A16AEEE63553E56F58D6AFBB973FE12F24265B0BB02F6DE07471E30D7C10C|
|E909B0EE007725C85D0ABAC0F13A70C20DB679C065CA6DE52EB4B2B630E96D672DE|
|D0587B5EFDE7B60BF010E14C1A13BC4A02C127731DFA57D74706E07DF9E28F730CA|
|B7273AE5B0D87F9E79168C50DD4EE43A3B17A1AF7B86B9046D439731EFA1D808C74|
|638B69763063827C6B17BA4A987F7D8C3376497AE531F9F57DF69097B8A83015A7B|
|90FB39F816DA86DE81A35BCC6DE67B70E20378EC156298D71D9E836DE40AB84735C|
|7B837634F506B7C93F9149C7C064E3C07132FC01F94AB20D7A17CC21E2677989F41|
|95CE32CEAF247E153513F36057F565D2EFEF6D9FB75916AA2F50489625598D313DB|
|EFF6FD0BCD6606559E39B35E354CDF880C69254BBDAA1CD7254B538A41B38BDE639|
|9C5AF32C785C1BF308BB697B0CC636C1B86D2FA3364BC2663965B39CB4772940055|
|0DDFC030F440125|
|-------------------------------------------------------------------|


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Your first build is remarkably similar to the one that I've been working on since I reactivated my Bots/FF. I had speculated he might have some end problems, but figured it wouldn't be much of a problem since I always have a tray full of insps anyway.

Out of curiosity, how necessary do you find Provoke to be to tank for your pets? I remember testing it out at lower levels and speccing out of it because I found it unnecessary, but I've been thinking of working it back into my build when I respec at 50.


 

Posted

Quote:
Originally Posted by Kenji_Naginata View Post

Out of curiosity, how necessary do you find Provoke to be to tank for your pets? I remember testing it out at lower levels and speccing out of it because I found it unnecessary, but I've been thinking of working it back into my build when I respec at 50.
Provoke alone will not help out. You have to combine it with another attack, especially a AOE type attack where the Aggro can combine or add up with each other.

I reworked the 2nd build a bit more and this is what I might go with. It allows for Musculature. Reppu answered my Edict of the master question so everyone is at defense cap and not at 50%.

So I am thinking Musculature and Reactive for extra damage increase.
I think Oppressive Gloom combined with Repulsion Bomb at PBAOE range is nice.
I'm thinking Rebirth from destiny for the extra heal + regeneration.

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Presence
Power Pool: Medicine
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Battle Drones
  • (A) Blood Mandate - Accuracy/Damage
  • (7) Blood Mandate - Damage/Endurance
  • (11) Blood Mandate - Accuracy/Endurance
  • (11) Blood Mandate - Accuracy/Damage/Endurance
  • (29) Blood Mandate - Accuracy
  • (29) Blood Mandate - Damage
Level 1: Force Bolt
  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (5) Thunderstrike - Damage/Recharge
  • (7) Devastation - Accuracy/Damage
  • (19) Devastation - Accuracy/Damage/Endurance/Recharge
  • (19) Devastation - Accuracy/Damage/Recharge
Level 2: Deflection Shield
  • (A) Gift of the Ancients - Defense
  • (3) Gift of the Ancients - Defense/Endurance
Level 4: Insulation Shield
  • (A) Gift of the Ancients - Defense
  • (5) Gift of the Ancients - Defense/Endurance
Level 6: Equip Robot
  • (A) Endurance Reduction IO
Level 8: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (9) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Recharge Speed
Level 10: Kick
  • (A) Empty
Level 12: Protector Bots
  • (A) Blood Mandate - Accuracy/Damage
  • (13) Blood Mandate - Accuracy/Damage/Endurance
  • (13) Sovereign Right - Accuracy/Damage
  • (25) Defense Buff IO
  • (27) Defense Buff IO
  • (27) Edict of the Master - Defense Bonus
Level 14: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (40) Impervious Skin - Status Resistance
Level 16: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
Level 18: Photon Grenade
  • (A) Razzle Dazzle - Accuracy/Recharge
  • (25) Razzle Dazzle - Endurance/Stun
  • (31) Razzle Dazzle - Accuracy/Endurance
  • (33) Razzle Dazzle - Stun/Range
  • (42) Razzle Dazzle - Chance of Immobilize
Level 20: Dispersion Bubble
  • (A) Gift of the Ancients - Defense/Endurance
  • (21) Gift of the Ancients - Defense/Recharge
  • (21) Gift of the Ancients - Endurance/Recharge
  • (45) Gift of the Ancients - Defense/Endurance/Recharge
  • (23) Gift of the Ancients - Defense
  • (46) Luck of the Gambler - Recharge Speed
Level 22: Personal Force Field
  • (A) Luck of the Gambler - Recharge Speed
Level 24: Provoke
  • (A) Perfect Zinger - Taunt/Recharge/Range
  • (33) Perfect Zinger - Accuracy/Recharge
  • (36) Perfect Zinger - Taunt/Recharge
  • (37) Perfect Zinger - Taunt/Range
  • (39) Mocking Beratement - Taunt/Recharge/Range
  • (50) Mocking Beratement - Accuracy/Recharge
Level 26: Assault Bot
  • (A) Blood Mandate - Accuracy/Damage
  • (34) Blood Mandate - Damage/Endurance
  • (34) Blood Mandate - Accuracy/Endurance
  • (34) Soulbound Allegiance - Chance for Build Up
  • (36) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (36) Soulbound Allegiance - Damage
Level 28: Aid Other
  • (A) Numina's Convalescence - Heal/Recharge
  • (31) Miracle - Heal/Recharge
  • (31) Numina's Convalescence - Heal/Endurance/Recharge
  • (39) Miracle - Heal/Endurance/Recharge
Level 30: Aid Self
  • (A) Numina's Convalescence - Heal/Recharge
  • (33) Numina's Convalescence - Heal/Endurance/Recharge
  • (37) Miracle - Heal/Recharge
  • (40) Miracle - Heal/Endurance/Recharge
Level 32: Upgrade Robot
  • (A) Endurance Reduction IO
Level 35: Dark Embrace
  • (A) Aegis - Psionic/Status Resistance
  • (37) Aegis - Resistance/Endurance
Level 38: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 41: Oppressive Gloom
  • (A) Absolute Amazement - Endurance/Stun
  • (42) Absolute Amazement - Chance for ToHit Debuff
Level 44: Soul Tentacles
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (45) Enfeebled Operation - Endurance/Immobilize
  • (45) Enfeebled Operation - Accuracy/Endurance
  • (48) Enfeebled Operation - Immobilize/Range
  • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (50) Enfeebled Operation - Accuracy/Immobilize
Level 47: Night Fall
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
Level 49: Repulsion Bomb
  • (A) Ragnarok - Chance for Knockdown
  • (50) Ragnarok - Accuracy/Recharge
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Stolen Immobilizer Ray
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery
  • (15) Miracle - Heal
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (23) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod/Endurance
  • (42) Efficacy Adaptor - EndMod/Accuracy



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1535;700;1400;HEX;|
|78DA6593594F135114C7673A53CAD2426BD9BB5104CA3AB451E29B1A5110431585E|
|89BB5B4433B5A666A17038FBE6B022E8FEA830AFAE28B3126C6053E8E0BCB37180F|
|F33FD02673D3E677E76CF77FEE925CBBECFE34FBF882207AA70BE97239954C972B6|
|A6955D3B3CD4B6A26AF1B0523B72E09345CF4EFADB9538BD5D55543576E19CB4645|
|CB940375AE4BD5951565C62865D4D48CA616B2BE393DAF9654BDA21C4FDA160CA3A|
|0CCABE9AC5A2AE7B5A2C7FA9ED172F98AA6E77CD65732AD6BC56A215DD10C1DFEA4|
|9AD5329AAE06AF14B58C52AFC5A81658FA7A37E91CA3FF37A7C0C3740A7F0809596|
|8F80B36FF63EE81C17DE6017857AECB7D059BE33528BFE15A6FC153DBCC2D3045B9|
|227245B1916631CA95C17BE493D827B14F66DF77D20BC9A6E08CA2968F36DD65153|
|31DAE76D1B2357A991DA083629A38AFC9A421FCA4322DC872B670E76EEED47D0876|
|87C1DE63FE162C151255F32057F474D124240BB1102893AF8DD5B4F1EA5E56E5655|
|53F686D1FD4C8BE32F2BA2B60B80AF63D0247D6C00CED8A9FF5FA7937DA9DCC0670|
|DC0576F2AE4DF0FACB94DBC1DD77B0AD977476F1E975151D96ADEF2178DA00074AE|
|0D07D30F100DC21FD3D9CDBC37B17E55B13E55B139DE65A1799E7C110AD1B40AE14|
|588496F02CF48697F03D7415DF118A0D716C8863FB38668073621CBB4B9A22DC638|
|46FC60E5DA37E3EA7FE29CE8B837EAA3DC8FB39F88EFB7C0F8E6E31B7991FC0898F|
|E0A15B1086B9EEF075D8466E80BB125ED651DDB10DAC35BEC97C064E3E07275E808|
|997E02FCA5590EB503EA387C9AFCC2FA04A6719E7D7113FC7E73205066B2F927E47|
|B77CDE6659A8BD3C41B42CC95A8CD9E43D797BE6CD662BCB9ADFA99BA7EAE67B341|
|7C5FA6AFB36CB41CDE2106FA3D3D66B38B5D639F0B01623894FD04DE75330B6C93B|
|BC01C66D3D8DDA2C099BE5ACCD72C666314FC6BC9F96E21EFF0390620C04|
|-------------------------------------------------------------------|


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

You'll want the Barrier destiny. MM pets gain very little from +Regen, and 45% isn't enough def on the trials. Unless you want to rely on team members to have Barrier, I'd pick it up yourself. With all your personal defense and Aid Self, you won't need another heal. Ageless is another potential option as it would give you better recharge and take away any and all endurance concerns.


@Rorn ---- Blue Baron ---- Guardian

 

Posted

Quote:
Originally Posted by plainguy View Post
Provoke alone will not help out. You have to combine it with another attack, especially a AOE type attack where the Aggro can combine or add up with each other.
Yeah, I've spent my fair share of time tanking and am pretty familiar with how threat multiplier values work and threat in general, I was just interested in hearing your experiences to see how they compared to my own.

I've been opening in Bodyguard mode by using Electrifying Fences into a targeted AoE like Force Bubble/Photon Grenade and manually setting my Assault bot to target the center of the spawn for his alpha, and I've been finding it works fine for most large spawns. Have you had issues with getting this to work against higher end content?


 

Posted

Definitely go with Barrier for a MM.

Rebirth will frustrate you every time in Incarnate content. My pets *never* get whittled down in Trials. They're at full health, or something oneshots them... unless I pre-emptively Barrier before getting into a situation where they'll take hits. The huge resistance bonus on top of the defense will do a lot more to keep them alive than a heal will, and the regeneration is worthless on a pet because their max hp is so horribly low.


@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30))
Single Target Radius = 0. AoE Non-Cone Arc = 360.

 

Posted

@ Draeth Darkstar & Vauluur - Was thinking same afterwards. I have it on huntsman build and it super helpful. I might also have to switch it on my Robot Traps as well.

@ Kenji_Naginata - On my Robot Traps works well. On Robot FF I think because of Force Bubble it gets a bit confusing. Force bubble is knocking everyone back which is causing the pets to move into range, so it is causing some disharmony. This is why I think with Soul mastery route I might be a better flow. I know OG works well as I have it on my Robot Traps as well and other toons. The sudden decrease in attacks is very noticeable, especially on a 4/8 setting.

But asking back your saying you have your assault bot target the center. That means your assault bot is out the bodyguard mode equation correct. I'm asking so as to be clear on it. Sounds like a acceptable route to me. I just need to fix my numkey pad binds, they are all screwy in the sense they only command all the pets. I think its a mac thing.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives

 

Posted

Quote:
Originally Posted by plainguy View Post
But asking back your saying you have your assault bot target the center. That means your assault bot is out the bodyguard mode equation correct. I'm asking so as to be clear on it. Sounds like a acceptable route to me. I just need to fix my numkey pad binds, they are all screwy in the sense they only command all the pets. I think its a mac thing.
Pretty much. I initiate using my AoE immobilize with all of my bots in defensive/follow, then command just the assault bot to break out of Bodyguard and Attack Target on the mob I want to use as my "anchor" for his burn patch/aoe. Afterwards, I switch them all into Defensive/Stay, which keeps bodyguard up but forces their AI to open fire immediately.

I have and use Force Bubble, but generally reserve it as an "ohsnap" button for when it really hits the fan and I need to regroup, or for bosses that I absolutely do not want in melee range.

Edit:
Quote:
I've been opening in Bodyguard mode by using Electrifying Fences into a targeted AoE like Force Bubble/Photon Grenade and manually setting my Assault bot to target the center of the spawn
Whoops. I see why the confusion now, I had meant to say Repulsion Bomb in that post, not Force Bubble.