Teleport beacons are targetable and destructible


Aggelakis

 

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What the title said.

Redside base


 

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also targetable

resurrection circles
contemplation charts
tree of wonders
basic telepad
crystal focus
power crystal
terminal


 

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Telepads are not usable


 

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Bases are somehow flagged for PVP. I have some PVP items for decoration because they look cool, and SG members and visitors are getting debuffed/shot at by them. LOL


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Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

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The in zone teleporters to bases are borked as well.
Can only access bases which no one else have visited yet?

Related to the telepads being borked?


 

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And, coalies can destroy your base items if they can get into your base.


 

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the Nem's secretly activated the Raid coding?


 

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Quote:
Originally Posted by all_hell View Post
Telepads are not usable
my tps are useable even though they are flagged as enemies

and i wish we could choose if we want base defense items to be flagged as enemy or not so we could create danger room type places


 

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Are you using one of the "Secure" or one of the other plots? I can't target any of that (Heroside, though.)

All the glass stands and banners, though, are missing emblems completely.

(And I don't remember if teleporters showed levels before, but they are now - l50.)


Wanted: Origin centric story arcs.
If you've only played an AT once (one set combo) and "hate" it - don't give up. Roll a different combo. It may just be those sets not clicking for you.

 

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Quote:
Originally Posted by Stormbird View Post
Are you using one of the "Secure" or one of the other plots? I can't target any of that (Heroside, though.)

All the glass stands and banners, though, are missing emblems completely.
from what ive gathered this bug is only affecting villain bases


 

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Quote:
Originally Posted by Necrotech_Master View Post
from what ive gathered this bug is only affecting villain bases
OK.

Hopped on villainside - non-secure base.


... yep, same.

Nice. >.<


Wanted: Origin centric story arcs.
If you've only played an AT once (one set combo) and "hate" it - don't give up. Roll a different combo. It may just be those sets not clicking for you.

 

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Quote:
from what ive gathered this bug is only affecting villain bases
AH! I just spent 30-40 minutes getting stuff into my hero base for nothing.

Thanks for mentioning this.


 

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some of my telepads worked last night before I logged.
The ones that didn't are ones I attacked. I suspect I'll have to sell them and then buy new ones.


 

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Quote:
Originally Posted by Stormbird View Post
(And I don't remember if teleporters showed levels before, but they are now - l50.)
Yes and base items 'rank' is based on their size so that affects how they con to players also.



On a side note, when I walk into my kitchen, the microwave oven is 'targetable' and 'destructible'. That doesn't mean I have to destroy it.


Paragon City Search And Rescue
The Mentor Project

 

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Quote:
Originally Posted by Ironblade View Post
Yes and base items 'rank' is based on their size so that affects how they con to players also.
this isnt entirely true, ALL base items con blue at lvl 50 (or green with the alpha lvl shift)

the items rank solely determines their hp

small devices have ~1200 hp
medium devices have ~3700 hp
large devices have ~6900 hp

i have not tested what kinds of resistances the different base items have but it might be useful to document