Do they want me to read the mission text or not?


Adelie

 

Posted

Quote:
Originally Posted by bpphantom View Post
I just have a "Mission" tab were all I see is the mission, NPC and local text.

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Posted

Quote:
Originally Posted by peterpeter View Post
I think they also need to fix the bug which causes text to come out in random order. Unless it's just me, but it seems like a lot of spawns that are supposed to have some dialog get the lines in the wrong order.
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Posted

This is a topic I've thought about fairly recently, even to the point of almost posting a question thread not that long ago. I was curious how others followed the game's plot, or if they even bothered. To follow the story of CoH, do people do a solo run-through just for plot, so they have time to read through everything? Or do they try to follow along while playing on teams, which tend to move faster and may include some info that's only available to the mission owner/leader?

It's always felt to me personally that CoH's story is intended to be (mostly) experienced as a solo player, even while the game's rewards structure makes large teams much more efficient at progressing through the game. So it's interesting reading some of the solutions for keeping up with the story in this thread (custom NPC/cutscene chat channels, reading clues after-the-fact, etc). Given what I've read, I think I'll stick to playing through missions solo. I don't want to do post-mission research just to find out what I accomplished. I want to follow the story as it happens, which seems (to me) to be far easier solo.

d


 

Posted

My biggest prolem with this is during trials.
The expsitory text goes by so quickly I can barely read it.
Wish there were a "Scroll control" for that sort of stuff, outside of removing items for your chat window.


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Posted

Quote:
Originally Posted by bpphantom View Post
I just have a "Mission" tab were all I see is the mission, NPC and local text.
I think you mean these two channels: NPC Dialog and Cutscene Captions

That will capture everything the NPCs say and the voice over dialogs you get on some Trials. I also put the Event Messages channel in there.

Local text is stuff your teammates would say.


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