How to Make Keyes + Underground More Desirable
Meh I'm cool with the planned changes...
Don't see a need for more till after some live play through.
If those are in response to something from the beta boards, shouldn't they be in the beta boards as well?
Quote:
There is already an extensive thread about what players think should happen with Keyes. I started it in August.
What ideas do you guys have? The question is officially out there so FIRE!
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What would you do to make Keyes fun?
I'll note that a lot of the ideas in that thread are currently being tested for Keyes.
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Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
This thread is in response to:
http://boards.cityofheroes.com/showp...63&postcount=1
And a follow up to my previous thread
http://boards.cityofheroes.com/showt...58#post3953558
We as player base have spoken. We do NOT want to see an Emp merit change to BAF or LAM.
So what can the dev team do to make the current and future incarnate trials more desirable.
One idea that I had is that the devs use a similar situation to the weekly strike targets.
For instance, I think it would be perfect if once a week you a player can receive an automatic VR for completed a particular trial.
This fits the current standard for rewards as some players receive multiple VRs a day and 1 automatic a week is not too much, if anything too little.
What ideas do you guys have? The question is officially out there so FIRE!