Atlas Park rooftop park


AzureSkyCiel

 

Posted

Quote:
Originally Posted by psycheout View Post
easier way is:
#0. make sure you have an ouro portal or base tper or something.
#1. Go to peregrine Island
#2. head to the south eastern map edge when you get near it make sure to stay in the water so you hit the wall instead of going to Talos Island.
#3. from the corner swim north pushing against the western zone wall
#4. within 200-300 feet you'll hit a "snag" its basically a corner in the wall.
#5. swim directly into the corner of the "snag" and you can push through or if you can't push through jump a little bit.
#6. you are now outside the join wall so open your map and target the arena the go run off the edge.
#7. proceed to your marker making sure not to go to high or you'll pop back up through the ground.
#8. when directly under the arena type /stuck.

Same place just faster then logging and doesn't require a fly power.
This is the one I was shown and it was a real PITA to use. Always takes me 10-15 minutes to get thru the map and under PI.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
This is the one I was shown and it was a real PITA to use. Always takes me 10-15 minutes to get thru the map and under PI.
The key is to make sure that you go all the way to the corner and then north or is easy to pass it. I just dislike logging out. I can always check again and give a more specifiic location but I only have trouble when I forget its near the corner and try and check half the east side of the map.


 

Posted

Quote:
Originally Posted by Zombie Man View Post
It was found early in the reveal. But, to date, no in-game use has been discovered except as a place for players to explore.
I think it'd be cool if every zone had at least a few hidden places like this and that they all had explore badges associated with them. It'd give new meaning to having to actually "explore" the game.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
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Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by Lothic View Post
I think it'd be cool if every zone had at least a few hidden places like this and that they all had explore badges associated with them. It'd give new meaning to having to actually "explore" the game.
The mass graves in Sharks.

The Council base in RWZ.

The developers' room in Grandville.

The developers' lounge in Faultline.

The hanging tree in St. Martial.

The cast away islands in Cap and Monster Island

Funny thing is most don't have an explore badge to go with them.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
Originally Posted by Zombie Man View Post
The mass graves in Sharks.

The Council base in RWZ.

The developers' room in Grandville.

The developers' lounge in Faultline.

The hanging tree in St. Martial.

The cast away islands in Cap and Monster Island

Funny thing is most don't have an explore badge to go with them.
If there's an exploration badge attached it's too easy for people to simply use Vidiotmaps to find out exactly where everything is.

And I love Vidiotmaps.