Need help with multiple command macros.


Coolio

 

Posted

I'm trying to get one my macro's to execute a phrase, dance emote and costume change. Got the phrase and emote, but executing the costume change has been difficult. This is what I have - /macro local This is my loin groove. $$ e DiscoDance. I have been scouring the boards, google etc. for help and thought I had it. I thought that maybe adding cce 3 CC<emote> after $$ would do the trick but it hasn't. Always get the error msg unknown command cce 3.

I also am trying to get a macro to execute a phrase, emote and power activation. Got the phrase and emote, but executing the power activation isn't working. This is what I have - /macro local Hey $target! You're not Bourne worthy! On your knees cur! AAAAHHHH! $$ e bowdown. Not even sure where or how to add the command text for the power activation.

These are the page links that I have been looking at for help till now.

http://www.onlinegamecommands.com/ci...bindmacros.htm. http://cityofheroes.wikia.com/wiki/E..._Change_Emotes.

Thanks in advance for any and all help.


Hollows

Beware the Woods at Night.
Miles to go and Skies to Fly!

 

Posted

My first piece of advice, do not ever ever go to the cityofheroes.wikia you linked in your post. It is out of date, not maintained in any way, and has been known to attempt to install various forms of malware. Always use paragonwiki.com. Their page on emotes is here. Seriously, delete that site from your bookmarks.

Quote:
Originally Posted by Hollows View Post
I'm trying to get one my macro's to execute a phrase, dance emote and costume change. Got the phrase and emote, but executing the costume change has been difficult. This is what I have - /macro local This is my loin groove. $$ e DiscoDance. I have been scouring the boards, google etc. for help and thought I had it. I thought that maybe adding cce 3 CC<emote> after $$ would do the trick but it hasn't. Always get the error msg unknown command cce 3.
For macros, you need to be careful about how they are created. Sometimes you need to create them then edit them to get them to work correctly. And the order stuff is done is important, multiple animations can mess each other up. Which may be your problem.

Code:
/macro local This is my loin groove. $$ e DiscoDance
This would result in a macro named local. If that is what you want, fine, but if you are actually wanting to have the words on the Local channel, you need to add a name. More like:

Code:
/macro Dance "local This is my loin groove.$$e DiscoDance"
This will result in a macro named Dance. Because you have multiple commands and spaces between words, you need the quotation marks around the body of the macro.

I would change it so the Disco Dance is first before adding the costume change.

Code:
/macro Dance "e DiscoDance$$local This is my loin groove.$$cce 3 CCBackflip"
This should cause your character to start the dance, say the words, then do the backflip costume change emote. If you don't want to use an actual costume change emote, then it would be:

Code:
/macro Dance "e DiscoDance$$local This is my loin groove.$$cc 3
Frankly, either way, very little, if any, of the dance would happen. The game will execute the commands as fast as possible, and the delay added by putting the words between the 2 animations is very small. There is no way to put a pause between actions in a macro. Your best bet is actually to have 2 macros, the first to say the words and do the dance, the second to do that actual costume change. Then you have control over how long the dace goes on.

For your second one, again you will run into problems with animations interrupting each other. You can try it this way and see if it works.

Code:
/macro Bourne "e bowdown$$local Hey $target! You're not Bourne worthy! On your knees cur! AAAAHHHH!$$powexecname <power name here>"
Since the Bowdown emote is fairly fast, the longer sentence may allow it to mostly finish before the animation from the power starts up. Or it may not, only way to tell is to try it. And if it doesn't work, you will have to go with hitting the macro then the power button at the right time.


Justice Blues, Tech/Tank, Inv/SS
----------------------
Fighting The Future Trilogy
----------------------

 

Posted

Thanks for the 1st piece of advice. Didn't know that about that site. Luckily I didn't have it saved, just searched on it. But thanks none the less.

Tried out both of the macros you made and the "Bourne" macro works perfectly. Thanks

The 1st dance macro however doesn't do the disco dance. It immediately goes into the back flip while changing costumes. I inserted disco dance in place of back flip and only the dance happened. No costume change and no back flip. I assume that's because back flip is an actual costume change emote and DD isn't. Even flip flopped the emotes and only the flip happened. Assumption again is the same as before.

The 2nd dance macro works perfectly too. Thanks for that.

And another thanks for taking the time to answer my post.


Hollows

Beware the Woods at Night.
Miles to go and Skies to Fly!

 

Posted

cce 3 CCBackflip
and
cc 3

Both do a costume change, the only difference is that the cce also does an animation.

Basically they stand for (and these longer versions won't work but explain the above):
Costume Change Emote <Slot 0-9> Costume Change <CCEmote>
and
Costume Change <Slot 0-9>

The advantage of the plain "cc" version is that in most cases it won't interrupt an ongoing animation.

I can be doing "/e Pushup" and use "/cc 3" to change costume mid pushup without having to restart the pushup emote.

Whereas "/cce 3 CCBackflip" may stop the pushups to backflip, may do nothing but a delayed cc and so on...

So for using your own powers and emotes use "cc" or to use the pretimed costume change emotes use "cce".

Which was why Justice Blues also suggested...

Quote:
Originally Posted by Justice Blues View Post
Code:
/macro Dance "e DiscoDance$$local This is my loin groove.$$cc 3
Best I can offer at this time.


Nuff Said...
Coolio Wolfus leader of Coolio�s Crusaders on Union.
Tekna Logik leader of Tekna�s Tormentors on Defiant.
AE arc 402506, 'The Rise and Demise or Otherwise of Tekna Logik...'.

 

Posted

Quote:
Originally Posted by Hollows View Post
Thanks for the 1st piece of advice. Didn't know that about that site. Luckily I didn't have it saved, just searched on it. But thanks none the less.

Tried out both of the macros you made and the "Bourne" macro works perfectly. Thanks

The 1st dance macro however doesn't do the disco dance. It immediately goes into the back flip while changing costumes. I inserted disco dance in place of back flip and only the dance happened. No costume change and no back flip. I assume that's because back flip is an actual costume change emote and DD isn't. Even flip flopped the emotes and only the flip happened. Assumption again is the same as before.
I figured that would happen, it is because of the way the game handles animations. If you have multiple things in a command line that have animations associated with them, the later ones will override the early ones. The Bourne macro works because of the length of the sentence allows the first animation to actually get started before the power animation can interrupt it.

But the Disco emote is getting interrupted immediately by the costume change emote. It isn't that the CCE worked because it was a costume change and Disco wasn't, it was just the second animation wins over the first. If you have 4 or five emotes in a row, the last one is the only one that will actually happen. So when you switched the 2 emotes, your character Discoed instead of doing the backflip.

The reason the second macro worked is because as Coolio said, there is no animation associated with just using the cc command, it only changes the costume. (I was wrong on that in my first post, because I forgot it didn't have an animation to it. I am too used to using the costume change emotes all the time. )


Justice Blues, Tech/Tank, Inv/SS
----------------------
Fighting The Future Trilogy
----------------------

 

Posted

I'm having a good time with the macros. My char gets some chuckles when he goes into his disco dance macro. He's dressed with the Roman Crest 5, Roman Cheek Guard 2, Roman Lorica Segmenta, Roman Vanbrace (skin), Roman Greeves (skin) and the Barbarian Loins (skin, don't remember what they are actually called). I have a helmet but can't remember which one it is. Game is down now so I can't check. Thanks again for both of your help.


Hollows

Beware the Woods at Night.
Miles to go and Skies to Fly!