Ice Armor gives 100% rech debuff prot?
I have 100% slow resistance on my ice tank, sounds plausible for stalkers to get that too.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
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Thanks for the insight DSorrow, this calls for a visit to my friends the Knives of Artemis for further investigation!
Only question remaining is do I make a DM/ice ( <--- thematically this is a great combo and should be an unkillable with the spammable heal in siphon life and added soft control in ToFear) or StJ/ice (with better AoE, Achillies resist debuff proc and the potential for 1400+ damage CU crits)? Dang, gonna have to make both I think...
Yes Ice tankers kinda ignore slows. I had a 35 ice/fire I deleted because I dislike Tankers, but he felt basically immune to anything related (at the time I didn't care about numbers but played him when it was hard to level - i10ish - and I never felt he was affected by slows)
I have never played an ice tanker so don't know a whole lot about the set. I messed with a permahasten /IA build on the new mids and the stats were impressive to say the least: slotted at 88% icy bastion showed a 82.5 sec recharge and it can cap a stalker's S/L/E/NE resistance (need tough to do this), put F/C/Toxic at @ 53%, hp regen @ 61/sec (if at the 1606 hp cap) and end recovery at 6+/sec. This is in -addition- to having softcapped defenses to S/L/E/NE, energy absorbtion and chilling embrace.
This seems like a completely potent armor set.
But what amazed me the most is under debuff protection it listed recharge and movement at 100% with all toggles up. Is this true? Caltrops/quicksand/glue arrows are a few annoyances I just can't stand, and the complete lack of psi defense in the set wouldn't bother me one bit if its secondary effect, the recharge debuff, became meaningless.
Anyone have ice armor experience that can confirm this?