A little help on my Rotten Luck!


Kahzi

 

Posted

Okay Tried this in Brute section and got no help. I'm not good with mids have no idea what the soft caps are. So can someone look over this and give me pointers to make it better? I'm looking for survivability and Solo Friendly.


Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Rotten Luck: Level 50 Magic Brute
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Initial Strike

  • (A) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Damage/Endurance
  • (3) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Aegis - Resistance/Endurance
  • (5) Aegis - Resistance
  • (7) Aegis - Psionic/Status Resistance
  • (7) Panacea - Heal/Endurance
  • (9) Panacea - Heal
  • (29) Panacea - +Hit Points/Endurance
Level 2: Heavy Blow
  • (A) Hecatomb - Damage
  • (11) Hecatomb - Damage/Recharge
  • (11) Hecatomb - Damage/Endurance
  • (13) Hecatomb - Accuracy/Damage/Recharge
Level 4: Mind Over Body
  • (A) Gladiator's Armor - Resistance
  • (13) Gladiator's Armor - Resistance/Rech/End
  • (15) Gladiator's Armor - End/Resist
  • (15) Gladiator's Armor - Recharge/Endurance
  • (17) Gladiator's Armor - Recharge/Resist
Level 6: Sweeping Cross
  • (A) Obliteration - Damage
  • (17) Obliteration - Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Recharge
  • (19) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (48) Obliteration - Accuracy/Recharge
Level 8: Fast Healing
  • (A) Numina's Convalescence - Heal/Endurance
  • (21) Numina's Convalescence - Heal/Recharge
  • (21) Numina's Convalescence - Heal
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense/Recharge
  • (25) Luck of the Gambler - Endurance/Recharge
  • (25) Luck of the Gambler - Defense/Endurance/Recharge
  • (27) Luck of the Gambler - Defense
Level 12: Hasten
  • (A) Recharge Reduction IO
Level 14: Kick
  • (A) Gladiator's Strike - Accuracy/Damage
  • (31) Gladiator's Strike - Accuracy/Damage/End/Rech
Level 16: Combat Readiness
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 18: Rib Cracker
  • (A) Crushing Impact - Accuracy/Damage
  • (33) Crushing Impact - Damage/Endurance
  • (33) Crushing Impact - Damage/Recharge
  • (33) Crushing Impact - Accuracy/Damage/Recharge
Level 20: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (29) Numina's Convalescence - Heal/Recharge
  • (34) Numina's Convalescence - Heal/Endurance
  • (34) Dark Watcher's Despair - To Hit Debuff
  • (36) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (40) Dark Watcher's Despair - To Hit Debuff/Recharge
Level 22: Tough
  • (A) Aegis - Resistance/Endurance
  • (36) Aegis - Resistance/Recharge
  • (36) Aegis - Resistance
  • (37) Aegis - Resistance/Endurance/Recharge
Level 24: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance/Recharge
  • (50) Luck of the Gambler - Defense/Recharge
Level 26: Quick Recovery
  • (A) Performance Shifter - EndMod
  • (39) Performance Shifter - EndMod/Recharge
  • (39) Performance Shifter - EndMod/Accuracy
Level 28: Spinning Strike
  • (A) Ragnarok - Damage
  • (40) Ragnarok - Damage/Recharge
  • (40) Ragnarok - Damage/Endurance
  • (42) Ragnarok - Accuracy/Damage/Recharge
Level 30: Shin Breaker
  • (A) Mako's Bite - Accuracy/Damage
  • (42) Mako's Bite - Damage/Endurance
  • (42) Mako's Bite - Damage/Recharge
  • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 32: Heightened Senses
  • (A) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Recharge
Level 35: Crushing Uppercut
  • (A) Crushing Impact - Accuracy/Damage
  • (45) Crushing Impact - Damage/Endurance
  • (45) Crushing Impact - Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Recharge
Level 38: Resurgence
  • (A) Recharge Reduction IO
Level 41: Strength of Will
  • (A) Aegis - Resistance/Endurance
  • (43) Aegis - Resistance/Recharge
  • (45) Aegis - Resistance
Level 44: Superior Conditioning
  • (A) Performance Shifter - EndMod
  • (46) Performance Shifter - EndMod/Recharge
  • (46) Performance Shifter - EndMod/Accuracy
Level 47: Focused Accuracy
  • (A) Adjusted Targeting - To Hit Buff
  • (48) Adjusted Targeting - To Hit Buff/Endurance
Level 49: Physical Perfection
  • (A) Numina's Convalescence - Heal/Endurance
  • (50) Numina's Convalescence - Heal/Recharge
  • (50) Numina's Convalescence - Heal
------------
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (9) Numina's Convalescence - Heal/Endurance
  • (23) Numina's Convalescence - Heal/Recharge
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (27) Performance Shifter - EndMod/Recharge
  • (39) Performance Shifter - Chance for +End
Level 1: Brawl
  • (A) Crushing Impact - Accuracy/Damage
Level 1: Fury
Level 1: Sprint
  • (A) Celerity - RunSpeed
Level 2: Rest
  • (A) Interrupt Reduction IO
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3






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Posted

You might want to take a look at the "Make your own build" guide in my sig. I'm not at a computer with mids right now, but from glancing at your build it looks like you are just sticking expensive stuff here and there? I recommend building for the smashing/lethal/energy/negative energy softcap (which is 45%). I'll take a look later when I get to my comp if you want, to offer more advice.


 

Posted

Well. I probably know somewhat less than you do, but I'm going to tackle this anyway, on the basis of reading every guide I can find, and in the hopes that someone more knowledgeable can quickly tweak my answers instead of typing everything out - and then we both learn something!

So with that massive run-on sentence behind me... Survivability and soloability, you say. I think that means you want lots of defense/resistance/regen, with a secondary focus on damage/accuracy...

* Errors in Mids:

Pulling up your build in Mids, the first thing I notice (after clicking on the View Active Sets button) is that you have one or more set bonuses going to waste. It looks like your hit points are capped out before the Numina's (x2) and Performance Shifter bonuses take effect. It seems to me that you could replace the third enhancement in these sets with plain IOs and end up with better stats overall. For instance, you could replace the Heal/Recharge set IO in Health with a plain Heal IO. You lose nothing (as that set bonus wasn't helping you anyway, and recharge has no meaning on an auto power), and you gain a moderate improvement to the ability (total regen goes from 687% to 689%). Plus, of course, you could respec that set IO out and sell it...... Likewise, you could get a slightly improved max endurance from your Superior Conditioning and another slight boost to regen (692%) from Fast Healing by replacing one set IO with a straight 50 IO in each ability. The only downside I see is that you don't *feel* as special looking at broken sets.

* Hasten:

So with that warning removed from Mids, I move on to the View Totals window... I'm a little bit confused as to why Hasten has only one slot. I thought perhaps you have global recharge bonuses, but that doesn't seem to be the case... You do appear to have quite a few attacks, so perhaps recharge times are not an issue for this toon? In which case, why take Hasten at all? Anyway, that's just something to consider. In my limited experience, I've found Hasten a great tool for upping my damage output by allowing me to use my higher-damage powers more regularly. Of course, in my case, that means avoiding Brawl, so it may be different at your level. Either way, it seems to me that you would want to either slot Hasten to use it more often (perhaps with some of the currently-wasted slots pointed out above?), or replace it with a more useful power (Leadership pool for a global defense or damage boost?) It's just a thought.

* Defense:

And on to your Totals... I'm not entirely sure what is reasonable to expect here, but your numbers are lower than I would have thought... It appears that you are focusing on Resistance to Smashing/Lethal damage and Defense against elemental damage types... I suppose that's reasonable, from what I've read, but while 50% resistance seems fair, the 20-30% defense numbers seem low to me. Browsing your power descriptions, it seems that your powers favor resistance while your set bonuses are weighted toward defense... And none of your powers are fully-enhanced the way your regen/hp abilities are...

No, scratch that; defense caps are just lower. Heightened Senses is probably the only real case of that... Moving an extra slot there for another LotG enhancement... Well, it's a slight improvement, but only slight. And I believe LotG is... err... a bit expensive. (Of course, it does net you another 9% accuracy set bonus, so I'd still do it, personally, if the cash is there...) So no, I think I'm just wrong about the expected defense %s. And checking a random level 50 brute build... yeah, your numbers look fine. I just don't know what I'm talking about.

* Misc:

The only other thing that jumps out at me is the very low global damage boost (as compared to the 43 emp archer who I vainly tried to come up with a soloable second build for... so painful...). From the skimming I've done of brute guides, though, this is to be expected, and is made up for by your attacks and fury(?). So that is probably fine, but I do mention it for the sake of your soloability concerns. Because slow is NOT fun (see above-mentioned emp archer...).


I'm new-ish. Again.
@Kahzi. Pinnacle, mostly.

Quote:
Originally Posted by Fulmens View Post
The plural of anecdote is not data.

 

Posted

You know that's a sickeningly expensive build for not a lot of benefit. For comparison, here's a cheap build that I put together for a friend (LoTG Defence IOs being the most expensive parts but even if you swapped the LoTGs out for Serendipitys you'd only lose a little HP and Regen) with almost universally better stats than your build - and you could probably get the whole thing for the cost of your 5 Gladiator's Armor IOs.

Obviously my build doesn't have much in the way of +Recharge, +Damage or +Acc but then that wasn't my remit

Villain Plan by Mids' Villain Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Street Justice
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Villain Profile:
Level 1: Heavy Blow -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(3), S'ngH'mkr-Dmg/Rchg(3), S'ngH'mkr-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5)
Level 1: High Pain Tolerance -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-EndRdx/Rchg(7), RctvArm-ResDam/Rchg(9), S'fstPrt-ResDam/Def+(9)
Level 2: Sweeping Cross -- Erad-Dmg(A), Erad-Acc/Rchg(11), Erad-Dmg/Rchg(11), C'ngBlow-Acc/Dmg(13), C'ngBlow-Acc/Rchg(13), C'ngBlow-Dmg/Rchg(15)
Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(17), RctvArm-EndRdx/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(19)
Level 6: Combat Readiness -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(25)
Level 8: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(25), Numna-Regen/Rcvry+(27)
Level 10: Indomitable Will -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx/Rchg(29)
Level 12: Super Jump -- Jump-I(A)
Level 14: Rib Cracker -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(29), S'ngH'mkr-Dmg/Rchg(31), S'ngH'mkr-Dmg/EndRdx/Rchg(31), C'ngImp-Acc/Dmg/Rchg(31)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(33), Numna-Heal/EndRdx/Rchg(33), Numna-EndRdx/Rchg(33)
Level 18: Spinning Strike -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(34), AirB'st-Dmg/Rchg(34), Posi-Acc/Dmg/EndRdx(34)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc(36), Efficacy-EndMod/EndRdx(36)
Level 22: Combat Jumping -- RedFtn-Def/EndRdx(A)
Level 24: Boxing -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(45)
Level 26: Shin Breaker -- S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(37), S'ngH'mkr-Dmg/Rchg(37), S'ngH'mkr-Dmg/EndRdx/Rchg(37), C'ngImp-Acc/Dmg/Rchg(39)
Level 28: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(40), RctvArm-ResDam/Rchg(40), RctvArm-EndRdx/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(42)
Level 32: Crushing Uppercut -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(42), S'ngH'mkr-Acc/Dmg(42), S'ngH'mkr-Dmg/EndRdx(43), S'ngH'mkr-Dmg/Rchg(43), S'ngH'mkr-Dmg/EndRdx/Rchg(43)
Level 35: Maneuvers -- RedFtn-Def/EndRdx(A)
Level 38: Strength of Will -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(45), RctvArm-ResDam/EndRdx/Rchg(45), RctvArm-ResDam/EndRdx(46)
Level 41: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx/Rchg(46)
Level 44: Spring Attack -- Erad-Dmg(A), Erad-Acc/Rchg(48), Erad-Dmg/Rchg(48)
Level 47: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(48), Mocking-Acc/Rchg(50), Mocking-Taunt/Rng(50)
Level 49: Resurgence -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(50)
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A), RgnTis-Regen+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3



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