FM.Shield Build (First Melee Char)
Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Scorch -- T'Death-Dam%(A)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), S'fstPrt-ResDam/Def+(50)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(5), T'Death-Dmg/Rchg(5), T'Death-Dmg/EndRdx/Rchg(7), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dam%(9)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(17)
Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(19), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(21), Numna-Regen/Rcvry+(21)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(27), GSFC-Build%(33)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(25), HO:Membr(34)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- Aegis-ResDam/EndRdx(A), Aegis-Psi/Status(27), Aegis-ResDam/Rchg(29), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam(31)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-%Dam(33)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 26: Super Speed -- EndRdx-I(A)
Level 28: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Dmg/EndRdx/Rchg(37)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(39)
Level 32: Greater Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 38: Grant Cover -- HO:Cyto(A)
Level 41: Ring of Fire -- GravAnch-Immob(A), GravAnch-Immob/Rchg(43), GravAnch-Acc/Immob/Rchg(45), GravAnch-Acc/Rchg(45), GravAnch-Hold%(45)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(48)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(50), Posi-Dam%(50)
Level 49: Combat Jumping -- Ksmt-ToHit+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 0: Task Force Commander
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(9)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(11), P'Shift-EndMod(11), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc/Rchg(13), P'Shift-Acc/Rchg(15)
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i dont like cardiac i like spiritual so that leaves ageless as pyre is too good to leave out
ps this cost me about 2.2bn if you wanted to know
[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
I've recommended this thread so many times, I sorta wish it would find its way into the guides section for /SD. You may find some good ideas here:
http://boards.cityofheroes.com/showthread.php?t=216944
Thanks for the builds, I see somethings i can adjust in mine already. I knew there was a set that did like 5% AoE deff (Aegis), but I could not remember what it was yesterday, and that will deff help me close my aoe hole.
So I take it that BoF is generally considered not worth it? I knew it wasnt a great AoE, but I wasn't sure if a 3rd would be worth it since FSC/Fireball are still at 6-8 second recharge.
I had been figuring I would go spiritual or Cardiac for Alpha (based on what I felt I was lacking when I got there, obviously need to play the build some before I can know all the answers ). I saw that you recommended spirutal+ageless, and was just wondering if you really got by fine without any heal (Aidself or Rebirth). Personally I hate entering new fights not being capped off and get annoyed carrying around a bunch of greens, so I was leaning towards maybe cardiac+rebirth (If I was having end problems), because it seemed like I had enough recharge for a solid attack chain (if i mix fireblast in as req'd), and there was enough recharge floating around already that we were just talking 1/2 second off the main AoEs or something (I played a bit with it last night, but dont have it infront of me ATM).
With FSC and FB you should be fine for AoE, Breath of Fire is garbage really. Its a tiny cone and takes more time to set up than its actually worth.
Virtue: @Santorican

Dark/Shield Build Thread
For fiery melee, I always use this as a point of reference when building my toon:
top chain is Incin(146%)>GFS(237%)>Cremate(88%) = ~190 DPS
Incin(72%)>GFS(133%)>Cremate(24%)>Firesword(0%) = ~180 DPS Incin(144%)>Scorch(74%)>Cremate(89%)>Scorch = ~170 DPS There are others, but these are the most used. The ~170 DPS chain is the best for EPS, and it also benefits from having the Hecatomb proc in Scorch, which would increase it's DPS. Leveling, I ran the 170 DPS chain, and ended up going with the top chain because I found that I liked GFS's burst damage too much to part with it. |
Here is a solid base for you. It's an idea I had for my FM/SD. Softcapped to all, more regen and resistance, a bit less recharge.
Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(7), P'ngS'Fest-Dmg/Rchg(7)
Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(13), Aegis-ResDam(13), Aegis-ResDam/EndRdx(15), Aegis-ResDam/EndRdx/Rchg(15)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(19)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(23)
Level 6: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(9), Numna-Heal/Rchg(9)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(29), GSFC-Build%(29)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(23), Zephyr-ResKB(31), Zephyr-Travel(34), Zephyr-Travel/EndRdx(34)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(33)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25)
Level 24: Boxing -- Empty(A)
Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(37)
Level 28: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-EndRdx/Rchg(37), Aegis-ResDam(50), Aegis-ResDam/EndRdx/Rchg(50)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 32: Greater Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(40), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dam%(50)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 38: Char -- Empty(A)
Level 41: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 44: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(46), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48)
Level 47: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(3), P'Shift-EndMod(3), P'Shift-Acc/Rchg(5)
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So I pretty much entirely play blasters/trollers/MMs/defs, and I have never really been able to find a melee toon I can get into. I think I found a combo that I really like (and a costume that I love). I was just wondering if I could get some feedback on the build I have penciled in at the moment.
general notes:
Thing I am most concerned about is the AoE "hole" (only 36% def), I am used to pretty much just building for Ranged/S/L, so I am not sure how big a deal that is.
I used to have Aid Self in there, but I dropped that for Phalanx fighting (for the DDR) and One with Shield, and salvaged the slots as I figured Rebirth would be enough
I wasn't really sure if I should drop BoF for GFS, but I felt I had enough single target attacks with FS/Cremate/Incinerate/Fireblast. This was also when I didn't have combat jumping turned on and thought I needed another Mako's bite to cap my ranged def.
Budget wise it is about where I want it. I could afford to purple it out, but I don't like to plan for having purples spent on a build I am still not 100% sure I will enjoy, so I am planning the build as if I didn't have them.
Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(3), T'Death-Acc/Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Dmg/EndRdx(5), T'Death-Acc/Dmg(7)
Level 1: Deflection -- DefBuff-I(A), DefBuff-I(7), LkGmblr-Rchg+(9), ResDam-I(9), ResDam-I(11)
Level 2: Cremate -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/Rchg(13), T'Death-Dmg/EndRdx(15), T'Death-Acc/Dmg(15)
Level 4: Battle Agility -- RedFtn-EndRdx(A), RedFtn-Def(17), RedFtn-Def/EndRdx/Rchg(19), RedFtn-EndRdx/Rchg(19), RedFtn-Def/Rchg(21), RedFtn-Def/EndRdx(21)
Level 6: True Grit -- Mrcl-Rcvry+(A), Mrcl-Heal(42), Mrcl-Heal/Rchg(31), Mrcl-Heal/EndRdx/Rchg(36), Mrcl-Heal/EndRdx(42)
Level 8: Breath of Fire -- Posi-Dam%(A), RechRdx-I(23), Posi-Acc/Dmg/EndRdx(23), Posi-Dmg/Rchg(25), Posi-Dmg/EndRdx(25), Posi-Acc/Dmg(27)
Level 10: Build Up -- RechRdx-I(A), RechRdx-I(27)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(17), HO:Membr(29)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Rchg(33), Oblit-Dmg(34)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), ResDam-I(34)
Level 26: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 28: Incinerate -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Dmg/Rchg(37), Mako-Dmg/EndRdx(37), Mako-Acc/Dmg(37)
Level 30: Weave -- RedFtn-EndRdx(A), RedFtn-Def(39), RedFtn-Def/EndRdx/Rchg(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/Rchg(40), RedFtn-Def/EndRdx(40)
Level 32: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(42)
Level 35: Shield Charge -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Rchg(46), Oblit-Dmg(50)
Level 38: Grant Cover -- LkGmblr-Rchg+(A)
Level 41: Ring of Fire -- Empty(A)
Level 44: Fire Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Dmg/EndRdx(46), Thundr-Acc/Dmg(46)
Level 47: Fire Ball -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg(50), RechRdx-I(50)
Level 49: One with the Shield -- ResDam-I(A)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Radial Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(29), P'Shift-End%(31)
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Set Bonus Totals: