FM.Shield Build (First Melee Char)


Black_Assassin

 

Posted

So I pretty much entirely play blasters/trollers/MMs/defs, and I have never really been able to find a melee toon I can get into. I think I found a combo that I really like (and a costume that I love). I was just wondering if I could get some feedback on the build I have penciled in at the moment.

general notes:
Thing I am most concerned about is the AoE "hole" (only 36% def), I am used to pretty much just building for Ranged/S/L, so I am not sure how big a deal that is.

I used to have Aid Self in there, but I dropped that for Phalanx fighting (for the DDR) and One with Shield, and salvaged the slots as I figured Rebirth would be enough

I wasn't really sure if I should drop BoF for GFS, but I felt I had enough single target attacks with FS/Cremate/Incinerate/Fireblast. This was also when I didn't have combat jumping turned on and thought I needed another Mako's bite to cap my ranged def.

Budget wise it is about where I want it. I could afford to purple it out, but I don't like to plan for having purples spent on a build I am still not 100% sure I will enjoy, so I am planning the build as if I didn't have them.
Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(3), T'Death-Acc/Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Dmg/EndRdx(5), T'Death-Acc/Dmg(7)
Level 1: Deflection -- DefBuff-I(A), DefBuff-I(7), LkGmblr-Rchg+(9), ResDam-I(9), ResDam-I(11)
Level 2: Cremate -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/Rchg(13), T'Death-Dmg/EndRdx(15), T'Death-Acc/Dmg(15)
Level 4: Battle Agility -- RedFtn-EndRdx(A), RedFtn-Def(17), RedFtn-Def/EndRdx/Rchg(19), RedFtn-EndRdx/Rchg(19), RedFtn-Def/Rchg(21), RedFtn-Def/EndRdx(21)
Level 6: True Grit -- Mrcl-Rcvry+(A), Mrcl-Heal(42), Mrcl-Heal/Rchg(31), Mrcl-Heal/EndRdx/Rchg(36), Mrcl-Heal/EndRdx(42)
Level 8: Breath of Fire -- Posi-Dam%(A), RechRdx-I(23), Posi-Acc/Dmg/EndRdx(23), Posi-Dmg/Rchg(25), Posi-Dmg/EndRdx(25), Posi-Acc/Dmg(27)
Level 10: Build Up -- RechRdx-I(A), RechRdx-I(27)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(17), HO:Membr(29)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Rchg(33), Oblit-Dmg(34)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), ResDam-I(34)
Level 26: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 28: Incinerate -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Dmg/Rchg(37), Mako-Dmg/EndRdx(37), Mako-Acc/Dmg(37)
Level 30: Weave -- RedFtn-EndRdx(A), RedFtn-Def(39), RedFtn-Def/EndRdx/Rchg(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/Rchg(40), RedFtn-Def/EndRdx(40)
Level 32: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(42)
Level 35: Shield Charge -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Dmg/Rchg(43), Oblit-Acc/Rchg(46), Oblit-Dmg(50)
Level 38: Grant Cover -- LkGmblr-Rchg+(A)
Level 41: Ring of Fire -- Empty(A)
Level 44: Fire Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Dmg/EndRdx(46), Thundr-Acc/Dmg(46)
Level 47: Fire Ball -- Posi-Dam%(A), Posi-Acc/Dmg/EndRdx(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg(50), RechRdx-I(50)
Level 49: One with the Shield -- ResDam-I(A)
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Radial Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(29), P'Shift-End%(31)
------------
Set Bonus Totals:

  • 18% DamageBuff(Smashing)
  • 18% DamageBuff(Lethal)
  • 18% DamageBuff(Fire)
  • 18% DamageBuff(Cold)
  • 18% DamageBuff(Energy)
  • 18% DamageBuff(Negative)
  • 18% DamageBuff(Toxic)
  • 18% DamageBuff(Psionic)
  • 10.5% Defense(Smashing)
  • 10.5% Defense(Lethal)
  • 4.88% Defense(Fire)
  • 4.88% Defense(Cold)
  • 11.75% Defense(Energy)
  • 11.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 18% Defense(Melee)
  • 16.75% Defense(Ranged)
  • 6.75% Defense(AoE)
  • 43% Enhancement(Accuracy)
  • 5% Enhancement(Heal)
  • 62.5% Enhancement(RechargeTime)
  • 4% FlySpeed
  • 85.34 HP (6.37%) HitPoints
  • 4% JumpHeight
  • 4% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 8.8%
  • MezResist(Immobilize) 13.2%
  • MezResist(Stun) 4.4%
  • 9.5% (0.16 End/sec) Recovery
  • 5.67% Resistance(Fire)
  • 5.67% Resistance(Cold)
  • 4% RunSpeed



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Posted

Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Scorch -- T'Death-Dam%(A)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), S'fstPrt-ResDam/Def+(50)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(5), T'Death-Dmg/Rchg(5), T'Death-Dmg/EndRdx/Rchg(7), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dam%(9)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(17)
Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(19), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(21), Numna-Regen/Rcvry+(21)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(27), GSFC-Build%(33)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(25), HO:Membr(34)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- Aegis-ResDam/EndRdx(A), Aegis-Psi/Status(27), Aegis-ResDam/Rchg(29), Aegis-ResDam/EndRdx/Rchg(29), Aegis-ResDam(31)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-%Dam(33)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 26: Super Speed -- EndRdx-I(A)
Level 28: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Dmg/EndRdx/Rchg(37)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(39)
Level 32: Greater Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 38: Grant Cover -- HO:Cyto(A)
Level 41: Ring of Fire -- GravAnch-Immob(A), GravAnch-Immob/Rchg(43), GravAnch-Acc/Immob/Rchg(45), GravAnch-Acc/Rchg(45), GravAnch-Hold%(45)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(46), Decim-Dmg/Rchg(46), Decim-Acc/EndRdx/Rchg(46), Decim-Acc/Dmg/Rchg(48)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(50), Posi-Dam%(50)
Level 49: Combat Jumping -- Ksmt-ToHit+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 0: Task Force Commander
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(9)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(11), P'Shift-EndMod(11), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc/Rchg(13), P'Shift-Acc/Rchg(15)



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here what im running - take ageless to sort out end problems as you WILL have them, only way to beat them is to take body mastery/ageless/cardiac

i dont like cardiac i like spiritual so that leaves ageless as pyre is too good to leave out

ps this cost me about 2.2bn if you wanted to know


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Thanks for the builds, I see somethings i can adjust in mine already. I knew there was a set that did like 5% AoE deff (Aegis), but I could not remember what it was yesterday, and that will deff help me close my aoe hole.

So I take it that BoF is generally considered not worth it? I knew it wasnt a great AoE, but I wasn't sure if a 3rd would be worth it since FSC/Fireball are still at 6-8 second recharge.

I had been figuring I would go spiritual or Cardiac for Alpha (based on what I felt I was lacking when I got there, obviously need to play the build some before I can know all the answers ). I saw that you recommended spirutal+ageless, and was just wondering if you really got by fine without any heal (Aidself or Rebirth). Personally I hate entering new fights not being capped off and get annoyed carrying around a bunch of greens, so I was leaning towards maybe cardiac+rebirth (If I was having end problems), because it seemed like I had enough recharge for a solid attack chain (if i mix fireblast in as req'd), and there was enough recharge floating around already that we were just talking 1/2 second off the main AoEs or something (I played a bit with it last night, but dont have it infront of me ATM).


 

Posted

With FSC and FB you should be fine for AoE, Breath of Fire is garbage really. Its a tiny cone and takes more time to set up than its actually worth.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

For fiery melee, I always use this as a point of reference when building my toon:

Quote:
Originally Posted by Gaidin View Post
top chain is Incin(146%)>GFS(237%)>Cremate(88%) = ~190 DPS

Incin(72%)>GFS(133%)>Cremate(24%)>Firesword(0%) = ~180 DPS

Incin(144%)>Scorch(74%)>Cremate(89%)>Scorch = ~170 DPS

There are others, but these are the most used. The ~170 DPS chain is the best for EPS, and it also benefits from having the Hecatomb proc in Scorch, which would increase it's DPS.

Leveling, I ran the 170 DPS chain, and ended up going with the top chain because I found that I liked GFS's burst damage too much to part with it.


 

Posted

Here is a solid base for you. It's an idea I had for my FM/SD. Softcapped to all, more regen and resistance, a bit less recharge.

Hero Plan by Mids' Hero Designer 1.951
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(7), P'ngS'Fest-Dmg/Rchg(7)
Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(13), Aegis-ResDam(13), Aegis-ResDam/EndRdx(15), Aegis-ResDam/EndRdx/Rchg(15)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(19)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(23)
Level 6: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(9), Numna-Heal/Rchg(9)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(29), GSFC-Build%(29)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(23), Zephyr-ResKB(31), Zephyr-Travel(34), Zephyr-Travel/EndRdx(34)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(33)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25)
Level 24: Boxing -- Empty(A)
Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(36), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(37)
Level 28: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-EndRdx/Rchg(37), Aegis-ResDam(50), Aegis-ResDam/EndRdx/Rchg(50)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 32: Greater Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(40), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dam%(50)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 38: Char -- Empty(A)
Level 41: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 44: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(46), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48)
Level 47: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(3), P'Shift-EndMod(3), P'Shift-Acc/Rchg(5)



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