Illusions, Decoys becoming actual decoys


Heat Guard

 

Posted

I know we may not have the tech as of now but possibly down the road could this be considered? Where your decoys for the set are actual copies of yourself?


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@Inconclusive

 

Posted

But what if I actually LOOK like the decoys?


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Posted

I know Doppelganger tech typically only clones based off of your first costume slot. If they use this tech for Decoys as it is now, decoys may NOT look like you in your current outfit.


 

Posted

All they would really need to do is alter the cloning tech slightly. Perhaps create a variable called 'activecostume' with numbers 1-10, and the number gets set whenever you change to a specific costume slot. That variable then gets applied to your Decoys whenever you summon them.

I mean, I know I don't work on the game, so I have no real frame of reference... but I really can't see this as being a super difficult task. Hell, you could even make it an option in the Power Customization screen... so people can use the new version, or keep the old if they want.


 

Posted

Quote:
Originally Posted by Hulkman View Post
But what if I actually LOOK like the decoys?
Then I guess everything will stay exactly the same.


Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.