Not to mention it needs some ENDRED...Time is not END friendly
Aye, that's why in a previous iteration of the build I had it slotted with heal/end/rech instead of heal/rech to get a decent bit of end rdx for it.
Due to slotting constraints I've had to cut it down to just the heal/rech and end/rechs though. Given that you're only gonna be casting CS every minute and a half, its not a big deal if it doesn't have much end rdx. I've gone Cardiac on my Corr so it at least has that. The worst offenders for this combo are the AoEs, Blaze and the stuff you're dropping every fight, like DF or SR.
... and another -kb IO (It's either 1 or 3, no in between).
I generally agree with this statement. However, as a corner case, exploding ACPs (I think) in iTrials were knocking my blaster on its butt quite a bit; this seems to have stopped with the addition of a 2nd -kb io.
Due to slotting constraints I've had to cut it down to just the heal/rech and end/rechs though. Given that you're only gonna be casting CS every minute and a half, its not a big deal if it doesn't have much end rdx. I've gone Cardiac on my Corr so it at least has that. The worst offenders for this combo are the AoEs, Blaze and the stuff you're dropping every fight, like DF or SR.
The Melee Teaming Guide for Melee Mans